Search

Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Lightwell
At the start of your turn, restore 3 Health to a damaged friendly character.
Priest Rare Minion 2 0 5
Likkim
Has +2 Attack while you have Overloaded Mana Crystals.
Shaman Rare Weapon 2 1 3
Lil' Exorcist
Taunt. Battlecry: Gain +1/+1 for each enemy Deathrattle minion.
Neutral Rare Minion 3 2 3
Living Garden
Battlecry: Imbue your Hero Power. Reduce the Cost of a minion in your hand by (1).
Shaman Rare Minion 3 2 4
Living Seed (Rank 1)
Draw a Beast. Reduce its Cost by (1). (Upgrades when you have 5 Mana.)
Druid Rare Spell 2
Load the Chamber
Deal 2 damage. Your next Naga, Fel spell and weapon cost (1) less.
Demon Hunter Rare Spell 3
Lone Champion
Battlecry: If you control no other minions, gain Taunt and Divine Shield.
Neutral Rare Minion 3 2 4
Lost Exarch
Deathrattle: Spend all your Mana. Summon that many 2/2 Zombies with Rush.
Neutral Rare Minion 4 5 4
Lotus Agents
Battlecry: Discover a Druid, Rogue, or Shaman card.
Druid, Rogue, Shaman Rare Minion 3 3 3
Luckysoul Hoarder
Battlecry: Shuffle 2 Soul Fragments into your deck. Corrupt: Draw a card.
Demon Hunter, Warlock Rare Minion 3 3 4
Lurker
After a friendly minion attacks, deal 1 damage to a random enemy (or 2 if your minion is a Zerg).
Demon Hunter Rare Minion 4 2 6
Mad Hatter
Battlecry: Randomly toss 3 hats to other minions. Each hat gives +1/+1.
Neutral Rare Minion 4 3 2
Mad Summoner
Battlecry: Fill each player's board with 1/1 Imps.
Neutral Rare Minion 6 4 4
Madder Bomber
Battlecry: Deal 6 damage randomly split between all other characters.
Neutral Rare Minion 5 5 4
Maelstrom Portal
Deal 1 damage to all enemy minions. Summon a random 1-Cost minion.
Shaman Rare Spell 2
Magehunter
Rush Whenever this attacks a minion, Silence it.
Demon Hunter Rare Minion 3 2 3
Magic Trick
Discover a spell that costs (3) or less.
Mage Rare Spell 1
Magma Hound
Rush. After this attack a minion and survives, deal this minion's Attack damage split among all enemies.
Hunter Rare Minion 8 5 8
Mailbox Dancer
Battlecry: Add a Coin to your hand. Deathrattle: Give your opponent one.
Neutral Rare Minion 2 3 2
Malfunction
Deal 3 damage split among all enemy minions. If your deck has no minions, deal 3 more.
Mage Rare Spell 2
Malfurion's Gift
Discover a temporary Feral Rage, Wild Growth, or Swipe.
Druid Rare Spell 1
Mana Addict
Whenever you cast a spell, gain +2 Attack this turn.
Neutral Rare Minion 2 1 3
Mana Bind
Secret: When your opponent casts a spell, add a copy to your hand that costs (0).
Mage Rare Spell 3
Mana Tide Totem
At the end of your turn, draw a card.
Shaman Rare Minion 3 0 3
Mana Wraith
ALL minions cost (1) more.
Neutral Rare Minion 2 2 2
Manifested Timeways
Battlecry: If you control an Aura, deal 3 damage to all enemies.
Paladin Rare Minion 4 3 3
Manufacturing Error
Draw 3 cards. If your deck has no minions, they cost (3) less.
Mage Rare Spell 5
Mark of the Loa
Choose One - Give a minion +2/+4 and Taunt; or Summon two 3/2 Raptors.
Druid Rare Spell 4
Mark of the Spikeshell
Give a minion +2/+2. If it has Taunt, add a copy of it to your hand.
Druid Rare Spell 2
Mark of the Wild
Give a minion Taunt and +2/+3. (+2 Attack/+3 Health)
Druid Rare Spell 2
Marrow Manipulator
Battlecry: Spend up to 5 Corpses. Deal 2 damage to a random enemy for each.
Death Knight Rare Minion 6 5 5
Mask of C'Thun
Deal 10 damage randomly split between all enemies.
Mage Rare Spell 7
Mass Dispel
Silence all enemy minions. Draw a card.
Priest Rare Spell 4
Mass Hysteria
Force each minion to attack another random minion.
Priest Rare Spell 5
Mass Resurrection
Summon 3 friendly minions that died this game.
Priest Rare Spell 9
Master Jouster
Battlecry: Reveal a minion in each deck. If yours costs more, gain Taunt and Divine Shield.
Neutral Rare Minion 6 5 6
Master of Disguise
Battlecry: Give a friendly minion Stealth until your next turn.
Rogue Rare Minion 4 4 4
Master of Evolution
Battlecry: Transform a friendly minion into a random one that costs (1) more.
Shaman Rare Minion 4 4 5
Master Swordsmith
At the end of your turn, give another random friendly minion +1 Attack.
Neutral Rare Minion 2 1 3
Mech-Bear-Cat
Whenever this minion takes damage, add a Spare Part card to your hand.
Druid Rare Minion 6 7 6
Mechanical Whelp
Deathrattle: Summon a 7/7 Mechanical Dragon.
Neutral Rare Minion 6 2 2
Meddlesome Servant
Battlecry: If you've cast 5 or more spells this game, draw 2 cards.
Mage Rare Minion 3 3 4
Memoriam Manifest
Summon the highest Cost friendly Undead that died this game.
Death Knight Rare Spell 4
Merry Moonkin
At the end of your turn, gain 1 Armor. Repeat for each Wisp you control.
Mage Rare Minion 4 3 6
Metal Detector
Deathrattle: Get a Coin.
Mage, Paladin, Rogue Rare Weapon 3 3 2
Metaltooth Leaper
Battlecry: Give your other Mechs +2 Attack.
Hunter Rare Minion 3 3 3
Meteor Storm
Deal 5 damage to all minions. Shuffle 5 Asteroids into your deck.
Shaman Rare Spell 6
Meteorologist
Battlecry: For each card in your hand, deal 1 damage to a random enemy.
Mage Rare Minion 6 3 3