Our The Witchwood cards list has all of the currently revealed cards from the upcoming expansion! There will be 135 cards in all, so be sure to check back often. You can sort by date to see the most recently revealed!

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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Arcane Keysmith
Battlecry: Discover a Secret and put it into the battlefield.
Mage Epic Minion 4 2 2
Archmage Arugal
Whenever you draw a minion, add a copy of it to your hand.
Mage Legendary Minion 2 2 2
Azalina Soulthief
Battlecry: Replace your hand with a copy of your opponent's.
Neutral Legendary Minion 7 3 3
Baleful Banker
Battlecry: Choose a friendly minion. Shuffle a copy of it into your deck.
Neutral Epic Minion 2 2 2
Bellringer Sentry
Battlecry and Deathrattle: Put a Secret from your deck into the battlefield.
Paladin Rare Minion 4 3 4
Bewitched Guardian
Taunt Battlecry: Gain +1 Health for each card in your hand.
Druid Rare Minion 5 4 1
Blackhowl Gunspire
Can't Attack. Whenever this takes damage, deal 3 damage to a random enemy.
Warrior Legendary Minion 7 3 8
Blackwald Pixie
Battlecry: Refresh your Hero Power.
Neutral Common Minion 3 3 4
Blazing Invocation
Discover a Battlecry minion.
Shaman Rare Spell 1
Blink Fox
Battlecry: Add a random card to your hand (from your opponent's class).
Rogue Common Minion 3 3 3
Blood Witch
At the start of your turn, deal 1 damage to your hero.
Warlock Rare Minion 4 3 6
Bogshaper
Whenever you cast a spell, draw a minion from your deck.
Shaman Epic Minion 7 4 8
Bonfire Elemental
Battlecry: If you played an Elemental last turn, draw a card.
Mage Rare Minion 5 5 5
Book of Specters
Draw 3 cards. Discard any spells drawn.
Mage Epic Spell 2
Carrion Drake
Battlecry: If a minion died this turn, gain Poisonous.
Hunter Rare Minion 5 3 7
Cathedral Gargoyle
Battlecry: If you're holding a Dragon, gain Taunt and Divine Shield.
Paladin Epic Minion 2 2 2
Cauldron Elemental
Your other Elementals have +2 Attack.
Neutral Common Minion 8 7 7
Chameleos
Each turn this is in your hand, transform it into a card your opponent is holding.
Priest Legendary Minion 1 1 1
Cheap Shot
Echo Deal 2 damage to a minion.
Rogue Common Spell 2
Chief Inspector
Battlecry: Destroy all enemy Secrets.
Neutral Rare Minion 5 4 6
Cinderstorm
Deal 5 damage randomly split among all enemies.
Mage Rare Spell 3
Clockwork Automaton
Double the damage and healing of your Hero Power.
Neutral Common Minion 5 4 4
Coffin Crasher
Deathrattle: Summon a Deathrattle minion from your hand.
Priest Rare Minion 6 6 5
Countess Ashmore
Battlecry: Draw Rush, Lifesteal and Deathrattle card from your deck.
Neutral Legendary Minion 7 6 6
Curio Collector
Whenever you draw a card, gain +1/+1.
Mage Rare Minion 5 4 4
Curse of Weakness
Echo Give all enemy minions -2 Attack until your next turn.
Warlock Rare Spell 2
Cursed Castaway
Rush Deathrattle: Draw a Combo card from your deck.
Rogue Rare Minion 6 5 3
Cutthroat Buccaneer
Combo: Give your weapon +1 Attack.
Rogue Common Minion 3 2 4
Darius Crowley
Rush After this attacks and kills a minion, gain +2/+2.
Warrior Legendary Minion 5 4 4
Dark Possession
Deal 2 damage to a friendly character. Discover a Demon.
Warlock Rare Spell 1
Darkmire Moonkin
Spell Damage +2
Neutral Common Minion 7 2 8
Deadly Arsenal
Reveal a random weapon in your deck. Deal damage equal to its Attack to all minions.
Warrior Epic Spell 6
Deathweb Spider
Battlecry: If your hero took damage this turn, gain Lifesteal.
Warlock Epic Minion 5 4 6
Deranged Doctor
Deathrattle: Restore 8 Health to your hero.
Neutral Common Minion 8 8 8
Dire Frenzy
Give a Beast +3/+3. Shuffle 3 copies into your deck with +3/+3.
Hunter Common Spell 4
Divine Hymn
Restore 6 Health to all friendly characters.
Priest Common Spell 2
Dollmaster Dorian
Whenever you draw a minion, summon a 1/1 copy of it.
Neutral Legendary Minion 5 2 6
Druid of the Scythe
Choose One: Transform into a 4/2 with Rush or a 2/4 with Taunt.
Druid Common Minion 3 2 2
Duskbat
Battlecry: If your hero took damage this turn, summon two 1/1 Bats.
Warlock Common Minion 3 2 4
Duskfallen Aviana
On each player's turn, the first card played costs (0).
Druid Legendary Minion 5 3 7
Duskhaven Hunter
Stealth Each turn this is in your hand, swap its Attack and Health.
Hunter Rare Minion 3 2 5
Earthen Might
Give a minion +2/+2. If it's an Elemental, add a random Elemental to your hand.
Shaman Rare Spell 2
Emeriss
Battlecry: Double the Attack and Health of all minions in your hand.
Hunter Legendary Minion 10 8 8
Face Collector
Echo Battlecry: Add a random Legendary minion to your hand.
Rogue Legendary Minion 3 2 2
Felsoul Inquisitor
Lifesteal Taunt
Neutral Common Minion 4 1 6
Ferocious Howl
Draw a card. Gain 1 Armor for each card in your hand.
Druid Common Spell 3
Festeroot Hulk
After a friendly minion attacks, gain +1 Attack.
Warrior Rare Minion 5 2 7
Fiendish Circle
Summon four 1/1 Imps.
Warlock Common Spell 4