Spikeridged Steed

Spikeridged Steed Card

Spikeridged Steed is a 6 Mana Cost Rare Paladin Spell card from the Core Set 2024 set!

Card Text

Give a minion +2/+6 and Taunt. When it dies, summon a Stegodon.

Flavor Text

What beats cavalry? Dinosaur cavalry.

Cards Relating to Spikeridged Steed

Stegodon
Type: Minion - Cost: 4 - Attack: 2 - Health: 6
Taunt

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34 Comments

  1. Booksmarts
    March 30, 2017 at 10:46 AM

    I look forward to playing this on Finja.

  2. Helioshade
    March 30, 2017 at 7:44 AM

    All playability aside, I love the aesthetic of giving a minion a mount which is still present when their mounter dies.

    People saying this is Sludge Belcher 2.0… You know you need a minion on board for that to happen, right? And how often do full control decks have a minion out before turn 6 without it getting destroyed? Maybe quite often, but idk.

  3. Happy Paladin
    March 30, 2017 at 5:37 AM

    It’s a DIY sludge belcher!

  4. CD001
    March 30, 2017 at 4:53 AM

    Are we *sure* it doesn’t give the targeted minion the effect as a Deathrattle?

    Druid’s Living Mana card states “Transform your Mana Crystals into 2/2 minions. Recover the mana when they die.”

    – and by that it means the Treants have “Deathrattle: Gain an empty Mana Crystal.”

    • Raemahn
      March 30, 2017 at 7:23 AM

      I’m curious about this myself. Why didn’t they word it like that if they meant it to be the same as a Deathrattle. There must be a reason.

  5. Mik8s
    March 30, 2017 at 1:14 AM

    Control paladin here I come!

  6. GandalfThePink42
    March 29, 2017 at 2:37 PM

    8 mana 3/7 taunt deathrattle summon a 2/6 taunt. This compared to a sludge belcher which was a
    5 mana 3/5 taunt deathrattle summon a 1/2 taunt. Three additional mana for +2 initial stats and +5 deathrattle stats, which is +7 stats for 3 mana on top of arguably one of the best control cards printed, and that is when it is played with no board. With a board, it’s one additional mana for +5 total stats over its lifetime over Belcher. This is by far the best control card printed this expansion, Thanks Blizz.

  7. Cornfed
    March 29, 2017 at 2:33 PM

    There are so many anti agro and anti pirate cards, but NOTHING anti jade. I hate to say it but there is going to be nothing to stop jade and it is going to ruin the game.

    • TheTommunist
      March 29, 2017 at 6:47 PM

      I disagree. Elemental Shaman seems good so far – it’s insane curve starting from turn 3 can easily out tempo jade decks.

    • Fanderay
      March 29, 2017 at 9:31 PM

      I think it’s too early to start complaining but the feeling is that you’re right. In a more control/slow meta the jades are going to be (potentially) unstoppable.

    • CD001
      March 30, 2017 at 5:08 AM

      Maybe… but you have to look at what else is rotating out, including Brann Bronzebeard.

      Jade Shaman is losing the Tunnel Trogg > Totem Golem opener
      Jade Rogue is losing the Unearthed Raptor
      Jade Druid … erm… dowp!

      Paladin does get Sunkeeper Tarim which should hamper Jade decks – and we don’t know what effect the adapt mechanic will have in-play yet.

      It seems that the most anti-aggro cards being created are not for Rogue, Shaman or Druid? I suspect Blizzard might have actually looked at the biggest weakness of Jade decks, aggro, and deliberately avoided given them defence from it.

    • Anton Wilzewski
      March 31, 2017 at 3:20 AM

      I really hate jades too, they are not fitting into hearthstones value concept, 1 mana 10/10 and duplicating itself. Blizzards interesting design. They kill the control fun aspect of the game.

  8. A-Deg
    March 29, 2017 at 12:17 PM

    Is this what the Card Reveal Bingo over at hearthpwn meant with “Unusable Paly Buff Card”? 🙂

  9. Tetrishermit
    March 29, 2017 at 12:14 PM

    “Grandpa, why would you put this card in your deck?”

  10. ddddddd
    March 29, 2017 at 11:53 AM

    4/12 stats plus you can’t interact with the ”deathrattle” seems kinda OP for 6 mana

  11. Nerose
    March 29, 2017 at 11:39 AM

    Why isn’t this a deathrattle ability? What’s the difference?

    • Lol
      March 29, 2017 at 11:51 AM

      You can’t interact with this, seems kinda broken. 6 mana 4/12 stats.

    • Raemahn
      March 29, 2017 at 12:04 PM

      I’m curious about this myself. I suppose you can’t use it with spells/abilities that play off of Deathrattle, but that’s isn’t a big threat with Paladin. Hunter it would be, but not Paladin. I’m certain it isn’t immune to Silence, so… I dunno. Evident, do you know?

      • Heavencharge
        March 29, 2017 at 12:10 PM

        It also means that it cannot be silenced too remove the after effect. Which if that is true is kind of a big deal.

  12. TheGrimone
    March 29, 2017 at 11:37 AM

    I fear that the 2/6 taunt at that point in the game is not much better than the slime sludge belcher, belched.
    But the +2 damage +6 health statline is enough to up trade with most things, and still survive.
    This alone won’t save the paladin, but it’s not bad so that’s something.

    • Vilet
      March 29, 2017 at 12:25 PM

      The card is op, the similar priest card is a 5 mana give +2/6. Yes the card is not playable, but from this you also get a 2/6 when it dies for just 1 mana.

      • Moltar
        March 29, 2017 at 1:21 PM

        And dont forget the taunt thing.

      • TheGrimone
        March 29, 2017 at 10:16 PM

        It takes a lot for a high cost buff to be op, as if they ever became a widespread phenomena, silence would just stomp them. Even if there’s a very limited scene of valuable silence cards.

  13. TacoRocco
    March 29, 2017 at 11:25 AM

    Wow this card is not bad at all. It essentially gives you two 2/6 minions with taunt, and because this is Paladin, you always have a minion to cast this spell on because of the hero power. This card is actually really good.

  14. Demon Hunter
    March 29, 2017 at 11:20 AM

    RIP Power Word: Tentacles

    • CD001
      March 30, 2017 at 4:48 AM

      … except that’s a Priest card – this is Paladin.

  15. Austin
    March 29, 2017 at 10:50 AM

    What is the stegadon token?

  16. Baran613
    March 29, 2017 at 10:44 AM

    The quest aint dead boyssss

  17. Your mind
    March 29, 2017 at 10:21 AM

    Stegodon must be a 2/6

  18. Moltar
    March 29, 2017 at 10:19 AM

    Intresting.

    Until now there is only LIGHTFUSED STEGODON (3/4 bc: adapt your silverhand recruits).
    Since it says “summon” do the battlecry will trigger?

  19. Captain Falcon
    March 29, 2017 at 10:19 AM

    What is a Stegodon? I like this card a lot!