The Best Decks from Whizbang’s Workshop, Early Meta Builds From Pros & Streamers, Decks For All Classes

Since it’s nearly a week after the expansion’s release and the meta has mostly stabilized, I will no longer update this post. I hope that the compilation was useful. I will obviously keep posting new decks on the website, here are direct links to Standard and Wild.

Welcome to the Whizbang’s Workshop expansion decks roundup – in this post, we will feature the best-performing early meta builds from pro players & streamers. I’ll try to add decks for all 11 classes, but it’s hard to say whether every single class will be viable around launch. This post will be updated every few hours over the early expansion period (roughly the first week). We also generally have compilations of best-performing decks in separate posts – one up to a couple of days after the release and the second one a week after launch. So if you want something to base your early crafting decisions on, that would be your best choice (it’s still not a guarantee that those decks will remain viable, but it’s better than nothing).

Whizbang’s Workshop is the first expansion of Year of the Pegasus (2024). Just like every first expansion, it also comes with Standard & Core Set rotations. Between two of those, we’re losing a grand total of 632 cards. While obviously not all of them were playable, we’re losing TONS of meta staples, rendering many builds completely unplayable. While other decks will survive the rotation, the fact that we’re also getting a total of 234 cards (between expansion and Core Set rotation) means that we should also see a bunch of completely new builds. It’s also worth mentioning that first expansion of the year is always the lowest power level in a given Standard year (because many future synergies and powerful cards aren’t available yet), but I also wouldn’t exactly call it a “low” power level. Last year’s expansions were really good and Whizbang’s Workshop also has a lot of bangers to pick from.

If you weren’t with us during the reveal season, you can learn more about the expansion and see all the new cards in our Whizbang’s Workshop expansion guide.

Whizbang’s Workshop Deck Lists

Once the expansion launches, we give streamers some time to open packs and create the decks, then start posting. During the first couple of days, we aren’t very picky – we have no win rate statistics so early into the set, so we can’t sift through the bad decks. Around Day 3, we generally tend to stop posting everything and focus on better decks or decks that achieved high Legend placements. As meta forms, decks become more refined and it’s getting clear which builds are good and which aren’t.

If this isn’t your first expansion then this should be obvious, but be very careful about crafting anything right after it launches. A deck can be popular and look powerful on day 1 or 2 and then quickly disappear (alongside your hard-earned Dust). This has happened multiple times in the past, and most likely will happen to at least one or two decks this expansion too. If you are a budget player, we recommend holding off for at least a few days (and preferably until the first balance patch, but we understand that it’s a tough ask) before committing to crafting anything. Spending Dust on hyped Legendaries on Day 1 is a very common mistake, and can leave you without the means to craft the actual meta Legendaries after everything settles.

Table of Contents

Death Knight

Day 1

Day 2

Day 4+

Demon Hunter

Day 1

Day 2

Day 3

Day 4+

Druid

Day 1

Day 2

Day 3

Day 4+

Hunter

Day 1

Day 2

Day 3

Day 4+

Mage

Day 1

Day 2

Day 3

Day 4+

Paladin

Day 1

Day 2

Day 3

Day 4+

Priest

Day 1

Day 2

Day 3

Day 4+