Year of the Hydra is beginning shortly, with the launch of the new expansion (Voyage to the Sunken City), and it will come with the first Core Set rotation in history. 57 cards will rotate out, while 72 other cards will take their place (yes, it means that the Core Set will increase in size). If you want to only see what’s going in and out, check out this post instead – here we will showcase the entire new Core Set.
Core Set 2022 contains 250 cards (170 Class + 80 Neutral). There are no new cards this time around – all 72 cards that got into the Core Set are cards from the older expansions. However, it’s worth noting that 11 cards from Core Set 2022 got buffed, so even some of the old ones might have a significantly higher power level than they did back in the day.
According to the developers, around 30% of the Core Set will be rotating every year – and that’s exactly what happened in 2022. It also means that in 2023, we might once again have a quite different set of cards, promoting other strategies. Core Set cards are playable both in Standard and Wild formats.
Core Set cards are free for every player. You simply need to hit level 10 with a specific Hero to unlock all of their Core cards (e.g. getting to Level 10 with Mage unlocks all Mage Core Cards). In order to unlock Neutrals, you need to hit level 60 combined across multiple classes – so e.g. level 20 on Druid, Hunter and Paladin will be enough to unlock all Neutrals. If you already are above Level 10 on every class (and you probably are), Core Set will be unlocked automatically after it releases and you won’t have to do anything. Golden Core Set cards are obtained through achievements, based on your Ranked wins (with a given class for that class’s golden cards, and grand total for neutrals).
An important thing to keep in mind is that Core Set cards are SEPARATE from their original versions and are only temporarily added to your collection (for as long as they remain in the Core Set – so at least a year, but it might be longer). So, for example, if you own Pyroblast already, Core Set won’t just add extra copies of the old card to your collection – they will be added as a separate card that you can’t disenchant. So you can, for example, disenchant the old version, but here’s the catch – if Pyroblast rotates out of the Core Set and you don’t own the original one, it will be gone from your collection – so you won’t be able to play it in Wild and Classic. You can treat Core Set as “renting” cards, you get them temporarily, can’t disenchant them (because you don’t own them), and they’re gone once you return them.
Cards that were created specifically for the Core Set (such as Pursuit of Justice) will become a part of the Legacy set after they rotate out. Legacy set contains all of the old Basic & Classic cards and it will now feature some old Core cards too. So if you want to play them in Wild, you need to craft them.