Anachronos Card

Anachronos is a 7 Mana Cost Legendary Paladin Minion Dragon card from the March of the Lich King set!

Card Text

Battlecry: Send all other minions 2 turns into the future.

Flavor Text

"That's it, you're all in time out!"

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  1. Cursore1610
    November 28, 2022 at 2:31 am

    I think that it’s definitely a fun card, but not a good one unfortunately. The issue with it is that it’s not useful unless in you’re in a very specific board case: for example, it is good to remove threats that might get resummoned because they won’t count as dead; it gets rid of deathrattle minions for a while without triggering their effects; it also puts the opponent in a bit of a tricky situation if they had a full board, since they would need to leave the board open for the resummoning in two turns. Is that enough to include the card in the deck? I am not sure, and the reason why is this: it only helps against other midrange decks, but it’s basically useless against aggro and control. For a 7 mana card, it isn’t the best thing I could imagine: against Aggro, it comes out too late; against Control, it doesn’t make that much if a difference, since Control decks take advantage from something that slows down the match. I do have to say that it might find a place anyway just because it’s good for the Jailer strategy, whether it’s in a Pure deck or in the Reno version of the archetype: you will always be able to draw this on curve because of Order in the Court, and it’s a good setup for both Cariel and Jailer, since they can’t remove big boards on their own the turn they’re played. After all, it doesn’t make it so you draw Cariel later (a big issue with including cards like Manta Rays in that archetype).
    I don’t see it in thr Dragon archetype though. Just like Nozari, my beloved, it’s a dragon card that is way too controlish for a Dragon deck. Sure, it does set up for Kazakusan, but the Dragon deck seems like a midrange that wouldn’t want to stall the game most of the times. It’s definitely an inspired design, and it will be fun to experiment with, but I don’t think that it will be a stable in every deck or anything.

    • Cursore1610
      December 3, 2022 at 3:20 am

      Overall review of the class: I think paladin will be fairly weak this patch. The dragon package won’t amount to anything, the aggro self-damage package will be pretty weak as well, lacking the actual means to beat control Renathal decks. The Jailer/Order in the Court decks, be it Pure paladin or the control Reno and Denathrius version, will only get one good card from this expansion, which is the new legendary dragon, and will also benefit from the Theotar nerf, but overall will fail to leave that much of an impact.

  2. SkywardStryk
    November 27, 2022 at 10:33 am

    Do they resummon at the beginning or end of the turn?

  3. 2K
    November 17, 2022 at 10:35 am

    OK, but happens if there is full or complety full board after 2 turns, which minion reappear and in which order.

    • DannyN
      November 21, 2022 at 9:27 am

      It’s always based on order they were played. You can see this apply in many scenarios such as if your hand was almost full and someone played Vanish. The cards that will be picked to return to your hand will be the ones first played. The rest die in the order that they were summoned

  4. Sambidexterous
    November 15, 2022 at 11:59 am


    • Stonekeep - Site Admin
      November 15, 2022 at 5:49 pm

      Not Dormant, they disappear from the board completely and then reappear 2 turns later.

      • Sambidexterous
        November 19, 2022 at 5:14 pm

        Lol, yeah. I meant like 2K’s asking above, I’m curious about the board priority and status effects.

        Makes me think of Reno’s “Poof”. I love cards like this.