Expansions Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
|
Spellslinger Battlecry: Both players get a random spell. Yours costs (2) less. |
Mage | Common | Minion | 3 | 3 | 4 | |
|
Spellward Jeweler Battlecry: Your hero can't be targeted by spells or Hero Powers until your next turn. |
Neutral | Rare | Minion | 3 | 3 | 4 | |
|
Spellweaver Spell Damage +2 |
Neutral | Common | Minion | 6 | 4 | 4 | |
|
Spellzerker Has Spell Damage +2 while damaged. |
Neutral | Common | Minion | 2 | 2 | 3 | |
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Spelunker Battlecry: Your next Temporary card costs (2) less. |
Warlock | Common | Minion | 2 | 2 | 3 | |
|
Sphere of Sapience At the start of your turn, look at your top card. You can put it on the bottom and lose 1 Durability. |
Neutral | Legendary | Weapon | 1 | 0 | 4 | |
|
Spice Bread Baker Battlecry: Restore Health to your hero equal to your hand size. |
Neutral | Common | Minion | 4 | 3 | 2 | |
|
Spider Bomb Magnetic Deathrattle: Destroy a random enemy minion. |
Hunter | Rare | Minion | 3 | 2 | 2 | |
|
Spider Tank |
Neutral | Common | Minion | 3 | 3 | 4 | |
|
Spiked Hogrider Battlecry: If an enemy minion has Taunt, gain Charge. |
Neutral | Rare | Minion | 5 | 5 | 5 | |
|
Spiked Wheel Has +3 Attack while your hero has Armor. |
Warrior | Common | Weapon | 1 | 0 | 2 | |
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Spikeridged Steed Give a minion +2/+6 and Taunt. When it dies, summon a Stegodon. |
Paladin | Rare | Spell | 5 | |||
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Spine Crawler Taunt. Can't attack. Has +3 Attack if you control a location. |
Warlock | Common | Minion | 2 | 1 | 6 | |
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Spinetail Drake Battlecry: If you're holding a Dragon, deal 5 damage to an enemy minion. |
Druid | Common | Minion | 4 | 5 | 4 | |
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Spirit Alpha After you play a card with Overload, summon a 2/3 Spirit Wolf with Taunt. |
Shaman | Common | Minion | 4 | 2 | 5 | |
|
Spirit Bomb Deal 4 damage to a minion and your hero. |
Warlock | Common | Spell | 1 | |||
|
Spirit Bond Deal 3 damage to a minion. If that kills it, summon a 3/2 Wolf with Rush. |
Hunter | Rare | Spell | 3 | |||
|
Spirit Echo Give your minions "Deathrattle: Return this to your hand." |
Shaman | Epic | Spell | 2 | |||
|
Spirit Gatherer Battlecry: Get a Wisp. Imbue your Hero Power. |
Mage | Epic | Minion | 2 | 2 | 1 | |
|
Spirit Guide Taunt Deathrattle: Draw a Holy spell and a Shadow spell. |
Priest | Common | Minion | 5 | 5 | 5 | |
|
Spirit Healer After you cast a Holy spell, give a random friendly minion +2 Health. |
Neutral | Epic | Minion | 4 | 3 | 6 | |
|
Spirit Jailer Battlecry: Shuffle 2 Soul Fragments into your deck. |
Demon Hunter, Warlock | Common | Minion | 1 | 1 | 3 | |
|
Spirit Lash Lifesteal Deal 1 damage to all minions. |
Priest | Common | Spell | 2 | |||
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Spirit Mount Give a minion +1/+2 and Spell Damage +1. When it dies, summon a Spirit Raptor. |
Shaman | Common | Spell | 2 | |||
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Spirit of the Badlands Battlecry: If your deck started with no duplicates, get a permanent Mirage. |
Paladin | Legendary | Minion | 3 | 3 | 4 | |
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Spirit of the Bat Stealth for 1 turn. After a friendly minion dies, give a minion in your hand +1/+1. |
Warlock | Rare | Minion | 2 | 0 | 3 | |
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Spirit of the Dead Stealth for 1 turn. After a friendly minion dies, shuffle a 1-Cost copy of it into your deck. |
Priest | Rare | Minion | 1 | 0 | 3 | |
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Spirit of the Dragonhawk Stealth for 1 turn. Your Hero Power also targets adjacent minions. |
Mage | Rare | Minion | 2 | 0 | 3 | |
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Spirit of the Frog Stealth for 1 turn. Whenever you cast a spell, draw a spell from your deck that costs (1) more. |
Shaman | Rare | Minion | 5 | 0 | 3 | |
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Spirit of the Kaldorei Taunt, Lifesteal Battlecry: If you used your Hero Power this turn, gain +3/+3. |
Priest | Common | Minion | 2 | 1 | 3 | |
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Spirit of the Lynx Stealth for 1 turn. Whenever you summon a Beast, give it +1/+1. |
Hunter | Rare | Minion | 3 | 0 | 3 | |
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Spirit of the Mountain Quest: Play 6 minions of unique types. Reward: Ashalon. |
Shaman | Legendary | Spell | 1 | |||
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Spirit of the Raptor Stealth for 1 turn. After your hero attacks and kills a minion, draw a card. |
Druid | Rare | Minion | 1 | 0 | 3 | |
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Spirit of the Rhino Stelath for 1 turn. Your Rush minions are Immune the turn they're summoned. |
Warrior | Rare | Minion | 1 | 0 | 3 | |
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Spirit of the Shark Stealth for 1 turn. Your minions' Battlecries and Combos trigger twice. |
Rogue | Rare | Minion | 4 | 0 | 3 | |
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Spirit of the Team Stealth for 1 turn. Your hero has +2 Attack on your turn. |
Demon Hunter | Rare | Minion | 2 | 0 | 3 | |
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Spirit of the Tides If you have any unspent Mana at the end of your turn, gain +1/+2. |
Druid | Rare | Minion | 2 | 2 | 2 | |
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Spirit of the Tiger Stealth for 1 turn. After you cast a spell, summon a Tiger with stats equal to its Cost. |
Paladin | Rare | Minion | 4 | 0 | 3 | |
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Spirit Peddler Rush Deathrattle: Reduce the Cost of a random minion in your hand by (6). |
Demon Hunter, Shaman | Common | Minion | 6 | 6 | 6 | |
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Spirit Poacher Battlecry: Summon a random Dormant Wildseed. |
Hunter | Rare | Minion | 2 | 2 | 2 | |
|
Spirits of the Forest Choose One - Summon three 2/3 Wolves with Taunt; or Summon two 4/3 Falcons with Windfury. |
Shaman | Common | Spell | 5 | |||
|
Spiritsinger Umbra After you summon a minion, trigger its Deathrattle effect. |
Neutral | Legendary | Minion | 4 | 3 | 4 | |
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Spiteful Summoner Battlecry: Reveal a spell from your deck. Summon a random minion with the same Cost. |
Neutral | Epic | Minion | 6 | 4 | 4 | |
|
Spitelash Siren After you play a Naga, refresh two Mana Crystals. (Then switch to spell!) |
Mage | Epic | Minion | 4 | 2 | 5 | |
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Spitting Camel At the end of your turn, deal 1 damage to another friendly minion. |
Neutral | Common | Minion | 2 | 2 | 4 | |
|
Splendiferous Whizbang You start the game with one of Whizbang's Experimental Decks! |
Neutral | Legendary | Minion | 4 | 4 | 5 | |
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Splintergraft Battlecry: Choose a friendly minion. Add a 10/10 copy to your hand that costs (10). |
Druid | Legendary | Minion | 8 | 8 | 8 | |
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Splish-Splash Whelp Battlecry: If you're holding a Dragon, gain an empty Mana Crystal. |
Druid | Rare | Minion | 2 | 2 | 1 |