Reckless Experimenter is a 5 Mana Cost Epic Priest Minion card from the The Boomsday Project set!
Deathrattle minions you play cost (3) less, but die at the end of the turn.
It's hard to call her reckless when it's clear she knows what she's doing.
Reckless Experimenter Card Review
This is a really interesting card. It’s like a Corpse Widow for Priest, with a twist. Same mana cost, same stats, both discount Deathrattle minions. In case of Experimenter, you get 1 mana of extra discount, but the minions die at the end of the turn. Sounds horrible, right? And well, in some cases it really is. Like, you don’t want to play an Obsidian Statue for it to die at the end of the turn. You basically play a 6 mana delayed Deadly Shot then. But some of the Deathrattle cards are played basically for their Deathrattle effects, and in those cases this card can make sense.
The most obvious examples are cheap Deathrattle cards. 0 mana effects can be really powerful. And so, for example, you can drop a 0 mana Loot Hoarder to basically cycle a card for free. Generally a positive thing. You can also drop a Devilsaur Egg – a 0 mana 5/5 is not too shabby. It would probably need some more activators in your deck (such as Void Ripper), though, because you won’t always draw them together. But the one I particularly like is Voodoo Doll – you get a 0 mana removal for any minion, the only downside is that it happens at the end of the turn, meaning that if it’s a big Taunt, you can’t get through it immediately to deal damage to the opponent. You can play both on Turn 5 – a 4/6 minion and clearing whatever biggest minions your opponent has on the board is a massive tempo play.
And of course, one of the most powerful cards from Kobolds & Catacombs – Carnivorous Cube. You get a 2 mana Cube that destroys itself at the end of the turn. While you lose on a 4/6 body, you can get the two minions inside immediately. Popping your own Cube is something you want to do anyway to play around Silence and transform effects. If you have something on the board, you can play the combo on Turn 7 – this + Cube will result in an extra copy of whatever minion you had, while healing it etc.
I’m not sure whether this card fits into Quest Priest. It just seems too… combo-oriented. Yes, Quest Priest runs a bunch of small Deathrattle minions, but nothing that would really benefit from this effect. And then again, it doesn’t work too well with cards such as Plated Beetle, Rotten Applebaum or Bone Drake, which are present in the current builds. I would see it in a more of a Tempo/Midrange Deathrattle Priest thing, when you can actually play a bunch of cards that will synergize with it better. It might also pair well with Spiritsinger Umbra to get two triggers of the small Deathrattle minions. Like, This + Umbra + Egg is 2x 5/5 instead of one, Loot Hoarder are 2 cards etc.
All in all, really interesting card. It has some cool synergies, but it’s really difficult to say how good it will be in the end. Cheap Deathrattle minions with weak bodies and strong effects will make it much, much better in particular. Maybe one or two more cards like that and an entire archetype will be created around it, who knows? Right now it looks okay, but not amazing – it might change with more cards being revealed, though.
Card rating: 6/10