
Spirit Echo
Spirit Echo is a 2 Mana Cost Epic Shaman Spell card from the Journey to Un'Goro set!
Card Text
Give your minions "Deathrattle: Return this to your hand."
Flavor Text
I guess you can say they’re… “soul survivors.”
- Type
- Spell
- Rarity
- Epic
- Set
- Journey to Un'Goro
- Class
- Shaman
- Cost
- 2
- Spell School
- Nature
- Minion Type
- Mechanics
- Deathrattle
- Artist
- Hideaki Takamura
- Collectible
- Yes
24 Comments
PiratesOfTheSeas
MrglMrgl is gonna be god
Xander Raidon
Give your minions "Deathrattle: Win the value game"
mik8s
Just when it seems official that aggro pirate warriors will finally come to an end in the next expansion, aggro murloc shamans announce their triumphal entry...
MIsterBryceMan
where are them druid cards though?
gully1824
Compare to infest and blood warriors.... same mana, similar effect
Positives: you get minions you want rather than randoms( infest)
Negatives: if you have a board full of minions you want, aren't you already winning?!? At least infest can be cast on tokens, improving their value (although random)
I think this will see about as much play as the other two cards... a tool in certain builds, but certainly not archetype defining.
SkullVilet
I think this will see play in aggro so you don't run out of steam. Or maybe with some of the new busted elementals that shaman will get,
...
you don't seem to get it. this is clearly designed for shaman's play 10 murloc quest
meh
Yes, it's obvious that its designed for the guest, but this card could be used in an elemental deck all the same. You could use it in a more control focused elemental deck and use this card to maintain elemental synergy throughout the game. although, that's assuming that the meta is slow enough to let a deck like that even exist.
mik8s
I think this card reinforces quite a lot the aggro murloc shaman archetype that Blizzard is shaping for Ungoro. You vomit a board of highly synergetic and cheap minions (murlocs) over an over again with help of Spirit Echo and Megafin (pretty sure we'll often see this guy on turn 6). Victory is decided by turn 7.
iplitan
wouldn't that be too slow? shaman gets victory by turn5-6 already
Helioshade
Except Standard Shamans are losing both Tunnel Trogg and Totem Golem once the expansion hits... Soo....
TheGrimone
But unlike infest, it gives you exactly the minion you want, and you don't have to previously set it up like blood warriors.
Still i doubt it works in forwarding the murloc quest, because murlocs already struggles to keep a board.
furtufis3
Thing from Below now much powerfull i think
LegendSlayer
Can this trigger N'zoth!?
Smaragdptor
As much as Infest and Explorer's Hat did, or Unearthed Raptor for that matter - which is to say nope.
juansolo
is like the echo of mediv, god i love the art of this expansion
QuantumVodka
A far stronger and more consistent Infest. There's a reason murlocs feature on the card art; this makes the quest far easier to achieve and could be used to get a second and even third copy of Giantfin.
Nathan Ritscherle
If you can land this on Nzoth or giantfin, you instantly win.
Tetrishermit
Shaman getting two new archetypes. Paladin gets a dumb dinosaur. Why is this allowed?
Spirit
It is called life cycle... Wait no... I mean... Shhh
Fanderay
Sad but true... Anyway, great card.
LocalWizard
Rogue deserves something like this too.
Also... maybe just maybe.. AN ACTUALLY USABLE WEAPON!
xD
Mrthejazz
This on Jade chieftain or white eyes or Aya... Yeah not realistic but amazing
CD001
With White Eyes you're better off with Ancestral Spirit ... and that's already a "thing" in Wild I've noticed.
Comments are closed.