Rare Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Crazed Alchemist Battlecry: Swap the Attack and Health of a minion. |
Neutral | Rare | Minion | 2 | 2 | 2 | |
Crazed Netherwing Battlecry: If you're holding a Dragon, deal 3 damage to all other characters. |
Warlock | Rare | Minion | 5 | 5 | 5 | |
Creation Protocol Discover a copy of a minion in your deck. Forge: Get another copy. |
Priest | Rare | Spell | 2 | |||
Crescendo Take Fatigue damage. Deal that much damage to all enemies. |
Warlock | Rare | Spell | 2 | |||
Crimson Clergy Overheal: Draw a card. |
Priest | Rare | Minion | 1 | 1 | 3 | |
Crooked Cook At the end of your turn, if you dealt 3 or more damage to the enemy hero, draw a card. |
Neutral | Rare | Minion | 2 | 1 | 4 | |
Crop Rotation Summon four 1/1 Undead with Rush that die at the end of turn. |
Death Knight | Rare | Spell | 3 | |||
Cruel Dinomancer Deathrattle: Summon a random minion you discarded this game. |
Warlock | Rare | Minion | 5 | 5 | 5 | |
Crushclaw Enforcer Battlecry: If you've cast a spell while holding this, draw a Naga. |
Neutral | Rare | Minion | 3 | 3 | 4 | |
Crystal Lion Divine Shield Costs (1) less for each Silver Hand Recruit you control. |
Paladin | Rare | Minion | 6 | 5 | 5 | |
Crystalline Oracle Deathrattle: Copy a card from your opponent's deck and add it to your hand. |
Priest | Rare | Minion | 1 | 1 | 2 | |
Crystalline Statue Rush. Starts Dormant. After you draw 4 cards, this awakens. |
Demon Hunter | Rare | Minion | 2 | 5 | 4 | |
Crystology Draw two 1-Attack minions from your deck. |
Paladin | Rare | Spell | 1 | |||
Cult Neophyte Battlecry: Your opponent's spells cost (1) more next turn. |
Neutral | Rare | Minion | 2 | 3 | 2 | |
Cult Sorcerer Spell Damage +1 After you cast a spell, give your C'Thun +1/+1 (wherever it is). |
Mage | Rare | Minion | 2 | 3 | 2 | |
Curio Collector Whenever you draw a card, gain +1/+1. |
Mage | Rare | Minion | 5 | 4 | 4 | |
Curse of Agony Shuffle three Agonies into the opponent's deck. They deal Fatigue damage when drawn. |
Warlock | Rare | Spell | 1 | |||
Curse of Flesh Enemy minions cost Health instead of Mana next turn. |
Warlock | Rare | Spell | 1 | |||
Curse of Weakness Echo Give all enemy minions -2 Attack until your next turn. |
Warlock | Rare | Spell | 2 | |||
Cursed Blade Double all damage dealt to your hero. |
Warrior | Rare | Weapon | 1 | 2 | 3 | |
Cursed Castaway Rush Deathrattle: Draw a Combo card from your deck. |
Rogue | Rare | Minion | 6 | 5 | 3 | |
Cutpurse When this minion attacks the enemy hero, put a Coin into your hand. |
Rogue | Rare | Minion | 2 | 2 | 2 | |
Cybertech Chip Give your minions "Deathrattle: Add a random Mech to your hand." |
Hunter | Rare | Spell | 2 | |||
Cycle of Hatred Deal 3 damage to all minions. Summon a 3/3 Spirit for every minion killed. |
Demon Hunter | Rare | Spell | 7 | |||
Dark Alley Pact Summon a Fiend with Taunt with stats equal to your hand size. |
Warlock | Rare | Spell | 4 | |||
Dark Iron Skulker Battlecry: Deal 2 damage to all undamaged enemy minions. |
Rogue | Rare | Minion | 4 | 4 | 3 | |
Dark Possession Deal 2 damage to a friendly character. Discover a Demon. |
Warlock | Rare | Spell | 1 | |||
Dark Prophecy Discover a 2-Cost minion. Summon it and give it +3 Health. |
Priest | Rare | Spell | 3 | |||
Darkmoon Magician Elusive After you cast a spell, cast a random spell that costs (1) more. |
Mage | Rare | Minion | 3 | 2 | 4 | |
Darkmoon Tonk Deathrattle: Fire four missiles at random enemies that deal 2 damage each. |
Hunter | Rare | Minion | 7 | 8 | 5 | |
Darkshire Librarian Battlecry: Discard a random card. Deathrattle: Draw a card. |
Warlock | Rare | Minion | 2 | 3 | 2 | |
Darnassus Aspirant Battlecry: Gain an empty Mana Crystal. Deathrattle: Destroy one of your Mana Crystals. |
Druid | Rare | Minion | 2 | 2 | 3 | |
Dead Air Destroy your Undead. Resummon them. |
Death Knight | Rare | Spell | 2 | |||
Deal with a Devil Summon two 3/3 Felfiends with Lifesteal. If your deck has no minions, summon two more. |
Demon Hunter | Rare | Spell | 5 | |||
Death Growl Choose a minion. Spread its Deathrattle to adajcent minions. |
Death Knight | Rare | Spell | 1 | |||
Death Metal Knight Taunt Costs Health instead of Mana if your hero was healed this turn. |
Death Knight | Rare | Minion | 3 | 3 | 4 | |
Death Revenant Battlecry: Gain +1/+1 for each damaged minion. |
Warrior | Rare | Minion | 5 | 3 | 3 | |
Deathborne Deal 2 damage to all minions. Summon a 2/2 Volatile Skeleton for each killed. |
Mage | Rare | Spell | 6 | |||
Deathchiller After you cast a spell, deal 1 damage to two random enemies. |
Death Knight | Rare | Minion | 2 | 2 | 3 | |
Deathlord Taunt. Deathrattle: Your opponent puts a minion from their deck into the battlefield. |
Neutral | Rare | Minion | 3 | 2 | 8 | |
Deep Breath Deal 1 damage to a minion and its neighbors. (Improved by number of other spells in your hand.) |
Mage | Rare | Spell | 5 | |||
Deep Freeze Freeze an enemy. Summon two 3/6 Water Elementals. |
Mage | Rare | Spell | 8 | |||
Deepwater Evoker Battlecry: Draw a spell. Gain Armor equal to its Cost. |
Mage | Rare | Minion | 4 | 3 | 4 | |
Defender of Argus Battlecry: Give adjacent minions +1/+1 and Taunt. |
Neutral | Rare | Minion | 4 | 3 | 3 | |
Defile Deal 1 damage to all minions. If any die, cast this again. |
Warlock | Rare | Spell | 2 | |||
Defrost Draw card. Spend 2 Corpses to draw another. |
Death Knight | Rare | Spell | 2 | |||
Delayed Product Discover and summon a minion that costs (8) or more. It goes Dormant for 2 turns. |
Priest | Rare | Spell | 4 | |||
Demented Frostcaller After you cast a spell, Freeze a random enemy. |
Mage | Rare | Minion | 4 | 2 | 4 |