Topior the Shrubbagazzor

Topior the Shrubbagazzor

Topior the Shrubbagazzor is a 7 Mana Cost Legendary Druid Minion card from the Placeholder set!

Card Text

Battlecry: For the rest of
the game, after you cast a
Nature spell, summon a
3/3 Whelp with Rush.

Flavor Text

They got a dragon that burns 1000 gallons of anima a week.

Type
Minion
Rarity
Legendary
Set
Placeholder
Class
Druid
Cost
7
Attack
5
Health
5
Minion Type
Dragon
Mechanics
Battlecry, Rush, Summon
Artist
Kleston Marques
Collectible
Yes
Rating
4.5/5 (215 votes)

Card Review & Interactions

Whelp Token:

Whelpagazzor

Related Cards

Whelpagazzor

6 Comments

  1. PitLord

    Wait a sec, is Onixya immune because those dragons are welp?

    1. Astgouv

      Good question. Should be unless, only the 2/1 whelps are coded for Onyxia

  2. Cursore1610

    Imagine a Ramp deck playing this against you when you have like 4 mana and then never having to care about losing tempo again. However, it does feel like it's too slow for token decks, and it's a huge investment for a deck which doesn't run Guff or other tools to ramp. Anyway, it shouldn't be underestimated: it's very powerful if it does get going.

  3. nickus89

    Love this card! It's art and design are just up to my taste.
    Definitely much better than the viper card we all forgot about and had to stay on the board.
    I suspect this to be quite good. It can be tutored with the Coldtooth mine or used as supplementary piece to fuel Sire Danathrius deck, while also providing some reactivity.

  4. CASA

    Busted card. Even the designer have messaged on twitter that this card is under surveillance.

    In druid there a so many cheap and strong nature spells.

    This card is for me one of the safest crafts in the new expansion if you play druid. Its very likely to get nerfed and will be strong for sure 5/5

  5. benoitballs

    I guess I just fundamentally like...don't understand how Team 5 approaches balancing classes.
    They nerfed a ton of Druid's survivability because of how insane its endgame can be only to...give it the best survivability card it's probably ever had since Spreading Plague?

    This is coming down on turn 5 so consistently. You have Jerry Rig into Wild Growth, then half of Nourish into this. There's also Guff and the new 4 drop to give you the option to coin or Innervate into this on 5.

    For the rest of the game, almost every single spell Druids run will give them a free 3/3 rusher to control board and let them progress to a Kazakusan endgame.

    Obviously this card is a 5 star card, but I seriously question how Team 5 plans its balancing because this is such a 180 from what they said and did this past expansion.

Comments are closed.