Kael’thas Sinstrider is a 8 Mana Cost Legendary Neutral Minion card from the Murder at Castle Nathria set!
Every third minion you play each turn costs (0).
Flavor TextYou heard about Kael'thas? That's messed up, right?
- Mana Cost: 8
- Attack: 4
- Health: 7
- Crafting Cost: 1600 / 3200 (Golden)
- Arcane Dust Gained: 400 / 1600 (Golden)
- Rarity: Legendary
- Class: Neutral
- Card Type: Minion
- Set: Murder at Castle Nathria
- Mechanics: Change Cost
…and everyone held their breath until Druid players found a way to abuse the crap out of this card
seriously, druid is going get this card nerfed within like a week.
@Blizzard why D:
Feels like we have gone over this already, doesn’t it? However, Kael’Thas is not half as good as the original was: for once, low cost spells are way better than low cost minions, enabling the original Kael Thas to be good in decks where you wouldn’t put stuff like 0 mana 1/1s but where you would put stuff like Innervation. That being said, it doesn’t mean that this Kael Thas won’t be able to find any kind of play whatsoever: chaining up a string of low cost and high cost minions might end up being more powerful than one might expect, but there definitely needs to be a deck made to accommodate Kael Thas rather than just include it in its decklist.
Ok, I didn’t understand that Kael Thas counts as the first minion played in a turn, meaning you just have to play one other minion to get the first 0 mana proc. That makes this card broken as shit: in Druid, it can make you summon copies of the 0 mana minions thanks to the 3 mana 2/4 druid minion, and that’s enough already for this to be insanely good on turn 9 onwards.
All in all, probably will be broken as shit.
Everyone, callllllmmmmmm down. No way this is anywhere near as good as the original kael’thas. Look at how many zero cost spells there are. Now look how many zero cost minions there are.
Kaelthas counts as a minion, so you need to play 1 more to play another for free. cool…
Developer 1: ‘Remember that legendary Guy that made every 3rd spell cost 0? Pretty busted but let’s do that with minions’.
Developer 2: ‘What could possibly go wrong?’
There is NO WAY IN HELL this does not get nerfed to “…costs (1)” right after release!!!..
Will they ever learn? Or did they make this broken card on purpose?
0 and 10 coast minion deck, here I come ;D
Will this also get nerfed?????
This can’t go wrong…
Actually, having thought about it a second more, this is much harder to make crazy. Kael’thas was easy because he could be the only minion in your deck. This one however, basically requires you to run a deck full of minions. I must admit I’m still scarred from the Kael’Thas days, but this card is probably more like…