There will be 135 new cards coming in The Boomsday Project expansion. Below you will find a full list of the currently revealed cards, along with many sorting options. If you are curious which cards have released most recently, you can sort by Date in the field right next to the Filter button!

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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Blightnozzle Crawler
Deathrattle: Summon a 1/1 Ooze with Poisonous and Rush.
Rogue Rare Minion 4 2 4
Zerek's Cloning Gallery
Summon a 1/1 copy of each minion in your deck.
Priest Legendary Spell 9
Giggling Inventor
Battlecry: Summon two 1/2 Mechs with Taunt and Divine Shield.
Neutral Rare Minion 6 2 1
Cloning Device
Discover a copy of a minion in your opponent's deck.
Priest Common Spell 1
Celestial Emissary
Battlecry: Your next spell this turn has Spell Damage +2.
Mage Rare Minion 2 2 1
Astromancer
Battlecry: Summon a random minion with a Cost equal to the number of cards in your hand.
Mage Epic Minion 7 5 5
Omega Medic
Battlecry: If you have 10 Mana Crystals, restore 10 health to your Hero.
Priest Rare Minion 3 3 4
Dr. Boom, Mad Genius
Battlecry: For the rest of the game, your Mechs have Rush.
Warrior Legendary Hero 7
Unexpected Results
Summon two random 2-Cost minions (improved by Spell Damage).
Mage Epic Spell 3
Demonic Project
Each player transforms a random minion in their hand into a Demon.
Warlock Common Spell 2
Weaponized Pinata
Deathrattle: Add a random Legendary minion to your hand.
Neutral Epic Minion 4 4 3
Lab Recruiter
Battlecry: Shuffle 3 copies of a friendly minion into your deck.
Rogue Common Minion 2 3 2
Omega Agent
Battlecry: If you have 10 Mana Crystals, summon 2 copies of this minion.
Warlock Epic Minion 5 4 5
Faithful Lumi
Battlecry: Give a friendly Mech +1/+1.
Neutral Common Minion 1 1 1
Reckless Experimenter
Deathrattle minions you play cost (3) less, but die at the end of the turn.
Priest Epic Minion 5 4 6
Dead Ringer
Deathrattle: Draw a Deathrattle minion from your deck.
Priest Common Minion 2 2 1
Kangor's Endless Army
Resurrect 3 friendly Mechs. They keep any Magnetic upgrades.
Paladin Legendary Spell 7
Autodefense Matrix
Secret: When one of your minions is attacked, give it Divine Shield.
Paladin Common Spell 1
Mulchmuncher
Rush. Costs (1) less for each friendly Treant that died this game.
Druid Rare Minion 9 8 8
Landscaping
Summon two 2/2 Treants.
Druid Common Spell 3
Dendrologist
Battlecry: If you control a Treant, Discover a spell.
Druid Rare Minion 2 2 3
Whizbang the Wonderful
You start the game with one of Whizbang's Wonderful Decks!
Neutral Legendary Minion 4 4 5
Flobbidinous Floop
While in your hand, this is a 3/4 copy of the last minion you played.
Druid Legendary Minion 4 3 4
Supercollider
After you attack a minion, force it to attack one of its neighbors.
Warrior Epic Weapon 5 1 3
Annoy-o-Module
Magnetic Divine Shield Taunt
Paladin Rare Minion 4 2 4
Upgradeable Framebot
Neutral Common Minion 2 1 5
Beryllium Nullifier
Magnetic Can't be targeted by spells or Hero Powers.
Warrior Epic Minion 7 4 8
Zilliax
Magnetic Divine Shield, Taunt, Lifesteal, Rush
Neutral Legendary Minion 5 3 2
Myra's Unstable Element
Draw the rest of your deck.
Rogue Legendary Spell 5
Electra Stormsurge
Battlecry: Your next spell this turn casts twice.
Shaman Legendary Minion 3 3 3
Omega Defender
Taunt Battlecry: If you have 10 Mana Crystals, gain +10 Attack.
Neutral Epic Minion 4 2 6
Biology Project
Each player gains 2 Mana Crystals.
Druid Common Spell 1
Spider Bomb
Magnetic Deathrattle: Destroy a random enemy minion.
Hunter Rare Minion 3 2 2