There will be 135 new cards coming in Saviors of Uldum expansion. Below you will find a full list of the currently revealed cards, along with many sorting options. If you are curious which cards have released most recently, you can sort by Date in the field right next to the Filter button!

Like most expansions, Saviors of Uldum will have a fairly standard rarity breakdown. Two Legendaries for each class (one of which is a Quest card), with the likelihood of five neutral ones making that 23 in total. Each class will also get two epics, three rares, and three common cards!

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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Riftcleaver
Battlecry: Destroy a minion. Your hero takes damage equal to its Health.
Warlock Epic Minion 6 7 5
Desert Obelisk
If you control 3 of these, at the end of your turn, deal 5 damage to a random enemy.
Neutral Epic Minion 5 0 5
Bazaar Mugger
Rush Battlecry: Add a random minion from another class to your hand.
Rogue Rare Minion 5 3 5
Wild Bloodstinger
Battlecry: Summon a minion from your opponent's hand. Attack it.
Hunter Epic Minion 6 6 9
Scarlet Webweaver
Battlecry: Reduce the Cost of a random Beast in your hand by (5).
Hunter Epic Minion 6 5 5
Hidden Oasis
Choose One - Summon a 6/6 Ancient with Taunt; or Restore 12 Health.
Druid Rare Spell 6
Making Mummies
Quest: Play 5 Reborn minions. Reward: Emperor Wraps.
Paladin Legendary Spell 1
Expired Merchant
Battlecry: Discard your highest Cost card. Deathrattle: Add 2 copies of it to your hand.
Warlock Rare Minion 2 2 1
Sir Finley of the Sands
Battlecry: If your deck has no duplicates, Discover an upgraded Hero Power.
Paladin Legendary Minion 2 2 3
Elise the Enlightened
Battlecry: If your deck has no duplicates, duplicate your hand.
Druid Legendary Minion 5 5 5
Dinotamer Brann
Battlecry: If your deck has no duplicates, summon King Krush.
Hunter Legendary Minion 7 2 4
Reno the Relicologist
Battlecry: If your deck has no duplicates, deal 10 damage randomly split among all enemy minions.
Mage Legendary Minion 6 4 6
Armagedillo
Taunt At the end of your turn, give all Taunt minions in your hand +2/+2.
Warrior Legendary Minion 6 4 8
Plague of Murlocs
Transform all minions into random Murlocs.
Shaman Epic Spell 3
Salhet's Pride
Deathrattle: Draw two 1-Health minions from your deck.
Paladin Rare Minion 3 3 1
Sandwasp Queen
Battlecry: Add two 2/1 Sandwasps to your hand.
Paladin Common Minion 2 3 1
Brazen Zealot
Whenever you summon a minion, gain +1 Attack.
Paladin Rare Minion 1 2 1
Psychopomp
Battlecry: Summon a random friendly minion that died this game. Give it Reborn.
Priest Epic Minion 4 3 1
Plague of Madness
Each player equips a 2/2 Knife with Poisonous.
Rogue Rare Spell 1
Raid the Sky Temple
Quest: Cast 10 spells. Reward: Ascendant Scroll.
Mage Legendary Spell 1
Weaponized Wasp
Battlecry: If you control a Lackey, deal 3 damage.
Shaman Rare Minion 3 3 3
BEEEES!!!
Choose a minion. Summon four 1/1 Bees that attack it.
Druid Common Spell 3
Impbalming
Destroy a minion. Shuffle 3 Worthless Imps into your deck.
Warlock Rare Spell 4
Earthquake
Deal 5 damage to all minions, then deal 2 damage to all minions.
Shaman Rare Spell 7
Corrupt the Waters
Quest: Play 6 Battlecry cards. Reward: Heart of Vir'naal.
Shaman Legendary Spell 1
Untapped Potential
Quest: End 4 turns with any unspent Mana. Reward: Ossirian Tear.
Druid Legendary Spell 1
Supreme Archaeology
Quest: Draw 20 cards. Reward: Tome of Origination.
Warlock Legendary Spell 1
Questing Explorer
Battlecry: If you control a Quest, draw a card.
Neutral Rare Minion 2 2 3
Restless Mummy
Rush Reborn
Warrior Common Minion 4 3 2
Puzzle Box of Yogg-Saron
Cast 10 random spells (targets chosen randomly).
Mage Epic Spell 10
Plague of Death
Silence and destroy all minions.
Priest Epic Spell 9
Jar Dealer
Deathrattle: Add a random 1-Cost minion to your hand.
Neutral Common Minion 1 1 1
EVIL Totem
At the end of your turn, add a Lackey to your hand.
Shaman Common Minion 2 0 2