Rare Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
|
Mana Addict Whenever you cast a spell, gain +2 Attack this turn. |
Neutral | Rare | Minion | 2 | 1 | 3 | |
|
Mana Bind Secret: When your opponent casts a spell, add a copy to your hand that costs (0). |
Mage | Rare | Spell | 3 | |||
|
Mana Tide Totem At the end of your turn, draw a card. |
Shaman | Rare | Minion | 3 | 0 | 3 | |
|
Mana Wraith ALL minions cost (1) more. |
Neutral | Rare | Minion | 2 | 2 | 2 | |
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Manifested Timeways Battlecry: If you control an Aura, deal 3 damage to all enemies. |
Paladin | Rare | Minion | 4 | 3 | 3 | |
|
Manufacturing Error Draw 3 cards. If your deck has no minions, they cost (3) less. |
Mage | Rare | Spell | 5 | |||
|
Mark of the Loa Choose One - Give a minion +2/+4 and Taunt; or Summon two 3/2 Raptors. |
Druid | Rare | Spell | 4 | |||
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Mark of the Spikeshell Give a minion +2/+2. If it has Taunt, add a copy of it to your hand. |
Druid | Rare | Spell | 2 | |||
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Mark of the Wild Give a minion Taunt and +2/+3. (+2 Attack/+3 Health) |
Druid | Rare | Spell | 2 | |||
|
Marrow Manipulator Battlecry: Spend up to 5 Corpses. Deal 2 damage to a random enemy for each. |
Death Knight | Rare | Minion | 6 | 5 | 5 | |
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Mask of C'Thun Deal 10 damage randomly split between all enemies. |
Mage | Rare | Spell | 7 | |||
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Mass Dispel Silence all enemy minions. Draw a card. |
Priest | Rare | Spell | 4 | |||
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Mass Hysteria Force each minion to attack another random minion. |
Priest | Rare | Spell | 5 | |||
|
Mass Resurrection Summon 3 friendly minions that died this game. |
Priest | Rare | Spell | 9 | |||
|
Master Jouster Battlecry: Reveal a minion in each deck. If yours costs more, gain Taunt and Divine Shield. |
Neutral | Rare | Minion | 6 | 5 | 6 | |
|
Master of Disguise Battlecry: Give a friendly minion Stealth until your next turn. |
Rogue | Rare | Minion | 4 | 4 | 4 | |
|
Master of Evolution Battlecry: Transform a friendly minion into a random one that costs (1) more. |
Shaman | Rare | Minion | 4 | 4 | 5 | |
|
Master Swordsmith At the end of your turn, give another random friendly minion +1 Attack. |
Neutral | Rare | Minion | 2 | 1 | 3 | |
|
Mech-Bear-Cat Whenever this minion takes damage, add a Spare Part card to your hand. |
Druid | Rare | Minion | 6 | 7 | 6 | |
|
Mechanical Whelp Deathrattle: Summon a 7/7 Mechanical Dragon. |
Neutral | Rare | Minion | 6 | 2 | 2 | |
|
Meddlesome Servant Battlecry: If you've cast 5 or more spells this game, draw 2 cards. |
Mage | Rare | Minion | 3 | 3 | 4 | |
|
Memoriam Manifest Summon the highest Cost friendly Undead that died this game. |
Death Knight | Rare | Spell | 4 | |||
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Merry Moonkin At the end of your turn, gain 1 Armor. Repeat for each Wisp you control. |
Mage | Rare | Minion | 4 | 3 | 6 | |
|
Metal Detector Deathrattle: Get a Coin. |
Mage, Paladin, Rogue | Rare | Weapon | 3 | 3 | 2 | |
|
Metaltooth Leaper Battlecry: Give your other Mechs +2 Attack. |
Hunter | Rare | Minion | 3 | 3 | 3 | |
|
Meteor Storm Deal 5 damage to all minions. Shuffle 5 Asteroids into your deck. |
Shaman | Rare | Spell | 6 | |||
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Meteorologist Battlecry: For each card in your hand, deal 1 damage to a random enemy. |
Mage | Rare | Minion | 6 | 3 | 3 | |
|
Metrognome After you play a 1-Cost card, draw a 2-Cost card. (Then increase!) |
Neutral | Rare | Minion | 3 | 2 | 4 | |
|
Midnight Drake Battlecry: Gain +1 Attack for each other card in your hand. |
Neutral | Rare | Minion | 4 | 1 | 4 | |
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Militia Commander Rush Battlecry: Gain +3 Attack this turn. |
Warrior | Rare | Minion | 4 | 2 | 5 | |
|
Mimic Pod Draw a card, then add a copy of it to your hand. |
Rogue | Rare | Spell | 2 | |||
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Mind Control Tech Battlecry: If your opponent has 4 or more minions, take control of one. |
Neutral | Rare | Minion | 5 | 3 | 3 | |
|
Mindbreaker Hero Powers are disabled. |
Neutral | Rare | Minion | 3 | 2 | 5 | |
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Minecart Cruiser Rush, Overload: (2) Battlecry: If you've played an Elemental last turn, don't Overload. |
Shaman | Rare | Minion | 3 | 4 | 5 | |
|
Minotauren Rush Whenever this minion deals damage, gain that much Armor. |
Warrior | Rare | Minion | 6 | 5 | 5 | |
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Mirage Caller Battlecry: Choose a minion. Summon a 1/1 copy of it. |
Priest | Rare | Minion | 3 | 2 | 3 | |
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Mire Keeper Choose One - Summon a 2/2 Slime; or gain an empty Mana Crystal. |
Druid | Rare | Minion | 4 | 3 | 4 | |
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Mischievous Imp Battlecry: Summon a copy of this. Infuse (3): Summon two copies instead. |
Warlock | Rare | Minion | 4 | 3 | 3 | |
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Misdirection Secret: When a character attacks your hero, instead he attacks another random character. |
Hunter | Rare | Spell | 2 | |||
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Mish-Mash Mosher Rush After this attacks, gain +1 Attack and attack a random enemy minion. |
Neutral | Rare | Minion | 8 | 3 | 10 | |
|
Mismatched Fossils Discover a Beast and an Undead. Swap their stats. |
Death Knight, Hunter | Rare | Spell | 3 | |||
|
Missile Launcher Magnetic At the end of your turn, deal 1 damage to all other characters. |
Neutral | Rare | Minion | 6 | 4 | 4 | |
|
Mistwraith Whenever you play an Echo card, gain +1/+1. |
Rogue | Rare | Minion | 4 | 3 | 5 | |
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Mo'arg Drillfist Taunt Deathrattle: Excavate a treasure. |
Warlock | Rare | Minion | 4 | 4 | 5 | |
|
Moat Lurker Battlecry: Destroy a minion. Deathrattle: Resummon it. |
Neutral | Rare | Minion | 6 | 3 | 3 | |
|
Mogor's Champion 50% chance to attack the wrong enemy. |
Neutral | Rare | Minion | 6 | 8 | 5 | |
|
Mogu Fleshshaper Rush. Costs (1) less for each minion on the battlefield. |
Shaman | Rare | Minion | 9 | 3 | 4 | |
|
Mok'Nathal Lion Rush, Battlecry: Choose a friendly minion and copy its Deathrattle. |
Hunter | Rare | Minion | 4 | 5 | 2 |