There will be 135 new cards coming in Saviors of Uldum expansion. Below you will find a full list of the currently revealed cards, along with many sorting options. If you are curious which cards have released most recently, you can sort by Date in the field right next to the Filter button!

Like most expansions, Saviors of Uldum will have a fairly standard rarity breakdown. Two Legendaries for each class (one of which is a Quest card), with the likelihood of five neutral ones making that 23 in total. Each class will also get two epics, three rares, and three common cards!

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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Activate the Obelisk
Quest: Restore 15 Health. Reward: Obelisk's Eye.
Priest Legendary Spell 1
Ancestral Guardian
Lifesteal Reborn
Paladin Common Minion 4 4 2
Ancient Mysteries
Draw a Secret from your deck. It costs (0).
Mage Common Spell 2
Anka, the Buried
Battlecry: Change each Deathrattle minion in your hand into 1/1 that costs (1).
Rogue Legendary Minion 5 5 5
Anubisath Defender
Taunt. Costs (0) if you've cast a spell that costs (5) or more this turn.
Druid Epic Minion 5 3 5
Anubisath Warbringer
Deathrattle: Give all minions in your hand +3/+3.
Neutral Common Minion 9 9 6
Arcane Flakmage
After you play a Secret, deal 2 damage to all enemy minions.
Mage Rare Minion 2 3 2
Armagedillo
Taunt At the end of your turn, give all Taunt minions in your hand +2/+2.
Warrior Legendary Minion 6 4 7
Armored Goon
Whenever your hero attacks, gain 5 Armor.
Warrior Common Minion 6 6 7
Bazaar Burglary
Quest: Add 4 cards from other classes to your hand. Reward: Ancient Blades.
Rogue Legendary Spell 1
Bazaar Mugger
Rush Battlecry: Add a random minion from another class to your hand.
Rogue Rare Minion 5 3 5
Beaming Sidekick
Battlecry: Give a frinedly minion +2 Health.
Neutral Common Minion 1 1 2
BEEEES!!!
Choose a minion. Summon four 1/1 Bees that attack it.
Druid Common Spell 3
Blatant Decoy
Deathrattle: Each player summons the lowest Cost minion from their hand.
Neutral Epic Minion 6 5 5
Bloodsworn Mercenary
Battlecry: Choose a damaged friendly minion. Summon a copy of it.
Warrior Epic Minion 3 3 3
Body Wrapper
Battlecry: Discover a friendly minion that died this game. Shuffle it into your deck.
Neutral Epic Minion 4 4 4
Bone Wraith
Taunt Reborn
Neutral Common Minion 4 2 5
Brazen Zealot
Whenever you summon a minion, gain +1 Attack.
Paladin Rare Minion 1 2 1
Bug Collector
Battlecry: Summon a 1/1 Locust with Rush.
Neutral Common Minion 2 2 1
Candletaker
Reborn
Neutral Common Minion 3 3 2
Clever Disguise
Add 2 random spells from another class to your hand.
Rogue Common Spell 2
Cloud Prince
Battlecry: If you control a Secret, deal 6 damage.
Mage Common Minion 5 4 4
Colossus of the Moon
Divine Shield Reborn
Neutral Legendary Minion 10 10 10
Conjured Mirage
Taunt At the start of your turn, shuffle this minion into your deck.
Neutral Rare Minion 4 3 10
Corrupt the Waters
Quest: Play 6 Battlecry cards. Reward: Heart of Vir'naal.
Shaman Legendary Spell 1
Crystal Merchant
If you have any unspent Mana at the end of your turn, draw a card.
Druid Epic Minion 2 1 4
Dark Pharaoh Tekahn
Battlecry: For the rest of the game, your Lackeys are 4/4.
Warlock Legendary Minion 5 4 4
Desert Hare
Battlecry: Summon two 1/1 Desert Hares.
Neutral Common Minion 3 1 1
Desert Obelisk
If you control 3 of these, at the end of your turn, deal 5 damage to a random enemy.
Neutral Epic Minion 5 0 5
Desert Spear
After your hero attacks, summon a 1/1 Locust with Rush.
Hunter Common Weapon 3 1 3
Dinotamer Brann
Battlecry: If your deck has no duplicates, summon King Krush.
Hunter Legendary Minion 7 2 4
Diseased Vulture
After your hero takes damage on your turn, summon a random 3-Cost minion.
Warlock Epic Minion 4 3 5
Dune Sculptor
After you cast a spell, add a random Mage minion to your hand.
Mage Rare Minion 3 3 3
Dwarven Archaeologist
After you Discover a card, reduce it cost by (1).
Neutral Epic Minion 2 2 3
Earthquake
Deal 5 damage to all minions, then deal 2 damage to all minions.
Shaman Rare Spell 7
Elise the Enlightened
Battlecry: If your deck has no duplicates, duplicate your hand.
Druid Legendary Minion 5 5 5
Embalming Ritual
Give a minion Reborn.
Priest Common Spell 1
EVIL Recruiter
Battlecry: Destroy a friendly Lackey to summon a 5/5 Demon.
Warlock Common Minion 3 3 3
EVIL Totem
At the end of your turn, add a Lackey to your hand.
Shaman Common Minion 2 0 2
Expired Merchant
Battlecry: Discard your highest Cost card. Deathrattle: Add 2 copies of it to your hand.
Warlock Rare Minion 2 2 1
Faceless Lurker
Taunt Battlecry: Double this minion's health.
Neutral Common Minion 5 3 3
Fishflinger
Battlecry: Add a random Murloc to each player's hand.
Neutral Common Minion 2 3 2
Flame Ward
Secret: After a minion attacks your hero, deal 3 damage to all enemy minions.
Mage Common Spell 3
Frightened Flunky
Taunt Battlecry: Discover Taunt minion.
Warrior Common Minion 2 2 2
Garden Gnome
Battlecry: If you're holding a spell that costs (5) or more, summon two 2/2 Treants.
Druid Rare Minion 4 2 3
Generous Mummy
Reborn Your opponent's cards cost (1) less.
Neutral Rare Minion 3 5 4
Golden Scarab
Battlecry: Discover a 4-Cost card.
Neutral Common Minion 3 2 2
Grandmummy
Reborn Deathrattle: Give a random friendly minion +1/+1.
Priest Rare Minion 2 1 2