Convoke the Spirits

Convoke the Spirits

Convoke the Spirits is a 10 Mana Cost Epic Druid Spell card from the Placeholder set!

Card Text

Cast 8 random
Druid spells (targets
chosen randomly)
.

Flavor Text

The spirits prefer to convoke when there's some hot gossip to discuss.

Type
Spell
Rarity
Epic
Set
Placeholder
Class
Druid
Cost
10
Spell School
Nature
Minion Type
Mechanics
Artist
Jim Nelson
Collectible
Yes

8 Comments

  1. Cursore1610

    There it is: an actual spell worthwhile replicating with that 8 mana card. Overall, though, it's pretty unremarkable. Similar to the Box of Yogg Saron, but I'd say that Druid spells are especially weak just because they don't usually affect the enemy's board. Seeing this play and watching a bunch of board buffs go off without any kind of board whatsoever on your side would just feel miserable: it's hard to judge without reference, but this is no Rune of the Archmage.

  2. Poeish

    Rune of the Archdruid.

  3. A person who reacts to this

    Well if you want to burn and draw yourself to fatigue, this is the card to do it. :D

  4. Irish Seadog

    Is this a mage I see before me?

  5. h0lysatan

    Mostly probably casts some draws and board tokens, because the majority of druid spells is draws, more draws, and board tokens. No board clear whatsoever.

  6. Bell

    Spiteful Druid intensifies!

  7. CASA

    Good card 4/5

    The thing is druid has a lot of bad spells in the pool.

    So just good not OP

  8. benoitballs

    If I'm not mistaken, following a Topior with this will in fact summon a bunch of 3/3 rush minions (if board space permits). Since Druid can't really kill its own minions reliably, Convoke is actually just a pretty nasty way to summon a full board of rush minions while also drawing, ramping, and summoning random crap.

    I'm not CERTAIN that this card actually makes the deck list, but it certainly has synergy with stuff that IS definitely making the cut. Yogg effects generally are pretty good, but we generally have only seen them in Mage, where it often just clears board and draws a ton of cards. Druid ramps & draws, not really sure how much more of that it really NEEDS seeing as Druid gets better options than this at earlier points on the mana curve. Could be kind of fun post Guff though.

    Idk I'll give it 3/5

Comments are closed.