Murloc Holmes

Murloc Holmes

Murloc Holmes is a 3 Mana Cost Legendary Neutral Minion card from the Placeholder set!

Card Text

Battlecry: Solve 3 Clues
about your opponent's cards
to get copies of them.

Flavor Text

When you have eliminated the imfroggable, whatever remains, however uncroakable, must be the truth.

Type
Minion
Rarity
Legendary
Set
Placeholder
Class
Neutral
Cost
3
Attack
3
Health
4
Minion Type
Murloc
Mechanics
Add to Hand, Battlecry, Copy Card
Artist
Matt Dixon
Collectible
Yes
Rating
3.2/5 (160 votes)

Card Review & Interactions

Clues:

Screenshot_20
Screenshot_21
Screenshot_22

12 Comments

  1. Vincent

    Murloc Holmes! I love it! Cute!

  2. Sidus

    Spider Tank with absurd upside if you get it right so it probably sees play. It definitely sees play in Murloc decks just for being a Murloc that isn't terrible, but even something like Control Warrior probably plays it as another card to grab off Gorloc.

  3. JoyDivision

    If I guess wrong X times, do I still get the cards where I guessed right?

    1. JoyDivision

      NM, just saw it in the video ... it seems that this card's effect is pretty bad then, depending on how 'likely' the shown cards are.

      So yeah, Spider Tank with a niche effect. I don't think this is good enough for modern day HS.

    2. CASA

      Yes the designer chora confirmed that you get many copies as you guessed right.

      So if you only guess two than you get two and one you get one.

      1. JoyDivision

        A late reply on my side but in the video, it was shown as if it worked like 'all or nothing' ... if it works the way you said, the card's quality improves by a lot.

        1. CASA

          The truth is actually in the middle. So if the first guess is wrong you dont have a second guess. But you get so many cards which you guessed right. So only first right than one card and so on to 3 cards.

  4. CASA

    Why are so many people underrate this card. This is one of the best tech cards I´ve seen in this game.

    You get 1 to 3 copies of cards which your opponent has.

    And there are many cards in the past which where pretty solid with such effect like madame lazul and so one.

    Here some pros:

    - You can "Intel" the opponents hand and deck.
    - You can get powerful standalone cards like techcards, herocards or legendarys.
    - It is very good to play on turn 3 to optimize your curve and also good to play in late game to get more options.
    - If you know the meta decks you will most of the time get 2 or 3 cards.
    - it is a spider tank, so you dont lose tempo if you dont hit the cards or the card is not optimal used.

    Sure no aggro deck will run this but every card who needs a good value option like control/tempo decks with not so good card draw like holy paladin, quest priest, tess rogue will play this card.

    And you have also some synergies f.e. with rogue`s tess or good combos if you f.e. get a heal card as mage.

    Also this card is a likely candidate to get at lvl 1 in the new battle pass.

    So 4,7/5

    0,3 point deducation because it doesnt fit in every deck

    1. Nightfall

      It seems to be the case that you need to get all options right to get them, if you miss one you get no cards.

      Obviously that makes it much worse.

  5. Renoforfun

    Just to steal the game to quest Priest once in a while.

  6. Cursore1610

    Getting all three clues right is incredibly difficult, so the likelihood you get 3 cards out of this is very small. I can see some burgle deck wanting to use this, but those decks suck anyways, so it won't make that much of a difference.

  7. Charad4

    Elementary my dear Watson

Comments are closed.