Mossy Horror

Mossy Horror Card

Mossy Horror is a 6 Mana Cost Epic Neutral Minion card from the The Witchwood set!

Card Text

Battlecry: Destroy all other minions with 2 or less Attack.

Flavor Text

The hills have eyes. And teeth. Pretty bad breath, too.

Mossy Horror Card Review

This is a neutral Shadow Word: Horror on a stick. For 2 more mana, you get a 2/7 minion, which is actually quite good. For example, Book Wyrm was a 2 mana spell on a stick (Shadow Word: Pain) and you had to pay 4 mana for the 3/6 body. Which wasn’t that bad, to be fair, the card has seen a fair share of play. But this one is even better.

However, there are two problems with this card. Horror was often used on the curve to deal with Aggro boards – this one can’t do the same thing. Aggro Paladin plays Call to Arms and you just can’t wait two more turns to deal with it. Another problem is the lack of Pint-Size Potion. While SW: Horror was often decent even without it, the Pint-Size pushed it into the “great removal” range, as you could deal with anything up to 5 Attack, which is a huge difference.

That said, the fact that it’s neutral and that it can still counter lots of plays in the mid/late game, I think that it can be good. For example, Paladins can still play that Call to Arms past Turn 6. Druid can play Spreading Plague or Living Mana depending on the deck. It could also be good against some Control Warlock boards, with cards like Voidwalker (from Voidlord), Stonehill Defender etc. Can be used to hit those pesky Northshire Clerics and Radiant Elementals against Priest. It’s also great against Shaman, because it destroys all of the Totems, as well as some common minions (e.g. Fire Fly, Hot Spring Guardian).

This card will mostly be a meta call. If lots of board flood type of decks will be played, or cards that summon multiple 0-2 Attack minions will be popular, then this is going to be a great choice. If not, well, the answer is simple. I actually quite like this card, it’s not overpowered, but it can work very well in the right meta.

Oh, and it’s a good candidate to play in the Lady in White deck. The difference between 2/7 and 7/7 is huge. After Lady in White, it will be playable even if it doesn’t hit anything.

Card rating: My guess is 7/10, but it heavily depends on the amount of 2 or less Attack minions in the upcoming meta.

Mossy Horror Full Card Art

Mossy Horror Full Art

Leave a Reply


  1. npcfish
    April 7, 2018 at 6:53 pm

    At first glance I thought this new card was Shrek the ogre… It would be hilarious to hear the green-skinned ogre say something like “For the Horde!” though lol

    • theivasyl
      July 6, 2018 at 7:11 am

      they will print Shrek the ogre if Senfglass wins world

  2. FunkyMonk
    April 6, 2018 at 9:27 pm

    wont see play, i’ll tell u that

  3. SWEdosaur
    April 6, 2018 at 3:51 pm

    This looks pretty op If You compare this with shadow Word: horror, i mean if You subtract 4 mana (horrors cost) it’s a 2 mana 2/7.
    One thing that makes this card worse though is the loss of pint size- potion

    • owen wilson
      April 7, 2018 at 11:45 am

      Wow, thats exactly what the review said

  4. Jirwin
    April 6, 2018 at 1:54 pm

    Hands down best art of the set. Its literally straight from monsters inc.

  5. madlucas
    April 6, 2018 at 1:15 pm

    lady in white approved.

  6. Joeydungee
    April 6, 2018 at 12:24 pm

    I would love this guy to see play just because of how dorky he looks

  7. GlosuuLang
    April 6, 2018 at 9:03 am

    Looks like a tech card. Very nice to remove Spreading Plague, Voidwalkers from Voidlords and later Call to Arms. I’m still hoping CtA gets nerfed to 5 mana. It’s also neutral. So I can see people running one of this for the situational swing. 3.5 out of 5 stars.

    • CocoAsticot
      April 6, 2018 at 1:05 pm

      I totaly agree!! What the f*** are they waiting for nerf CtA?? This card is totaly oppressiv in standard AND wild.
      It s just winning by playing brainlessly a OP card on the curve…

      • jim jones
        April 6, 2018 at 1:12 pm

        playing it on curve won’t nessesarily help you though. By turn five your opponent will likely have minions with over 2 attack on the board

      • Anton
        April 6, 2018 at 5:10 pm

        Not really op. Only against aggro. And dont say its brainless to play this, when all aggro cards are a lot more broken. Just talking about tunnel trogg, patches and all other bullshit cards, that won the game just going face. It is a problem, when that strategy is better than controll.
        In my opinion Blizzard should push controll decks, so they are better, because they promote skillful play as there is descision making. Aggro deck then can exist, because controll decks fight, who has the bigger deck, but if they get beaten up by aggro they can tech cards to destroy aggro.

        Would be nice if Blizzard is shifting Hearthstone to a slower meta.

        And to my knowledge, all nerfed cards were mostly aggro cards.

        • CocoAsticot
          April 6, 2018 at 11:10 pm

          Totaly agree ! I was talking of CtA not mossy Horror. Just read m’y comment

  8. HS
    April 6, 2018 at 8:45 am

    it would be better for 5 mana to counter CTA, still good

  9. supershy
    April 6, 2018 at 8:13 am

    oney is that you?

  10. Faceless
    April 6, 2018 at 8:01 am

    The most powerful neutral card of the set. Staple for classes with no removal.

    • GlosuuLang
      April 6, 2018 at 8:59 am

      Voodoo Doll says hi,

      • DyingHawk
        April 6, 2018 at 10:34 am

        Voodoo doll may as well be a mage/warrior card, it is bad corruption everywhere else. This is good in any control class.

        • GlosuuLang
          April 6, 2018 at 10:49 am

          We’ll see which one gets played most. For me this is just a tech card. Voodoo Doll can be fitted almost anywhere.

  11. Vjater
    April 6, 2018 at 7:52 am

    It’s actually an amazing counter to one of the most annoying cards ever printed, spreading plague.

  12. Chickenmcneg
    April 6, 2018 at 7:48 am


    • Syrea
      April 6, 2018 at 7:55 am

      Priest hardly played shadow word: horror, which is better than this card. If anything, this card is equally useful to all classes

      • ChrisMorray
        April 6, 2018 at 8:34 am

        If you really think Shadow word: horror was hardly played you’ve been playing too little. It was fairly common, especially paired with pint-sized potion and such. Besides that this card is BETTER. It’s a Oasis Snapjaw and Shadow word: horror in one, but for 2 mana less.

        • Xix
          April 6, 2018 at 9:13 am

          It’s allso 2 mana to late against agro 😉

        • Syrea
          April 6, 2018 at 9:29 am

          You don’t play it for the body but for the removal. As said by Xix, it comes 2 turns later than shadow word horror. And no, i didn’t play too little but i simply meant that it never was too relevant. Highlander priest stopped playing it after a few months, big priest was never too prevalent and the current control priest has only been here for the past few weeks…

  13. Playermaxx
    April 6, 2018 at 7:47 am

    Wtf. Thanks for ruining the only tool druid had against aggro (spreading plague).

    • Syrea
      April 6, 2018 at 7:56 am

      Only suicidal aggro decks would play this card, since it’s meant to counter them 😉

      • Playermaxx
        April 6, 2018 at 10:11 am

        Aggro can easily buff minions over 2 attack. Give it 2 seconds before replying nonsense ?

        • DyingHawk
          April 6, 2018 at 10:38 am

          While anti Aggro tools have been used in Aggro decks in the past, they have been cards like tar teepee which have good bodies, this is an effect that counters your own stuff, even if you are playing a deck that buffs minions this would still kill one or two sometimes making it a terrible when your not countering spreading plague. There is no way an Aggro deck will run a card that literally kills half there board most of the time to counter a single card. And next time don’t be so patronizing ?

          • Playermaxx
            April 6, 2018 at 4:33 pm

            Losing 1 or 2 instead of 7 seems like a good deal for aggro. 2<7 there you go, easier now right?

        • Anton
          April 6, 2018 at 5:18 pm

          I would be rather suprised if an aggro deck “shadow word horrors” themselves, because of one class that looks rather dead the upcoming expansion. But give it 2 seconds before replying nonsense.

    • CypherC
      April 7, 2018 at 6:48 am

      What kind of aggro deck would include this, rofl?

  14. Thrombin
    April 6, 2018 at 7:45 am

    This also counters the 1/3 taunts that spawn off of Void Lord as well as the 1/5 taunts from Spreading Plague.

  15. doraemon1992
    April 6, 2018 at 7:16 am

    yeah, all the cards revealed so far has nothing that support current aggro pally, both murloc and dude. in fact, it’s trying to bring pally back as midrange buffing like way back before un’goro

  16. Gully1824
    April 6, 2018 at 7:08 am

    People need to stop saying “LADY IN WHITE” for every card that has high health and low attack.

    Can we remember that LIW is legendary, most likely not tutorable, and you cannot run a deck around it fully?!?!?

    By the time you Lady in white in to this, Dude Pally has done lethal (as LIW doesn’t have taunt), or buffed them to 3/3s making this irrelevant.

    This is a good card, and will see play as a tech or as a piece of a combo, it is not broken, nor crap. Good cards like this are positive for the game. They encourage deck design and variability. What it shouldn’t do is make people blurt out best case scenarios…

  17. Gabkun
    April 6, 2018 at 6:47 am

    Well, pair this with the priest that casts inner fire on all cards in your deck, and you got a 7/7 body with decent board clear at 6 mana.

  18. HS
    April 6, 2018 at 6:43 am

    good design, good card

  19. ChTaubi
    April 6, 2018 at 6:35 am

    New shadow word Horror and nice synergy with the lady in white. I like where this is going.

    • CD001
      April 6, 2018 at 7:21 am

      SWH was mainly used with Pint-Sized Potion though … and that’s also rotating out.

      This is basically a counter to Dude Paladin but that’s about it … it gives you a chance to clear the weenies just before they drop Tarim.

  20. Nightfall
    April 6, 2018 at 6:25 am

    while I like the card, one problem I noticed right away, if you’re destroying all minions with 2 or less attack (usually with 2 or 3 hp), the minion itself becomes quite useless. 2 attack trades nicely in small minions, but you just killed them so there’s nothing to kill. cool effect, but the body doesn’t match it’s effect


    • Sebarus
      April 6, 2018 at 6:55 am

      Except if you pair it with Lady In White, then it has a really big body.

  21. CocoAsticot
    April 6, 2018 at 6:25 am

    Nice try, but Call to Arms still need a nerf…

  22. Dudes4Days
    April 6, 2018 at 6:21 am

    Between this and Lord Godfrey, it’s looking like a much slower meta — with the popular pally decks, Silver Hand and Murloc, basically doomed

    • doraemon1992
      April 6, 2018 at 7:14 am

      yeah, all the cards revealed so far has nothing that support current aggro pally, both murloc and dude. in fact, it’s trying to bring pally back as midrange buffing like way back before un’goro

  23. Syrea
    April 6, 2018 at 6:15 am

    Nice tech vs aggro/token/murloc decks

  24. Threather
    April 6, 2018 at 6:12 am

    So its like better Kodo for 1 more mana, insane neutral.

  25. Moltar
    April 6, 2018 at 6:06 am

    Neutral minion Shadow Word: Horror

  26. Bladeofsteel
    April 6, 2018 at 6:01 am

    Ok folks, we now have to make that aldor peacekeeper, humility, kodo, scorp-o-matic deck with this, it just has to happen.

  27. Starstrike11864
    April 6, 2018 at 5:59 am

    Could be nice counter against pally…