Cinderstorm is a 3 Mana Cost Rare Mage Spell card from the The Witchwood set!
Deal 5 damage randomly split among all enemies.
Forecast: "Cloudy with a chance of fireballs."
Cinderstorm Card Review
Bigger version of Arcane Missiles, but also much worse. I honestly have no clue why they priced it so high – it would be a pretty good card at 2 mana. At 3 mana, it’s just not worth it. You pay 2 more mana to get 2 random damage, not to mention that Arcane Missiles already don’t see any play. Whenever the card was played, it was because it costed 1 mana and you could easily combo it with Sorcerer's Apprentice, Mana Wyrm, Flamewaker etc. At 3 mana, this is much harder to combo, and just not as good.
Of course, I’m not saying that this card should be Arcane Missiles x3 – it would be broken. But upping the damage to 6 or 7 would go a long way to making it playable. If anything, it could be used with Burn Mage to deal some damage on the empty board. Because with minions, it’s not going to be lots of burn – for example, with 2 minions on the board, it will on average deal 1 and 2/3 damage to each target. Even assuming 2 damage, still not worth it. Slow decks don’t want it, because it’s too random and might not even kill any minion, and fast decks don’t want it, because it’s too expensive for what it does and you can’t target the face.
Card rating: 2/10