The Shadowlands is normally where souls go after they die, so when someone dies in the Shadowlands, that’s a special kind of mystery. Sire Denathrius invited 10 of his counterparts and enemies to Castle Nathria for a dinner party so that he could address the malicious rumors that he is hoarding anima, the life-energy that is drained from tortured souls and used to power the Shadowlands. But just after the festivities started, Sire Denathrius was found dead! It seems a gaggle of enemies does not a good dinner party make. Now the illustrious Murloc Holmes, and his trusty sidekick Watfin, have been called to solve the case. Scour new Location cards, follow the trail of Infused minions, question the 10 Legendary suspects, and help determine who committed Murder at Castle Nathria!
- Release Date – August 2, 2022
- 135 New Cards – Card Reveal Schedule Here!
- New Card Type – Locations
- New Keyword/Mechanic – Infuse
- Two Pre-Purchase Tiers – $49.99 and $79.99
New Card Type – Locations
Locations is a completely new card type introduced in Murder at Castle Nathria expansion. It’s the first new card type ever since Hero cards back in Knights of the Frozen Throne.
When playing a location card, you need to pay its initial cost and it lands on the board, where you can use it immediately. Each Location card has a limited number of uses equal to its Durability counter – after using all of them, it disappears from the board. Until it’s gone, it takes the minion slot, but it can’t be damaged or destroyed through regular means (like damage or “destroy” effects) unless the card specifically says so.
There’s a one-turn cooldown between two uses of the same Location. For example, if you play it and use it on Turn 1, you can’t use it again on Turn 2, but it will be usable on Turn 3.
Locations are Hearthstone’s take on “board” or “ongoing effect” cards. They already experimented a bit with those through Objective cards in Alterac Valley, but unlike those, Locations can be used on-demand. You control when you need the effect instead of it triggering every single turn. They’re quite interesting overall and should add an extra layer of strategy to the game.
New Keyword/Mechanic – Infuse
Infuse is this expansion’s new keyword/mechanic. Thematically, it’s based on Warcraft’s “anima”, the essence of souls that get to Shadowlands – it’s a very precious resource in the lore and it acts as the lifeblood of the afterlife world. In Revendreth, where Castle Narthia is located, anima is used for sustenance, currency, and as a power source.
As for how it works in Hearthstone – Infuse (X) means that in order for the effect to trigger, X friendly minions need to die while you’re holding the card in your hand. For example, Infuse (2) means that the card will get upgraded after two friendly minions die.
Infuse can be a healthy mechanic for the game, as it promotes board shenanigans. In order to trigger Infuse cards, you need to play minions, so they will be much less useful in so-called “solitaire” decks that try to play their own game without developing the board.
Once again, we’ll have two different pre-order bundles. You can get the bundles here. Here’s what they include and how much they cost:
Murder at Castle Nathria Pre-Purchase Bundle ($49.99)
- 60 Murder at Castle Nathria Card Packs
- Two Random Legendary cards from Murder at Castle Nathria
- Denathrius Card Back
Murder at Castle Nathria Mega Bundle ($79.99)
- 80 Murder at Castle Nathria Card Packs
- 5 Golden Murder at Castle Nathria Card Packs
- 10 Mercenaries Card Packs
- Two Random Golden Legendaries from Murder at Castle Nathria
- Sire Denathrius Warrior Cosmetic Hero
- Denathrius Card Back
- Battlegrounds Board – Sandy Shores
Pre-purchases should be available all the way until expansion’s release, but it’s always safer to purchase them a day earlier (August 1 in this case).
Most Recently Revealed Cards from Murder at Castle Nathria
Murder at Castle Nathria Revealed Card List
If you’re looking for cards from a specific class, click on it below:
Demon Hunter – Druid – Hunter – Mage – Paladin – Priest – Rogue – Shaman – Warlock – Warrior – Neutral