Magister Dawngrasp is a 7 Mana Cost Legendary Mage Hero card from the Fractured in Alterac Valley set!
Battlecry: Recast a spell from each spell school you've cast this game.
Flavor TextMagister is a humble title for one who united warring armies against the greatest threat to Azeroth.
- Mana Cost: 7
- Crafting Cost: 1600 / 3200 (Golden)
- Arcane Dust Gained: 400 / 1600 (Golden)
- Rarity: Legendary
- Class: Mage
- Card Type: Hero
- Set: Fractured in Alterac Valley
- Mechanics: Battlecry, Gain Armor
Magister Dawngrasp Additional Information
Cards Relating to Magister Dawngrasp
Type: Hero Power - Cost: 2
Hero Power Deal 2 damage. Honorable Kill: Gain +1 damage.
Magister Dawngrasp is forcing you to play not only an Arcane, Frost and Fire Spell but also a Shadow Spell too: The Mask of C’Thun
This can still quest for Quest Mages out there, but I’d see Dawngrasp more orientated for a Midrangey Spell Deck.
Still, using 3 random spells that you’ve cast this game for “7 mana” since that 1 mana is for 5 Armor is something. It could be Fire Sale, Ice Barrier and Incanter’s Flow, for all I know. But also adding in Mask of C’thun is where the potential would spike even more.
what do you think happens if you played a frost secret and frostnova, but the secret hasn’t been activated?
another control hero, great, sadly i’m not sure you can play that in this meta.
Well, that’s fine – we’ll playing it the next meta after all. Metas do tend to change considerably between expansions.
Kinda disappointed when you saw all the insane things the others got. Sure the spell dmaage is great but you need to kill ping stuff and from Jains hero power I remember who hard that can be. And now it’s even honorable kills…
The impression I’m getting from this Hero card is that you want to play a Spell-light deck in order to make the most out of Varden’s Battlecry – and even then, would you? The problem with Mage spells getting recast at random is they need the “targets/casts at enemies” clause or you eat a Pyroblast to the face. And there aren’t really a lot of schooled Spells that Mage runs with a significant, immediate effect without a risk of backfiring.
Maybe as H0lysatan says, Mask of C’Thun gets reclassified as a Shadow Spell. That’d go a long way into making Hero!Varden worth it. Perhaps the better Spells to run would include Flamestrike for the Big Spell Mage memes or Wildfire, plus Build a Snowman for Frost school and… Arcane Intellect for the draw, or Arcane Overflow for the removal + minion? I’m genuinely not certain. The somewhat niche Honourable Kill effect seems a little too slow, especially since it needs targets. Did the devs think that Coldarra Drake Mage was going to be relevant again?
Did they change it within the last two days? Because Mask of C’thun is already considered a shadow spell rn… plus there’s lots of good high cost spells from different schools that won’t target your own face such as Grand Finale, Deep Freeze, Flamestrike, and that new Mass Polymorph (albeit that targets everything so it wouldn’t be good unless Mass Polymorph gets cast before all the other ones listed prior), and if you don’t wanna run Mass Polymorph cause it counteracts the other cards I listed then there’s always Arcane Overflow. All of these only target enemies or aren’t targets at all.
Okay can anyone explain to me how the battlecry works? Does it sinple mean replay one fire, frost, and arcane spell that you have allready played?
I think so. Wording implies each one of those is chosen at random from the pool of spells you have played for that school.
Also Shadow I presume, which in Mage is going to be Mask of C’thun.
Recast a spell with a random target it seems.
So probably not gonna do it with targeted spells.
Card draw, Mask of Cthun, Secrets are the good choices. (& many more)
And an increasing HP at that. Might wanna save WIldfire for this instead of using it for original HP.
But remember a lot of the good new and old expensive spells dont have spell schools. Like mask of cthun is a nothing spell. No spell school.
Mask of Cthun has been added as Shadow spells