Shirvallah, the Tiger is a 25 Mana Cost Legendary Paladin Minion Beast card from the Rastakhan's Rumble set!
On bended knee Thekal placed his weapon upon Shirvallah’s altar, whereupon she slowly knocked it off with her paw.
Shirvallah, the Tiger Card Review
It looks absolutely terrible in the current Paladin class. The class is pretty minion-heavy, even the Combo OTK Paladin doesn’t play that many spells (especially expensive spells). The card is obviously bad in any kind of Aggro / Midrange Paladin, as those want to have strong early/mid game and not some late game payoff.
The main problem with this card is that it’s straight up unplayable until you play a bunch of spells. It’s not like some other cards that are weak but still playable. E.g. Corridor Creeper can still be played at 5 mana, it’s a bad play, but if you don’t have anything else to do, you can still do it. This card simply CAN’T be played at 20, 15 or even 11 mana. You need to play at least 15 mana worth of spells to even be able to use it, and even then it’s sill terrible. Ideally you want to make it 0 mana, but it would be good enough payoff even at 4-5 mana (immediate removal, solid body and some healing). However, in order to do that, you would need to play 20 mana worth of spells, which still makes it a strictly late game card.
Let’s say that you have a really spell heavy game. You play Consecration on Turn 4, Call to Arms on Turn 5 and Spikeridged Steed on Turn 6. You would expect to be able to play this card after, but no, you still can’t. That’s “only” 15 mana worth of spells, so you still need to play another one. This will come down on Turn 8-9 at earliest (while technically it’s possible that it might drop on T7, that’s very unlikely, as you would need to play some spells basically every turn), it’s hard to imagine games in which you can play it before that. And that’s the problem. It’s just too late. Control Paladin doesn’t need tempo swings vs slower decks, because it doesn’t play for the tempo, but for the value (or combo). This is an anti-Aggro card, but it comes down too late to be a relevant anti-Aggro card. As it currently looks, this card would be really relevant only in Midrange matchups, and that’s not enough to make it a good card. And of course, let’s remember the fact that Control Paladin is not in the greatest state right now.
Unless we see some more synergies, I have to say that this card doesn’t look too good.
P.S. Theoretically you can get it from Prismatic Lens and make it really cheap really easily. But then you end up with a completely unplayable spell, and I don’t think that it’s worth the hassle (you still need to spend at least 4 mana for it AND the 25 mana spell will just stay in your hand until the end of the game).
Card rating: 3/10
Shirvallah, the Tiger Full Card Art