Rare Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
|
Castle Kennels Give a friendly minion +2 Attack. If it's a Beast, give it Rush. |
Hunter | Rare | Location | 2 | |||
|
Cat Trick Secret: After your opponent casts a spell, summon a 4/2 Panther with Stealth. |
Hunter | Rare | Spell | 2 | |||
|
Catacomb Guard Lifesteal Battlecry: Deal damage equal to this minion's Attack to an enemy minion. |
Paladin | Rare | Minion | 3 | 1 | 4 | |
|
Cathedral of Atonement Give a minion +2/+1 and draw a card. |
Priest | Rare | Location | 3 | |||
|
Celestial Dreamer Battlecry: If a friendly minion has 5 or more Attack, gain +2/+2. |
Druid | Rare | Minion | 3 | 3 | 3 | |
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Celestial Emissary Battlecry: Your next spell this turn has Spell Damage +2. |
Mage | Rare | Minion | 2 | 2 | 1 | |
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Celestial Ink Set After you spend 5 Mana on spells, reduce the cost of a spell in your hand by (5). Lose 1 Durability. |
Mage | Rare | Weapon | 2 | 0 | 2 | |
|
Celestial Projectionist Battlecry: Choose a friendly minion. Add a temporary copy of it to your hand. |
Neutral | Rare | Minion | 2 | 3 | 2 | |
|
Chamber of Viscidus Look at 3 cards in your hand and choose one to discard. Draw two cards. |
Warlock | Rare | Location | 3 | |||
|
Chaos Leech Lifesteal. Deal 3 damage to a minion. Outcast: Deal 5 instead. |
Demon Hunter | Rare | Spell | 3 | |||
|
Char Deal 7 damage to a minion. Give a minion in your hand stats equal to the excess damage. |
Hunter, Warrior | Rare | Spell | 4 | |||
|
Charged Call Discover a 1-Cost minion and summon it. (Upgrades for each Overload card you played this game!) |
Shaman | Rare | Spell | 3 | |||
|
Chia Drake Miniaturize Choose One - Gain Spell Damage +1; or Draw a spell. |
Druid | Rare | Minion | 4 | 2 | 4 | |
|
Chief Inspector Battlecry: Destroy all enemy Secrets. |
Neutral | Rare | Minion | 5 | 4 | 6 | |
|
Chillspine Stegodon Battlecry: Deal 2 damage to two random enemy minions. Kindred: And Freeze them. |
Shaman | Rare | Minion | 4 | 3 | 4 | |
|
Chitinous Plating Gain 4 Armor. At the start of your next turn, gain 4 more. |
Druid | Rare | Spell | 2 | |||
|
Chopshop Copter After a friendly Mech dies, add a random Mech to your hand. |
Hunter | Rare | Minion | 3 | 2 | 4 | |
|
Chorus Riff Draw a minion. Give it +3/+3. Finale: Play your last Riff. |
Warrior | Rare | Spell | 3 | |||
|
Chrono Daggers Rewind Throw 3 knives at random enemies that deal 2 damage each. |
Rogue | Rare | Spell | 3 | |||
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Chronobreaker Deathrattle: If you're holding a Dragon, deal 3 damage to all enemy minions. |
Priest | Rare | Minion | 5 | 4 | 5 | |
|
Cinderstorm Deal 5 damage randomly split among all enemies. |
Mage | Rare | Spell | 3 | |||
|
Clash of the Colossals Add a random Colossal minion to both players' hands. Yours costs (2) less. |
Warrior | Rare | Spell | 3 | |||
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Class Action Lawyer Battlecry: If your deck has no Neutral cards, set a minion's stats to 1/1. |
Paladin | Rare | Minion | 2 | 2 | 3 | |
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Clay Matriarch Miniaturize Taunt. Deathrattle: Summon a 4/4 Whelp with Elusive. |
Priest | Rare | Minion | 6 | 3 | 7 | |
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Clean the Scene Destroy all minions with 3 or less Attack. Infuse (3): 6 or less. |
Priest | Rare | Spell | 5 | |||
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Cleansing Lightspawn Lifesteal Battlecry: Deal damage to an enemy minion equal to this minion's Health. |
Priest | Rare | Minion | 4 | 2 | 3 | |
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Clear the Way Sidequest: Summon 3 Rush minions. Reward: Summon a 4/4 Gryphon with Rush. |
Hunter | Rare | Spell | 1 | |||
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Cleric of Scales Battlecry: If you're holding a Dragon, Discover a spell from your deck. |
Priest | Rare | Minion | 1 | 1 | 1 | |
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Clockwork Goblin Battlecry: Shuffle a Bomb into your opponent's deck. When drawn, it explodes for 5 damage. |
Warrior | Rare | Minion | 3 | 3 | 3 | |
|
Cloud Serpent Battlecry: Get a copy of another Elemental or Dragon in your hand. |
Neutral | Rare | Minion | 3 | 3 | 3 | |
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Clumsy Steward After ANY card is drawn, make it Temporary. |
Neutral | Rare | Minion | 3 | 2 | 4 | |
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Cobalt Guardian Whenever you summon a Mech, gain Divine Shield. |
Paladin | Rare | Minion | 5 | 6 | 3 | |
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Cobalt Spellkin Battlecry: Add two 1-Cost spells from your class to your hand. |
Neutral | Rare | Minion | 5 | 3 | 5 | |
|
Coerce Destroy a damaged minion. Combo: Destroy any minion. |
Rogue, Warrior | Rare | Spell | 3 | |||
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Coffin Crasher Deathrattle: Summon a Deathrattle minion from your hand. |
Priest | Rare | Minion | 6 | 6 | 5 | |
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Coilfang Constrictor Battlecry: Look at 3 cards in your opponent's hand and choose one. It can't be played next turn. |
Neutral | Rare | Minion | 4 | 5 | 4 | |
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Coilfang Warlord Rush Deathrattle: Summon a 5/9 Warlord with Taunt. |
Demon Hunter | Rare | Minion | 8 | 9 | 5 | |
|
Cold Feet Enemy minions cost (5) more next turn. |
Death Knight, Paladin | Rare | Spell | 2 | |||
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Cold Storage Freeze a minion. Add a copy of it to your hand. |
Shaman | Rare | Spell | 1 | |||
|
Coldlight Oracle Battlecry: Each player draws 2 cards. |
Neutral | Rare | Minion | 3 | 2 | 2 | |
|
Coldlight Seer Battlecry: Give your other Murlocs +2 Health. |
Neutral | Rare | Minion | 3 | 2 | 3 | |
|
Coliseum Manager Inspire: Return this minion to your hand. |
Neutral | Rare | Minion | 3 | 2 | 5 | |
|
Collateral Damage Deal 6 damage to three random enemy minions. Excess damage hits the enemy hero. |
Hunter | Rare | Spell | 8 | |||
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Colossus Battlecry: Deal 1 damage to all enemies, twice. (Improved by Protoss spells you cast this game!) |
Mage | Rare | Minion | 12 | 9 | 4 | |
|
Command of Neptulon Summon two 5/4 Elementals with Rush. Overload: (1) |
Shaman | Rare | Spell | 5 | |||
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Commanding Shout Your minions can't be reduced below 1 Health this turn. Draw a card. |
Warrior | Rare | Spell | 2 | |||
|
Commencement Summon a minion from your deck. Give it Taunt and Divine Shield. |
Paladin, Warrior | Rare | Spell | 7 | |||
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Competitive Spirit Secret: When your turn starts, give your minions +1/+1. |
Paladin | Rare | Spell | 1 |