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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Arcane Keysmith
Battlecry: Discover a Secret and put it into the battlefield.
Mage Epic Minion 4 2 2
Archmage Arugal
Whenever you draw a minion, add a copy of it to your hand.
Mage Legendary Minion 2 2 2
Azalina Soulthief
Battlecry: Replace your hand with a copy of your opponent's.
Neutral Legendary Minion 7 3 3
Baku the Mooneater
Start of Game: If your deck has only odd-Cost cards, upgrade your Hero Power.
Neutral Legendary Minion 9 7 8
Baleful Banker
Battlecry: Choose a friendly minion. Shuffle a copy of it into your deck.
Neutral Epic Minion 2 2 2
Bellringer Sentry
Battlecry and Deathrattle: Put a Secret from your deck into the battlefield.
Paladin Rare Minion 4 3 4
Bewitched Guardian
Taunt Battlecry: Gain +1 Health for each card in your hand.
Druid Rare Minion 5 4 1
Black Cat
Spell Damage +1 Battlecry: If your deck has only odd-Cost cards, draw a card.
Mage Common Minion 3 3 3
Blackhowl Gunspire
Can't Attack. Whenever this takes damage, deal 3 damage to a random enemy.
Warrior Legendary Minion 7 3 8
Blackwald Pixie
Battlecry: Refresh your Hero Power.
Neutral Common Minion 3 3 4
Blazing Invocation
Discover a Battlecry minion.
Shaman Rare Spell 1
Blink Fox
Battlecry: Add a random card to your hand (from your opponent's class).
Rogue Common Minion 3 3 3
Blood Witch
At the start of your turn, deal 1 damage to your hero.
Warlock Rare Minion 4 3 6
Bogshaper
Whenever you cast a spell, draw a minion from your deck.
Shaman Epic Minion 7 4 8
Bonfire Elemental
Battlecry: If you played an Elemental last turn, draw a card.
Mage Rare Minion 5 5 5
Book of Specters
Draw 3 cards. Discard any spells drawn.
Mage Epic Spell 2
Carrion Drake
Battlecry: If a minion died this turn, gain Poisonous.
Hunter Rare Minion 5 3 7
Cathedral Gargoyle
Battlecry: If you're holding a Dragon, gain Taunt and Divine Shield.
Paladin Epic Minion 2 2 2
Cauldron Elemental
Your other Elementals have +2 Attack.
Neutral Common Minion 8 7 7
Chameleos
Each turn this is in your hand, transform it into a card your opponent is holding.
Priest Legendary Minion 1 1 1
Cheap Shot
Echo Deal 2 damage to a minion.
Rogue Common Spell 2
Chief Inspector
Battlecry: Destroy all enemy Secrets.
Neutral Rare Minion 5 4 6
Cinderstorm
Deal 5 damage randomly split among all enemies.
Mage Rare Spell 3
Clockwork Automaton
Double the damage and healing of your Hero Power.
Neutral Common Minion 5 4 4
Coffin Crasher
Deathrattle: Summon a Deathrattle minion from your hand.
Priest Rare Minion 6 6 5
Countess Ashmore
Battlecry: Draw Rush, Lifesteal and Deathrattle card from your deck.
Neutral Legendary Minion 7 6 6
Curio Collector
Whenever you draw a card, gain +1/+1.
Mage Rare Minion 5 4 4
Curse of Weakness
Echo Give all enemy minions -2 Attack until your next turn.
Warlock Rare Spell 2
Cursed Castaway
Rush Deathrattle: Draw a Combo card from your deck.
Rogue Rare Minion 6 5 3
Cutthroat Buccaneer
Combo: Give your weapon +1 Attack.
Rogue Common Minion 3 2 4
Dark Possession
Deal 2 damage to a friendly character. Discover a Demon.
Warlock Rare Spell 1
Darkmire Moonkin
Spell Damage +2
Neutral Common Minion 7 2 8
Deadly Arsenal
Reveal a random weapon in your deck. Deal damage equal to its Attack to all minions.
Warrior Epic Spell 6
Deathweb Spider
Battlecry: If your hero took damage this turn, gain Lifesteal.
Warlock Epic Minion 5 4 6
Deranged Doctor
Deathrattle: Restore 8 Health to your hero.
Neutral Common Minion 8 8 8
Divine Hymn
Restore 6 Health to all friendly characters.
Priest Common Spell 2
Dollmaster Dorian
Whenever you draw a minion, summon a 1/1 copy of it.
Neutral Legendary Minion 5 2 6
Druid of the Scythe
Choose One: Transform into a 4/2 with Rush or a 2/4 with Taunt.
Druid Common Minion 3 2 2
Duskbat
Battlecry: If your hero took damage this turn, summon two 1/1 Bats.
Warlock Common Minion 3 2 4
Duskfallen Aviana
On each player's turn, the first card played costs (0).
Druid Legendary Minion 5 3 7
Duskhaven Hunter
Stealth Each turn this is in your hand, swap its Attack and Health.
Hunter Rare Minion 3 2 5
Earthen Might
Give a minion +2/+2. If it's an Elemental, add a random Elemental to your hand.
Shaman Rare Spell 2
Emeriss
Battlecry: Double the Attack and Health of all minions in your hand.
Hunter Legendary Minion 10 8 8
Face Collector
Echo Battlecry: Add a random Legendary minion to your hand.
Rogue Legendary Minion 3 2 2
Felsoul Inquisitor
Lifesteal Taunt
Neutral Common Minion 4 1 6
Ferocious Howl
Draw a card. Gain 1 Armor for each card in your hand.
Druid Common Spell 3
Festeroot Hulk
After a friendly minion attacks, gain +1 Attack.
Warrior Rare Minion 5 2 7
Forest Guide
At the end of your turn, both players draw a card.
Druid Rare Minion 4 1 6