Baku the Mooneater is a 9 Mana Cost Legendary Neutral Minion Beast card from the The Witchwood set!
Start of Game: If your deck has only odd-Cost cards, upgrade your Hero Power.
In her defense, it did look like a cookie.
Baku the Mooneater Additional Information
- The Hero Power upgrade will be the same as Justicar Trueheart. – Source
- 0-cost cards are considered even and won’t work with Baku.
Baku the Mooneater Card Review
Upgrading Hero Powers seems to be more powerful than turning it into 1 mana in general. But again, it really depends on WHICH Hero Power you upgrade. Justicar Trueheart has never seen play in some decks simply because some of the upgraded Hero Powers were pretty bad. For example – Shaman. The ability to pick the Totem is cool, but definitely not worth it. Warlock? Well, you gain some life, since your Hero Powers don’t damage you. In tons of matches, it makes zero difference whatsoever. Rogue? 2/2 weapon is.. well, meh. Not to mention that as a Rogue you don’t really want to Hero Power every turn, so it loses some value. As you can see, not every upgraded Hero Power is great.
But, for example, Warrior’s one is a different story. Gaining 4 Armor per turn is massive and it was one of the biggest reasons why Control Warrior was so good. Against Aggro, 4 health per turn is huge. They had to build a big board to put you on the clock, and then they’ve played right into the AoEs. And against slow decks, you could build massive Armor advantage and go into the fatigue. Seeing Warrior going into fatigue with 50+ Armor wasn’t uncommon. However, as much as Tank Up! from Turn 1 is great, removing all the even-cost cards is a big downside. Just to give you a few best examples – you can’t run Execute, Drywhisker Armorer or Blood Razor. Dead Man's Hand is also out of question, just like any even cost card that we might see this expansion (e.g. Militia Commander).
Midrange Paladin is another deck, which used the old Justicar. Having 2x Silver Hand Recruit on Hero Power from the start is quite powerful. It’s like a 2 mana Lost in the Jungle you can replay every turn for the entire game. Great, but at the same time, Paladin would need to drop Call to Arms, need to drop Sunkeeper Tarim, and doesn’t have any spectacular 3-drops or 5-drops, meaning that it’s unlikely to see play in that class.
Maybe Hunter? 3 damage Hero Power from the start is really solid. That’s A LOT of burn damage. 2 vs 3 might not seem like much, but it really is. Let’s say that your opponent is at 9 health – that’s a 3 turns clock vs 5 turns clock. Even speeding the clock by one turn is important. But then again, no even cost cards means no Crackling Razormaw or Houndmaster, but I could actually see that working out anyway – the sacrifice might be worth it.
Mage or Druid? Same thing. Mage can’t run Frostbolt, Fireball, Arcanologist, Blizzard, Polymorph, Meteor etc. Druid can’t run Wild Growth, Swipe, Oaken Summons, Branching Paths, Spreading Plague etc.
So that’s the thing. Even though I think that upgraded Hero Power is more powerful than 1 mana Hero Power, it might actually be much harder to fit. Most of the classes that could consider running it would have a really hard time dropping all the even cost cards. So right now, I think that Warrior or Hunter might be the only options, unless we see some more cards that will change that.
Another downside is that drawing it is really, really bad. 9 mana 9/7 is basically unplayable unless you really have nothing else to do. It might not seem like much, but it’s a quite big deal. Warrior might be able to afford a dead draw, and it would still be a removal bait in slower matchups. But a fast Hunter deck? Well, a completely dead card is not good in any Aggro deck.
Overall, really great concepts. As you can see, even without knowing any other cards, there is already tons of theorycrafting going on. I’m quite sure that we won’t really know how good they are until we play around with them – it’s just a mechanic we’ve never seen in Hearthstone, so it’s hard to tell if the upside will be worth the deck building restrictions.
P.S. I’ve read somewhere that this card is a reference to Bakunawa, which is a moon-eating dragon from Philippine folklore. That’s cool!
Card rating: 7/10
Baku the Mooneater Full Card Art