Flame Ward is a 3 Mana Cost Common Mage Spell card from the Saviors of Uldum set!
Secret: After a minion attacks your hero, deal 3 damage to all enemy minions.
Flavor TextNot to be confused with the burn ward.
- Mana Cost: 3
- Crafting Cost: 40 / 400 (Golden)
- Arcane Dust Gained: 5 / 50 (Golden)
- Rarity: Common
- Class: Mage
- Card Type: Spell
- School: Fire
- Set: Saviors of Uldum
- Mechanics: Damage Enemy Minions, Secret
Explosive trap’s big brother is here and he is ready to step on aggro decks
It’s upgraded Hunter trap. 5/5
Works like a Flamestrike, but 1 less damage for 4 less mana. Good lord, 5/5
At least we have sercret tech in the classic set now
Okay. What the actual hell? It’s not even like a Hellfire-type card. It just straight up clears the board for you. I already feel like this card needs a nerf, by making it so that was it deals 3 damage to all minions instead of just the oppoment’s, or perhaps lowering it down to 2 damage, instead of 3. But other then that, it even deserves 6 stars.
This will be the card that puts secret tech back into the meta. This will completely disrupt any type of aggro meta that doesn’t have a tech against it.
I guessing the meta will have a lot of decks with reborn minions, and this secret is not a big deal against them.
Well, i will be raging the same amount i always rage against mage, but now may be slightly less biased.
This is definitely a good card the fact that a minion has to hit face keeps weapons from triggering it and since it does 3 dmg that clears out most aggro cards. You just need to be able to kill off the minions when you don’t want secret triggered.
Really good card, but excellent reveal trailer.
I love the card reveal trailers this guy does.
6/5 broken, should be 2 dmg like explosive trap or deal 3 dmg to all minions.
This is not broken because people with half a brain will play around it
literally the only way for aggro to “play around it” is to add secret tech. 3 damage destroys all aggro boards.
If you play aggro you deserve to have your board cleared
People with half a brain can already play around aggro :-p
Can also be discovered with Magic Trick.
3 dmg is justified this cost 1 more, it doesn’t trigger till AFTER the attack does dmg, and it only dmgs minions.
I guess this card will alow Quest Secret Mage as new deck?
I m not to fond of old secret mage since it was so insane agressive and dissabled your plays at the same time. But I since all the agressive secret mage cards are gone so it will be a mid-range secret mage deck wich is ‘ok’ I guess?
This secret counters quest warrior reward lol. But enemy number 1 is murloc shammy. XD
Take note this says after a “minion” attacks your hero. So unlike explosive trap, rogue, hunter, etc. can’t proc it on an empty board with a weapon swing which is pretty sweet. 5/5
They also released a very cool reveal video for this card – see
chief inspector meta!
Just run Eater of Secrets lol (don’t take it seriously it’s a joke)
I love new secrets but this is literally just explosive trap which is +1 mana and +1 damage 5/5 though because it’s still a really good secret that you need to watch out for as it will definitely be in some meta decks especially conjurer mage as a helpful board clear.
Triggers *after* the attack, so it’s like a bigger Explosive Bear Trap.
This is an awesome board clear for Mage
“Now,” thundered Rafaam, “What have we learned?”
The members of EVIL glanced at each other before responding in perfect four-part harmony:
“I will not face when Flame Ward is cast or the board blows up…”
“Yeah I will simply blow up everything but their face” said Dr. Boom.
“I’ll burn them from behind with the candle!” exclaimed Togwaggle.
So a bigger explosive trap? I mean it’s probably good but I don’t think it’s meta breaking. 3.5/5
Unfortunately, this is probably meta-breaking
nope you’re wrong good try though.
9/10 people disagree with you
So do I lol
stay mad and keep playing explosive traps then.
You sound like a child.
Now mage has answers to almost anything. Wow. This card is bonkers. So good.
Mage didn’t had answers for almost everything already? oh yeah, there was this tiny spot at 3 mana to murrder aggro instead of freezing it.
I really hate that this card will exist. The only significant weakness Conjure mage has right now that it couldn’t handle aggro going wide quickly.
Exactly, and now this can happen twice since it’s a common card you can put 2 in your deck
and you van discover more if needed with Magic Trick.
Mage finally gets an inferior version of Explosive Trap! 5/5
I’ll never understand why common cards are the best ones in every expansion…
Non-legend rarity is typically determined based on a card’s complexity and versatility, not its power.
Also makes the game less pay to win.
Exactly. I believe epic cards are actually the worst imo
Thank you I hate it.
This card is gonna drive me crazy
ikr the only bad thing about it is the first hit still goes through.
The 3 mana potion of fire was a ladder card which was basically much worse and was 2 damage to all minions.
This card will probably a stample for mage unless board flooding deck stop being a thing i. Hearthstone