Forged in the Barrens Card List & Expansion Guide! Release Date, Card Reveals, Pre-Purchase Info, New Mechanics and More!

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Forged in the Barrens transports players to the sun-baked savanna of central Kalimdor, a proving ground where the mighty heroes of the Horde embark on their first adventures. They’ll recruit legendary mercenaries, face roving bands of quilboar raiders, and if they’re really lucky, maybe even find Mankrik’s wife! Lok’Tar Ogar!

General Information

  • Release Date  March 23, 2021 (not officially confirmed, based on when pre-orders finish)
  • 135 New Cards
  • New Keyword – Frenzy
  • New Mechanic – Spell Schools
  • New Mechanic – Ranked Spells
  • Year-Long Narrative  – all three 2021 expansions will be connected by their story.
  • Two Pre-Purchase Tiers

Cinematic Trailer

Announcement Video


Once again, we’ll have two different pre-order bundles. You can get the bundles here. Here’s what they include and how much they cost:

Forged in the Barrens Pre-Purchase Bundle ($49.99)

  • 60 Forged in the Barrens Card Packs
  • Two Random Legendary cards from Forged in the Barrens
  • Hamuul Card Back

Forged in the Barrens Mega Bundle ($79.99)

  • 80 Forged in the Barrens Card Packs
  • 5 Golden Forged in the Barrens Card Packs
  • Two Random Golden Legendaries from Forged in the Barrens
  • Hamuul Runetotem Druid Cosmetic Hero
  • Hamuul Card Back
  • Battlegrounds Perks

New Keyword – Frenzy

This expansion’s new mechanic is Frenzy. Frenzy triggers the first time a minion takes damage and survives. If you think that it sounds a bit similar to now retired Enrage mechanic – well, that’s because it is!

Most important difference between Frenzy and the old Enrage is that Frenzy can only trigger once. Enrage was sort of an on/off thing – if minion got healed up to full health, it would lose its Enrage effect. Frenzy is one and done.


As you can see, Frenzy can trigger all kinds of diferent effects, ranging from dealing extra damage, transforming the minion to adding more value to your hand. Frenzy cards will certainly be stronger in classes that can more easily damage their own minions, such as Warrior. Rush is also a big bonus, given that you can attack immediately, which means that Animated Broomstick might see even more play with Frenzy cards!

New Mechanic – Spell Schools

Minions had their types (also known as tribes – e.g. Dragon or Beast) ever since the game’s creation, and it’s time for Spells to also have them now. Spells might now belong to one of the seven spell schools – Arcane, Fel, Fire, Frost, Nature, Holy or Shadow. It will also be applied retroactively to already existing spells.


There are also pay-off cards that synergize with a certain spell school. For now, we only know two, but we expect to see many more this expansion (and most likely in the future).


Ranked Spells

You’ve already caught a glimpse of it above, but yes, there’s yet another mechanic coming in the expansion – ranked spells. Those will start at Rank 1, but upgrade whenever you hit 5 mana and then once again on 10 mana. The upgrade is free and it doesn’t have any negative impact on the card – it only makes it stronger.


Ranked spells might be quite powerful due to their flexibility. For example, Imp Swarm isn’t the strongest 2-drop, but a 2 mana 3/2 is passable if you have nothing else to do. However, you can always wait and play it in the mid or late game, when it summons two or three 3/2’s for the same cost. Unlike your regular 2-drop, topdecking this card later won’t feel bad!

Most Recently Revealed Cards from Forged in the Barrens

Forged in the Barrens Revealed Card List

If you’re looking for cards from a specific class, click on it below:

Demon HunterDruidHunterMagePaladinPriestRogueShamanWarlockWarriorNeutral
















Key Art


A Hearthstone player and writer from Poland, Stonekeep has been in a love-hate relationship with Hearthstone since Closed Beta. Over that time, he has achieved many high Legend climbs and infinite Arena runs. He's the current admin of Hearthstone Top Decks.

Check out Stonekeep on Twitter!

Leave a Reply


  1. Imperial lord tea drinker
    February 24, 2021 at 8:43 pm

    shouldnt we have more then 4 commons?

    isnt it 5 legendaries
    3 epics
    3 rares
    bunch of commons
    or is this one differetnt?

    • Stonekeep - Site Admin
      February 25, 2021 at 7:16 am

      I put 4 slots in all Neutral rarities, because I simply don’t know the rarity distribution – it’s just a placeholder 🙂

      Last year we had less Neutral cards, because Demon Hunter was getting extras since it was a new class and needed to catch up. This year Demon Hunter will get the regular 10 cards, so we will probably have some extra Neutrals – but I don’t know how many of each rarity.

  2. JustBite
    February 24, 2021 at 5:03 am

    If i have Grommash Hellscream and other classic cards,
    I can dist them, and then i will get them back for free?

    • Stonekeep - Site Admin
      February 25, 2021 at 7:18 am

      The ones you get from Core Set will be separate from the ones you own and “temporary”.

      You will still have your own Grommash, and then will get a new, free version playable in Core Set that might disappear next year (if they decide to rotate it out and add something else instead).

      If you’re interested in Wild and the upcoming Classic format, you should probably keep your old cards, since they might be useful after rotating out of Core Set.

  3. Pizzarojo
    February 20, 2021 at 4:53 pm

    Question, we know that Tyrion stays, but will we have two shots or will one simply replace the other? And if so, it would be advisable to disenchant Tyrion before the expansion, right?

    • Stonekeep - Site Admin
      February 20, 2021 at 4:56 pm

      The Tirion we get from Core Set will be separate and temporary – so if it even rotates out of Core Set, it would disappear from your collection.

      There’s definitely no rush in disenchanting cards, since Core Set ones won’t replace the ones you already have. But if you don’t care about having those for Wild or Classic format, disenchanting them might not be a bad idea.

  4. MJT3ll3r
    February 20, 2021 at 4:30 pm

    Any Idea on the cost of the reward track pass? I am 169 right now and have 11000 gold without getting it but with the big bundle last expansion. i kind of feel like i might get the same pay off with the xp boost but without buying a bundle

    • Stonekeep - Site Admin
      February 20, 2021 at 4:57 pm

      No info about Tavern Pass, but it will probably cost $19.99 like it does right now.

      With how much you have, you would probably earn like 2.5k more Gold by the end of expansion if you had it from the start.

  5. IcarusZ
    February 20, 2021 at 9:35 am

    Will there be any giveaway like in darkmoon faire pre purchase bundles?

  6. Giraldo
    February 20, 2021 at 5:25 am

    Are they running out of ideas? Frenzy sounds a bit “déjà vu” doesn’t it? The upgrading spells have been seen before too. The schools of spells might be interesting for the mechanics, but it’s too early to know. Aren’t all the Shaman’s spell damage cards “Nature” for definition? They need to introduce a “Pauper” format with limited cost so that new players can compete at same level and at the same time learn the new mechanics…

    • Stonekeep - Site Admin
      February 20, 2021 at 5:04 pm

      Yeah, Frenzy is very close to Enrage in how it works. Upgrading spells are quite different from Scheme cards if that’s what you mean. Spell Schools sound really fun given that they apply retroactively to all spells, which means that we might get more synergies in future expansions. And about Shaman being only Nature – mostly yes, but not only. There are some Fire and Frost spells too. E.g. Lava Burst, Molten Blast for Fire and Frost Shock or Invocation of Frost for Frost.

      Pauper format is not a bad idea, but the biggest issue is that the game rarities were never balanced with it in mind, it would make some strategies really broken compared to others. Some decks like Face Hunter or Aggro Demon Hunter that need no expensive cards would just absolutely dominate. At the same time, many classes would be completely unplayable, since they rely on certain Epics/Legendaries.

  7. Killyridols
    February 19, 2021 at 11:38 pm

    is there a block function? I’ll whitelist the site.

  8. H0lysatan
    February 19, 2021 at 7:33 pm

    Hearthstone is turning generous now? Giving 2 random legendaries instead of 1?
    Don’t wanna sound too ungrateful, but it’s better if they give wild card so we can choose what legendary we want.
    (not wild card as in old expansion, but wild card like Runeterra)

    Plus, they still stick with the old $80 mega-bundle which doesn’t include Premium Reward track bonus. Best guess, they still gonna charge $20 again. Unbelievable.