Rare Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
|
Jungle Gym Deal 1 damage to a random enemy. Repeat for each friendly Beast. |
Hunter | Rare | Location | 2 | |||
|
Jungle Moonkin Both players have Spell Damage +2. |
Druid | Rare | Minion | 4 | 4 | 4 | |
|
Kabal Courier Battlecry: Discover a Mage, Priest, or Warlock card. |
Mage, Priest, Warlock | Rare | Minion | 2 | 2 | 2 | |
|
Kabal Crystal Runner Costs (2) less for each Secret you've played this game. |
Mage | Rare | Minion | 6 | 6 | 5 | |
|
Kaja'mite Creation Battlecry: Discover a spell from another class that costs (3) or less. |
Rogue | Rare | Minion | 2 | 3 | 2 | |
|
Kaldorei Cultivator Battlecry: Discover 2 Beasts. Put them on the bottom of your deck with +5/+5. |
Druid | Rare | Minion | 2 | 2 | 3 | |
|
Kaldorei Priestess Battlecry: Give all enemy minions -2 Attack until your next turn. Imbue your Hero Power. |
Priest | Rare | Minion | 3 | 3 | 3 | |
|
Keening Banshee Whenever you play a card, remove the top 3 cards of your deck. |
Neutral | Rare | Minion | 4 | 5 | 5 | |
|
Keeper of Flame Battlecry: Give all minions in your hand +3/+3. They are discarded in 3 turns. |
Warrior | Rare | Minion | 5 | 5 | 5 | |
|
Keeper of the Grove Choose One - Deal 2 damage; or Silence a minion. |
Druid | Rare | Minion | 4 | 2 | 4 | |
|
Keeper's Strength Give a friendly minion +2/+2. Deal its Attack damage to all other minions. |
Paladin | Rare | Spell | 4 | |||
|
Kezan Mystic Battlecry: Take control of a random enemy Secret. |
Neutral | Rare | Minion | 4 | 4 | 3 | |
|
Khartut Defender Taunt, Reborn Deathrattle: Restore 3 Health to your hero. |
Neutral | Rare | Minion | 6 | 3 | 4 | |
|
King of Beasts Taunt Has +1 Attack for each other Beast you control. |
Hunter | Rare | Minion | 3 | 1 | 5 | |
|
King's Defender Battlecry: If you have a minion with Taunt, gain +1 durability. |
Warrior | Rare | Weapon | 3 | 3 | 2 | |
|
Kirin Tor Mage Battlecry: The next Secret you play this turn costs (0). |
Mage | Rare | Minion | 3 | 4 | 3 | |
|
Kirin Tor Tricaster Spell Damage +3 Your spells cost (1) more. |
Mage | Rare | Minion | 4 | 3 | 3 | |
|
Klaxxi Amber-Weaver Taunt Battlecry: If your C'Thun has at least 10 Attack, gain +5 Health. |
Druid | Rare | Minion | 4 | 4 | 5 | |
|
Knickknack Shack Draw a card. If you play it this turn, reopen this. |
Mage, Paladin, Rogue | Rare | Location | 3 | |||
|
Knife Juggler After you summon a minion, deal 1 damage to a random enemy. |
Neutral | Rare | Minion | 2 | 3 | 2 | |
|
Knight of the Wild Costs (1) less for each Beast you've summoned this game. |
Druid | Rare | Minion | 7 | 6 | 6 | |
|
Kobold Barbarian At the start of your turn, attack a random enemy. |
Warrior | Rare | Minion | 3 | 4 | 4 | |
|
Kobold Illusionist Deathrattle: Summon a 1/1 copy of a minion from your hand. |
Rogue | Rare | Minion | 5 | 3 | 3 | |
|
Kobold Monk Your hero can't be targeted by spells or Hero Powers. |
Neutral | Rare | Minion | 4 | 3 | 6 | |
|
Kobold Taskmaster Battlecry: Add 2 Armor Scraps to your hand that give +2 Health to a minion. |
Neutral | Rare | Minion | 3 | 2 | 4 | |
|
Kodo Mount Give a minion +4/+2 and Rush. When it dies, summon a Kodo. |
Druid | Rare | Spell | 4 | |||
|
Kodohide Drumkit Deathrattle: Deal 2 damage to all minions. (Gain Armor while equipped to improve!) |
Warrior | Rare | Weapon | 4 | 3 | 2 | |
|
K'thir Ritualist Taunt Battlecry: Add a random 4-Cost minion to your opponent's hand. |
Neutral | Rare | Minion | 3 | 4 | 4 | |
|
Kul Tiran Chaplain Battlecry: Give a friendly minion +2 Health. |
Priest | Rare | Minion | 2 | 2 | 3 | |
|
Lab Patron The first time you gain Armor each turn, summon another Lab Patron. |
Warrior | Rare | Minion | 4 | 3 | 3 | |
|
Landslide Deal 1 damage to all enemy minions. If you're Overloaded, deal 1 damage again. |
Shaman | Rare | Spell | 2 | |||
|
Laser Barrage Deal 3 damage to a minion. If you're building a Starship, also damage its neighbors. |
Hunter | Rare | Spell | 2 | |||
|
Last Stand Draw a Taunt minion. Manathirst (7): Double its stats. |
Warrior | Rare | Spell | 1 | |||
|
Lasting Legacy Give your hero +4 Attack. If your deck has no minions, give any in your hand +4 Attack. |
Demon Hunter | Rare | Spell | 3 | |||
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Latorvian Armorer Battlecry: Deal 2 damage to an enemy minion. If it dies, gain 5 Armor. |
Warrior | Rare | Minion | 3 | 3 | 3 | |
|
Lava Burst Deal 5 damage. Overload: (2) |
Shaman | Rare | Spell | 3 | |||
|
Lava Shock Deal 2 damage. Unlock your Overloaded Mana Crystals. |
Shaman | Rare | Spell | 2 | |||
|
Lay Down the Law Tradeable Set a minion's Attack and Health to 1. Quickdraw: Then deal 1 damage to it. |
Paladin | Rare | Spell | 2 | |||
|
Lead Dancer Deathrattle: Summon a minion from your deck with less Attack than this minion. |
Paladin | Rare | Minion | 6 | 4 | 2 | |
|
Leatherworking Kit After three friendly Beasts die, draw a Beast and give it +1/+1. Lose 1 Durability. |
Hunter | Rare | Weapon | 1 | 0 | 3 | |
|
Lesser Amethyst Spellstone Lifesteal. Deal 3 damage to a minion. (Take damage from your cards to upgrade.) |
Warlock | Rare | Spell | 4 | |||
|
Lesser Diamond Spellstone Resurrect 2 different friendly minions. (Cast 4 spells to upgrade.) |
Priest | Rare | Spell | 7 | |||
|
Lesser Emerald Spellstone Summon two 3/3 Wolves. (Play a Secret to upgrade.) |
Hunter | Rare | Spell | 5 | |||
|
Lesser Jasper Spellstone Deal 2 damage to a minion. (Gain 3 Armor to upgrade.) |
Druid | Rare | Spell | 1 | |||
|
Lesser Mithril Spellstone Summon one 5/5 Mithril Golem. (Equip a weapon to upgrade.) |
Warrior | Rare | Spell | 7 | |||
|
Lesser Onyx Spellstone Destroy 1 random enemy minion. (Play 3 Deathrattle cards to upgrade.) |
Rogue | Rare | Spell | 5 | |||
|
Lesser Opal Spellstone Draw 1 card. (Attack with your hero 2 times to upgrade.) |
Demon Hunter | Rare | Spell | 2 | |||
|
Lesser Pearl Spellstone Summon a 2/2 Spirit with Taunt. (Restore 3 Health to upgrade.) |
Paladin | Rare | Spell | 2 |