Hearthstone Legendary Crafting Guide (Standard) – Kobolds and Catacombs Meta

Determining which Legendary Hearthstone card to craft can be a tough decision for experienced and new players alike. If you craft a card and find it less useful than initially expected, the best you can get is one-fourth of your Arcane Dust back.

Our Hearthstone Legendary Crafting Guide will help ease the anxiety of burning 1600 dust on a single card. This guide will take you through a logical Crafting Strategy to ease the pain of Standard rotations and focus on those cards that are most likely to get the best value from your dust. For each Hearthstone Set, we provide the Best Cards to Craft and Good Cards to Craft to assist you through your next crafting conundrum.

Please note that this guide is intended for Standard players. In Wild, Legendary cards have different power levels than in Standard due to additional synergies available in the format.

Hearthstone Legendary Crafting Strategy

When choosing the next Legendary card to craft, you should consider both the strength and set of the cards you’re considering. Typically, Neutral Legendaries fit into more decks and offer the best variety when crafted. As with all class cards, however, class-specific Legendaries tend to be stronger and offer additional synergy and/or class identity options.

Crafting Categories

The Best Cards to Craft are either Neutral Legendaries played in a variety of decks or ubiquitous class Legendaries. Good Cards to Craft are Legendaries that are tech cards, flexible inclusions, or any card that’s usage is dependent on the ever-shifting Hearthstone meta.

In general, cards listed in the Best Cards to Craft for each set should be given priority over those in the Good Cards to Craft. The exception would be if you have a specific deck in mind that is reliant on the card you’re planning to craft.

Card Sets

In terms of sets, the best long-term value for your dust is always going to be cards in the Hearthstone Classic Set. Barring retirement into the Hall of Fame, all of these Legendary cards will always be included in Standard. Even if crafted cards are banished to Wild, a full dust refund can be expected.

After the Classic Set, the sets from the current year should be given priority. Sets remain in Standard for two years, so the current year sets have a longer lifespan than the sets from the prior year.

Classic Set

The Hearthstone Classic Set is the core set in the game. Introduced with the game’s release, the set still has many of the game’s strongest Legendary cards. Due to their unrestricted duration in the Standard format, Classic Set Legendary cards are more likely to remain playable than those released with expansions.

Hearthstone Classic Set Best Cards to Craft

Neutral Legendaries

Bloodmage Thalnos – While not as flashy as some of the other Legendaries, Bloodmage Thalnos has always been one of the most-played Legendaries in Hearthstone. Any deck that runs more than a handful of spells can benefit from this two-mana staple card.

Leeroy Jenkins – Effectively a neutral Fireball for five mana, Leeroy Jenkins has been helping aggressive decks close out games since the beginning of Hearthstone. The massive Charge damage will make this card a powerful finisher for a long time.

Class Legendaries

Edwin VanCleef – Nearly every variant of Rogue has turns where several cards are played, enabling the possibility of massive Edwins. Even a relatively small VanCleef early on can win games.

  • Example Deck List: Miracle Rogue – Miracle Rogue is a semi-viable list, but if you have any plans on playing Rogue it will usually involve Edwin VanCleef.

Tirion Fordring – Paladin has a long history of incredibly strong Legendary cards and it all started with Tirion. For a time, he was even cited as the highest win rate card in Hearthstone. While not currently as omnipresent as he once was, Tirion is still a safe craft.

Hearthstone Classic Set Good Cards to Crafts

Neutral Legendaries

Alexstrasza – Alexstrasza has been a combo enabler since the early days of Hearthstone. The option to either burst down an opponent to set up a kill or dodge incoming lethal damage makes Alexstrasza a perennial powerhouse worthy of crafting.

Cairne Bloodhoof – Cairne provides a sturdy body with a Deathrattle that can threaten opponents for multiple turns. The card, however, doesn’t provide much utility that cannot be replaced.

Deathwing – A massive body, Deathwing can find his way into decks that have ways to cheat him out or need a contingency plan. Because he rarely is a requirement for Tier 1 decks he remains less important than some of the other Legendaries.

Harrison Jones – When weapons are a consistent part of the meta, Harrison Jones is frequently slotted into numerous decks. However, the fact that he’s a tech card means he’s reliant on the shifting meta and not as safe as those mentioned above. Even early in Kobolds, weapons haven’t been prevalent enough to warrant inclusion of this adventurer.

The Black Knight – The Black Knight has seen ebbs and flows of play during the lifespan of Hearthstone. As long as decks run powerful taunts, he’ll find his way into the meta, but even then, he can be replaced with Silence.

Ysera – The best neutral value generator in the Classic Set, Ysera will frequently find her way into control decks. When aggression is king, however, Ysera is too slow and often one of the first cards cut from these lists.

Class Legendaries

Archmage Antonidas – While Archmage Antonidas is undeniably a powerful card, there aren’t many Mage archetypes that can benefit from his Fireball generation at present.

Year of the Mammoth (2017) Sets

The Year of the Mammoth consists of Journey to Un’Goro, Knights of the Frozen Throne, and Kobolds and Catacombs. All three sets will rotate out of the Standard format with the release of the first expansion in 2019.

Journey to Un’Goro Best Cards to Craft

Neutral Legendaries

There are currently no Neutral Legendaries that are safe to craft from the Journey to Un’Goro expansion. Spiritsinger Umbra does see some play in Cube Warlock, but even still, she isn’t critical to the deck’s success. Most of the Neutral Legendaries from this set have not found a home in any recent meta decks.

Likewise, Elise the Trailblazer was very popular upon release, but with six expansions currently available, better options have pushed her out of the competitive metagame. The brave adventurer may see a return to fame when there are few cards in the Standard pool but, for now at least, your Arcane Dust may be better used elsewhere.

Class Legendaries

Lyra the Sunshard – More consistent and controlled than Yogg (and cheaper), Lyra can pull you out of unpleasant situations and save the game. This Legendary Elemental finds a home in numerous spell-heavy Priest decks.

  • Example Deck List: Dragon Priest – Any deck running the Divine Spirit plus Inner Fire combo can benefit form the inclusion of Lyra. This Dragon Priest runs several low-cost spells that warrants her inclusion.

Sunkeeper Tarim – Of all the powerful Paladin Legendaries, Sunkeeper Tarim may be the best. The flexibility of the card allows you to neutralize large, opposing minions or buff up you own weak minions to turn up the aggression. If you play Paladin, you need this card.

  • Example Deck List: Murloc Paladin – Murloc Paladin continues to be one of the top decks in the meta and Sunkeeper Tarim feels right at home in the list.

Journey to Un’Goro Good Cards to Craft

Neutral Legendaries

Elise the Trailblazer – Another strong value generator, Elise sees quite a bit more play than her predecessor. Nearly any slow archetype can make an argument for her inclusion.

Class Legendaries

Fire Plume's Heart – The card that finally made Taunt Warrior playable, the Warrior quest enables a specific deck like few other cards are capable. If you miss Ragnaros the Firelord as a win condition, this card is probably for you. Quest Warrior is currently pretty weak in the meta, so only craft this if you really like the deck and don’t care about being on top of the meta.

Open the Waygate – Like other quests, Open the Waygate needs a deck built around it. The resulting Exodia Mage lists, while fun to play and capable of winning some games, are just shy of competitively viable.

Pyros – A minion that can slide into Tempo and Control Mages alike, Pyros has some potential. That said, it’s rarely a mandatory component of a top tier deck.

Knights of the Frozen Throne Best Cards to Craft

Neutral Legendaries

Prince Keleseth – Now that Tempo Rogue has been taken down a peg, Keleseth isn’t as valuable as he once was but still makes for a pretty safe craft at the moment.

  • Example Deck List: Warlock Zoo – While Keleseth saw a lot more play previously, he still finds room in decks like Warlock Zoo.

The Lich King – The Lich King is the first Neutral Legendary printed that, similar to Ragnaros the Firelord and Dr. Boom in the past, can be included in nearly any deck and perform well. Crafting this card is certainly a safe bet.

  • Example Deck List: Big Priest – Big Priest is able to cheat out high-cost minions (like The Lich King) in a variety of ways, providing massive swing turns early in the game.

Class Legendaries

Shadowreaper Anduin – Shadowreaper Anduin gives Priest the opportunity to close out games that might otherwise slip away. Even without Raza the Chained, multiple hero powers each turn can strip away Token boards or kill an opponent. If you enjoy playing Priest, you probably crafted Anduin long before reading this.

  • Example Deck List: Big Priest – Shadowreaper fits in both Highlander and Big Priest currently. Just be careful not to destroy your own minions!

Malfurion the Pestilent – Malfurion offers the opportunity for Druid to stabilize against decks that would usually overrun the class. The flexibility of both the Battlecry and hero power might make this the best Death Knight in the set.

  • Example Deck List: Jade Druid – Innervate did get nerfed, but Jade Druid is still very powerful and capable of quickly climbing the ladder.

Bloodreaver Gul'dan– We’ve seen the incredible power of N'Zoth, The Corruptor in decks with even just a few Deathrattles. Bloodreaver Gul’dan offers a similar board swing coupled with the perfect hero power for a slower Warlock deck.

  • Example Deck List: Cube Warlock – The triumphant return of a combo-based control Warlock reminiscent of Handlock, Cube Warlock can quickly close out games with Bloodreaver Gul’dan.

Knights of the Frozen Throne Good Cards to Craft

Neutral Legendaries

Prince Taldaram – Didn’t see much play early on, but because of the popularity of Cubelock has now become relevant. It’s still early in in the lifespan of the deck, so we wouldn’t call it a safe craft yet.

Class Legendaries

Frost Lich Jaina – Frost Lich Jaina has shown some promise in certain decks, but the archetypes she’s included in aren’t quite meta-defining. She is still worth considering crafting, but not on par with some of the other hero cards in the set.

Thrall, Deathseer – Thrall synergizes well with Shaman’s frequent game plan of spreading wide on the board. The upgraded hero power offers some late game value generation that can carry decks into a win. That said, the card isn’t strictly mandatory in the decks that he fits into.

Kobolds and Catacombs Best Cards to Craft

This soon after the release of the Kobolds and Catacombs expansion, the Hearthstone metagame is still in flux. As a result, few Legendary cards stand out amongst the rest.

The set has several Legendaries that are currently seeing play, but their long-term competitive viability is still in question. Because of this, we were more conservative in our assessment of cards from this set and we recommend the same restraint in your crafting decisions. As the meta develops, these recommendations are subject to change, especially for the most recent expansion.

Class Legendaries

Aluneth – Drawing three cards at the end of each turn gives more aggressive Mage decks the opportunity to extend into the late game and finish opponents with burn.

  • Example Deck List: Secret Mage – The release of a Legendary weapon resulted in a resurgence of Secret Mage. With a lower curve than previous builds, Secret Mages can dump their hand efficiently to avoid overdrawing with Aluneth.

Kobolds and Catacombs Good Cards to Craft

Neutral Legendaries

Master Oakheart – Despite the low attack requirements, Recruiting three additional minions from your deck has some interesting options for slower control decks.

Class Legendaries

Dragoncaller Alanna – Big Spell Mage certainly lives up to its name. With enough 5 mana or more spells cast, Alanna can flood the board with 5/5 dragons.

Kathrena Winterwisp – Recruit Hunter has potential for some big swing turns. Combining newly acquired, powerful spells with big Beasts makes Katrena a card worth consideration.

Rin, the First Disciple – Before release, this little gnome was scoffed at. It turns out she can offer a win condition for control Warlocks against other slow decks. That said, she isn’t strictly required for the decks she fits into.

Skull of the Man'ari – Initially, the threat of weapon removal gave players hesitation about including Skull. Even still, the Warlock weapon pairs well with high-cost or high-drawback demons.

Sonya Shadowdancer – Sonya has the ability to punish opponents for leaving minions on board, but isn’t quite necessary for any of the decks she fits into.

Year of the Kraken (2016) Sets

The Year of the Kraken consists of Whispers of the Old Gods and Mean Streets of Gadgetzan expansions (One Night in Karazhan as well, but that’s an Adventure). Both sets will rotate out of the Standard format with the release of the first expansion in 2018.

Whispers of the Old Gods Best Cards to Craft

Neutral Legendaries

N'Zoth, The Corruptor – Deathrattle is already a strong mechanic in Hearthstone. The possibility of resurrecting your Deathrattle minions and generating a full board makes N’Zoth an extremely powerful card.

Y'Shaarj, Rage Unbound – Go big or go home. Y’Shaarj enable some powerful decks that look to cheat minions into play far earlier than they should be able to.

  • Example Deck List: Big Druid – Big Druid can get to 10 mana faster than any other deck in the Standard format. This means Y’Shaarj gets to pull minions out of your deck several turns earlier.

Class Legendaries

Fandral Staghelm – Curving into Nourish with Fandral in play can win games. Even just the possibility of Wrathing a four health minion and drawing a card justifies crafting this Legendary.

  • Example Deck List: Jade Druid – Not as good as it once was, but still viable on the ladder. Fandral is on the fence of being craftable and might not be worth it anymore due to upcoming rotation.

Whispers of the Old Gods Good Cards to Crafts

Neutral Legendaries

Deathwing, Dragonlord – The second iteration of Deathwing can cause opponents to hesitate before clearing the 12/12 body. In big decks with several dragons, Dragonlord finds a nice home.

Class Legendaries

Ragnaros, Lightlord – Eight healing on a massive body makes for an immense amount of value on a single card. Rag isn’t necessarily played in every Paladin deck, but still a relatively safe craft for slower builds.

Mean Streets of Gadgetzan Best Cards to Craft

Neutral Legendaries

Nerfs have finally taken out Patches the Pirate from the best cards to craft list. Kazakus was on this list as well, but due to the nerf to Raza the Chained there’s no need to craft him for the Standard format. However, he will still be seeing play in Wild!

Aya Blackpaw – While not technically a neutral card, Aya is viable in at least one deck for the three classes she is available to. The Jade mechanic, in general, is immensely powerful and Aya is a critical part of it.

  • Example Deck List: Jade Druid – One the strongest decks in the game, Jade Druid can out-value and overwhelm slower decks. It can now even compete against aggressive decks with Spreading Plague.

Class Legendaries

Now with the nerfs to Raza the Chained there’s no must craft class legendaries in the Mean Streets of Gadgetzan set!

Mean Streets of Gadgetzan Good Cards to Craft

Neutral Legendaries

Finja, the Flying Star – For a time, several decks shoved in Murlocs just to make use of Finja. While still a strong card, other powerful options have decreased the need to spend 1600 dust on Finja.

Class Legendaries

Kun the Forgotten King – Any Druid deck running Ultimate Infestation has the opportunity for massive swing turns with the addition of Kun.

Shaku, the Collector – Shaku is a great utility card, but his replaceability lands him just shy of the Best Cards to Craft. He can fit into most Rogue decks, but isn’t missed when replaced.

Wickerflame Burnbristle – It should be no surprise to see another Paladin Legendary. Wickerflame is a strong tool for stalling aggressive decks and will find his way into Paladin lists any time fast decks rule the meta.


A card game veteran, Roffle has been infatuated with Hearthstone since closed beta. These days, he spends most of his time tinkering with decks on ladder or earning gold in Arena (f2p btw). In particular, Roffle has a wealth of experience in competitive Wild Hearthstone, including a top 16 finish in the inaugural Wild Open Tournament and numerous high end of season finishes since the format’s inception.

Check out Roffle on Twitter or on their Website!


  1. MichaelM
    March 11, 2018 at 6:33 am

    This product is high quality but i found it much cheaper here: amzn.to/2oRtYcE

  2. JimGritz
    December 29, 2017 at 4:59 pm

    Alanna is listed as probably safe to disenchant. Roffle, do you disagree?

  3. Spectratr
    December 29, 2017 at 3:07 pm

    what about epics ? will u share a guide about epics ? please its important too as legendaries .

  4. Advocaat
    December 28, 2017 at 3:24 am

    It’s funny. Elise was considered safe to craft few months ago, now it’s not. That practically means she never was safe to craft. It kinda says that any of these “safe to craft” cards are in danger of not being playable in just a few months 😀 … very reliable crafts 😀

    • Roffle - Author
      December 28, 2017 at 9:40 am

      Elise isn’t unplayable, there are just better options right now. Either way, the fact that we don’t recommend crafting her right now doesn’t mean she wasn’t safe to craft months ago or won’t come back in vogue in the future.

      Even if Elise is never again competitively viable, the amount of play she saw in the past means the dust spent to craft her wasn’t necessarily wasted.

      • Advocaat
        December 28, 2017 at 3:10 pm

        If a card is only good for 4 months I don’t find it safe at all. To me it’s the exact opposite. It’s the perfect example of 1600 dust wasted.

        • CoryintheHouse
          December 28, 2017 at 11:21 pm

          it’s not a waste when it’s she’s still perfectly playable, the list isn’t a guarantee that it’s gonna be a mainstay in the future meta, but that the card is still effective and able to fit in top teir decks. The pack still has pretty good synergy with Shadowreaper Anduin per se, giving you more hero powers as you reach the end of your resources. She still gives good value with a decent body even if other considerations means she’s not as popular as she was before making her a relatively safe craft.

        • werty
          December 29, 2017 at 2:57 pm

          What do you expexct? There’s no way of absolutely knowing whether a card is going to be played 4 months from now on, or not.

          But these are the cards that are 99% safe:
          Bloodmage, Leeroy, Edwin, Tirion. These cards will pretty much always be good and always be put in decks.
          Velen – NOT. In 4 months Raza and Kazakus rotate out. I suspect after that Velen will go back to being unused just like before Frozen Throne. And I really don’t think they should’ve put him on the list. It’s a very unsafe craft.

          Lyra and Tarim. Very powerful cards almost guaranteed to always be put in decks as for long as they are in Standard, especially Tarim, definitely a safe craft.

          Frozen Throne:
          Lich King, Tarim, Gul’dan DK.
          Malfurion DK – about 70-80% safe. Even though it’s a really powerful card, Jades have lost a lot of steam compared to the previous meta and will be rotating out soon. We don’t know whether there will be a new strong enough Druid deck to include this card in the next meta.
          Anduin DK – same deal. Kazakus and Raza are leaving soon and with that this card will be a lot less good. Might still be included in future iterations of Big Priest or some new Priest deck, but not 99% certain.

          Aluneth and Skull of Man’ari. These cards will just keep getting better with every new expansion.
          Everything else on that list though, I would stay away from.

          • Advocaat
            December 29, 2017 at 9:25 pm

            Exactly, you can never know how meta is going to shape. That’s why there are only very few really safe cards in my opinion (maybe like four or five).

            One thing to realize is that cards are either safe to craft or they are unsafe. That’s just a basic logic. If a card is safe to craft, how can it be unsafe 4 months later? That completely devaluate the fact it was safe in the first place.

            We probably have to define what safe means. I used to see ‘safe’ cards as cards that I can craft and never regret it. But according to this post ‘safe’ means ‘currently popular’…

        • saltman
          December 30, 2017 at 6:52 pm

          4 months ago, something is playable, when a new expansion comes out, you never know what will be playable and what won’t be. look at umbra, shes beeing played and no one thought it was good

          • Yerf
            January 2, 2018 at 8:45 pm

            I think the people complaining about “safe” would also have to think of the fact that safe does not mean guarantee. If you want guarantee, then there is none for standard. Anything can be hall of famed, meta changes and cards become not as good (or something new just came out that outclasses it). So by that logic, this list should not exist.

            You say there are 4 cards in your mind that is considered safe, then that would have to be part of the classic set, and thats assuming they will never get hall of famed. And even one that everyone would agree is safe Tirion isn’t even being played in Paladin because its for aggro.

            Think of this list as, current good legendaries that are played in the current meta.

        • Advocaat
          January 3, 2018 at 10:53 am

          When a card is going to Hall of Fame you will get full refund so it’s safe in that case. And yes, I agree that list should not exist because it’s misleading.

  5. Djeon36
    December 27, 2017 at 8:36 pm

    Can you make a list of legendary to disenchant? I have so many legendary right now and I don’t know what to get rid of?

    • Advocaat
      December 28, 2017 at 3:05 am

      Disenchanting legendaries isn’t very good idea since the pack change…

    • Roffle - Author
      December 28, 2017 at 7:45 am

      We have a list here and are currently updating it for the Kobolds and Catacombs expansion. A more current version should be available soon.


    • Klaus
      December 28, 2017 at 9:55 pm

      I have a top 5 list for you:

      1. You
      2. Should
      3. Not
      4. Disenchant
      5. Legendaries

      *unless it’s golden.

      • bryan
        December 29, 2017 at 7:18 am

        Should I disenchant my golden baron geddon? Will it be useful anytime soon? I know it is used in some elemages

        • werty
          December 29, 2017 at 2:32 pm

          You can disenchant it if you want, just keep in mind that if you do, the next time you open a Classic pack Legendary it can be Baron Geddon again.

      • Tacocat
        January 25, 2018 at 3:19 am

        Why shouldn’t I disenchant my legendaries?

        I get the pack changes, like how you will not get duplicates, but I average at about 6 legendaries per expansion (being f2p), so I see no point in keeping a legendary to not get a duplicate

        And I quite frankly cannot see a purpose to keeping a card like Millhouse Manastorm because I cannot forsee it being used in competitive in the near future

  6. Revenant
    December 27, 2017 at 4:12 pm

    The subheading in the article says that ‘Year of the Mammoth’ (2017 sets) will rotate out.

    Isn’t it the ‘Year of the Kraken’ sets guys?
    Old Gods / MSOG / Karazhan?

    • Evident - Site Admin
      December 27, 2017 at 4:31 pm

      It says that Mammoth sets will rotate out in 2019 which is correct. Kraken sets will rotate out in 2018.

      • Revenant
        December 27, 2017 at 5:50 pm

        Damn I forgot what year it was, LOL.
        Thanks for clarifying.

        Love the work everyone does on this site. Keep it up

        • Evident - Site Admin
          December 27, 2017 at 7:11 pm

          No problem, glad you like the site!

  7. Thejokeyboy123
    December 24, 2017 at 12:09 pm

    When will you update it man, been dying out here to craft something just waiting for you to update to KAC.

    • Evident - Site Admin
      December 24, 2017 at 1:35 pm

      We should be updating this week, we’ve been working on the list!

  8. Neimeth
    December 17, 2017 at 10:57 am

    Will you update this to kobolds soon?

    • Roffle - Author
      December 18, 2017 at 7:53 am

      We will, but we want to let things settle a bit more before making recommendations. Cards that look strong early sometimes taper off in popularity.

      • ytk
        December 18, 2017 at 8:32 am

        When exactly can we expect the update?. Since i found your guide to be most comprehensive and reliable and hence, been waiting on my dust to craft something only after you update.

      • ytk
        December 18, 2017 at 8:34 am

        When exactly can we expect the update?. Since i found your guide to be most comprehensive and reliable and hence, been waiting on my dust to craft something only after you update.
        Would be great if you update in this week 😛

  9. Zarathustra
    December 1, 2017 at 4:17 pm

    I’m currently running a budget zoolock but it’s not getting me past rank 15 atm. Luckily, I got Raza and Velen from some card packs (and they’re currently my only viable legendaries). Given Kobolds is coming out soon, and things are looking good for Priest, should I go all in on a highlander deck (with Kazakus, Shadowreaper, and the rest), considering it would be a fair bit cheaper for me? Or, since a lot of things will be rotating out in April (including a lot of highlander options) should I pursue something else? I just don’t find aggro fun and am looking for a more control-oriented deck to get me to rank 5.

    • Roffle - Author
      December 1, 2017 at 4:48 pm

      It’s a tough call. Highlander Priest is definitely continuing to look strong after the expansion, but I tend to hesitate with crafting decisions this close to a new release. Unless you’re in a hurry to try out the deck, it might be safer to wait for 8th. Or at least see the remainder of the set revealed early next week before making a decision.

      • Zarathustra
        December 1, 2017 at 5:02 pm

        I planned on waiting at least a few days after Kobolds comes out to craft anything anyway. Thanks!

  10. MarmotMurloc
    November 21, 2017 at 8:32 pm

    Hey guys! I was wondering If you might have some advice for me. Recently I initiated my super stupid one classic pack at a time strategy (Cause who needs the value you find in arena! ) I pulled a golden Jaraxxus.
    I think he as a really cool card and all, but since he’s golden, I feel I should scrap him for something like Guldan, Bloodreaver who is much more competitively viable.

    Do you think I should scrap Jaraxxus for Guldan? Or maybe I should craft something else? ( The main reason I suggest Guldan is because I have keleseth and patches and just need him for Zoolock)

    If it helps, the only “good” legends I have are the warrior dk, the shaman dk, keleseth and the Kardazhan legends (all of which are good except morose I’ve heard)

    In terms of bad degenerates, you name it I’ve got it! Hogger, Mukla, sergeant Sally, Mukla tyrant of vale, the list goes on!

    • MarmotMurloc
      November 21, 2017 at 8:34 pm

      I must apologize for the autocorrect above.
      Degenerates = Legendaries
      And I think I fixed this one, but Antacids = Jaraxxus

      • Tyro
        November 26, 2017 at 4:49 pm

        I think you had it right with degenerates

        • MarmotMurloc
          November 26, 2017 at 5:13 pm

          Lol, maybe, especially some like prince keleseth or the death knights, those are the degenerates!

    • Evident - Site Admin
      November 22, 2017 at 7:15 am

      I would wait until the expansion hits and see what becomes viable then. Jaraxxus is a card that has seen play quite often, but lately hasn’t found a real place in the Standard meta. Gul’dan is a really good card, but a lot of things can change with the new expansion. I would try to be patient, but I wouldn’t blame you for going through with it!

  11. deepfear
    November 20, 2017 at 9:30 pm

    should i craft cairne for my tempo rogue deck or wait for new expansion ?? it is the only card which i dont have for tempo rogue atm.

    • Roffle - Author
      November 22, 2017 at 7:54 am

      This close to a new expansion, I would recommend waiting until after Kobolds and Catacombs releases. There may be something from that set you want to craft and/or Tempo Rogue becomes less of a powerhouse. Either way, the deck is probably better with Cairne, but still functions without him.

  12. Zenquility
    November 14, 2017 at 1:51 pm

    The three main decks i play are Raza highlander priest, jade druid, and DK midrange hunter. My hunter deck is complete, but my jade and raza decks are far from that. For raza i still need kazakus, and mabye lyra and velen. For jade i still need fandral and aya blackpaw. I currently have enough dust for 1 card, what one should i craft first?

    • D34THSTROK3
      November 15, 2017 at 11:02 am

      I would most likely go for Velen, because his double hero power dmg could have you wipe out most of the enemy cards on the board and leave you with some mana to mess around with for that turn ,but that obviously means that you have to use Raza. I’m honestly not the most experienced player but thats what I would go for >.<

  13. D34THSTROK3
    November 14, 2017 at 8:26 am

    So I’ve been playing a Dragon mage deck for quite a while and i would like to know which is better to craft for the deck: Deathwing Dragon Lord or Alexstrasza?

    • Zenquility
      November 14, 2017 at 1:48 pm

      Alexstrasza all the way. Deathwing is fun, but alexstrasza is too good to pass up in comparison

      • D34THSTROK3
        November 15, 2017 at 2:59 am

        Thx ’cause I thought maybe Deathwing would be good for the, summon all the dragons in your hand xD

  14. Xd
    October 12, 2017 at 9:15 am

    Elise or prince 2 ?
    İ have all other legendary cards and I can’t craft both

    • Roffle - Author
      October 12, 2017 at 9:36 am

      Prince Keleseth is currently the second most played Legendary card (behind Patches) and enables multiple decks. Elise is certainly good, but a little less commonly included at the moment.

      That said, it depends heavily on the type of decks you’re interested in playing though. Prince works in Aggro/Tempo based decks while Elise favors slower, Control/Value decks.

  15. RaesaL
    October 6, 2017 at 4:00 pm

    Is it too late to craft Fandral Staghelm and Aya Blackpaw ? only two left to craft Jade Druid deck, and also Evolve Shaman with DK and Jade sinergy. I will not craft any Frozen Throne cards while i’m still opening these packs, but April is just around the corner. Is Jade Druid good in Wild ? Thanks

    • LittleZbot
      October 9, 2017 at 8:28 am

      Jade Druid is still a Tier 1 deck in Standard, despite the nerfs. It’s a pretty decent deck in Wild, too. If you want to play Jade, you will also NEED to craft Spreading Plague and Ultimate Infestion. Both cards make the deck much better than it was before. If you really want to be playing Jades, go ahead and craft Aya and Fandral – they’re pretty much required in Jade Druid.

    • Roffle - Author
      October 9, 2017 at 8:41 am

      Jade Druid dropped more dramatically in Wild after the nerfs, but is still decent in Wild. Aya is good in decks beyond Jade Druid, making her a strong craft if you have any interest in Wild.

      Really, only you can decide whether these cards are worth crafting. Both are powerful card, so it’s a matter of determining whether six months of play is worth 1600 dust apiece (1200 if you DE Wild cards).

  16. Giacomo Stefanelli
    September 28, 2017 at 8:18 am

    I had in mind to craft three legendaries to complete the highlander priest. Those are Raza, Kazakus and in second stance Lyra. I’m wondering if are worth to craft considering I got other T1 decks and the highlander would be like a fun toy to play with.

    • Bellerophon
      September 30, 2017 at 11:31 am

      It probably depends on what you want. Kazakus will rotate out of standard early in 2018. That makes Raza weaker and I’m not sure if Anduin will find a spot in a tier 1/2 deck at that point. If you want fun, play razakus. If you’re worried, keep the dust for the next expansion. I’d expect razakus to be viable in the next expansion, unless there is some crazy counter or more midrange decks show up.

      • 98brae
        September 30, 2017 at 11:42 pm

        Razza rotates too. the first expansion of 2018 takes Whispers, Karazan and Gagetzan.

  17. Bellerophon
    September 28, 2017 at 3:04 am

    You might add Keleseth to this list.

    • Evident - Site Admin
      September 30, 2017 at 7:31 pm

      You’re right, I just added it!

  18. Zer0w
    September 26, 2017 at 1:14 am

    Best Guide [ Helped me alot ]

  19. MrMeme
    September 19, 2017 at 12:11 pm

    Are you guys sure about Quest Warrior?

    • Evident - Site Admin
      September 19, 2017 at 1:46 pm

      I’d say the Warrior Quest was likely one of the more flimsier additions to the list. I’d wait and see how the nerfs play out before crafting it.

  20. BenjoM
    September 14, 2017 at 8:15 pm

    Is it worth crafting Rogue and Warrior DKs? I feel like if I ever want to play either class I’ll need the DK (except for pirate warrior which I detest).

    • Rotesfeuer
      September 15, 2017 at 5:18 am

      Dude did you play the first mission from the Lichking adventure? The warrior Dk is for free…

      • Evident - Site Admin
        September 15, 2017 at 7:45 am

        The DK you get for free is random.

        • Rotesfeuer
          September 18, 2017 at 8:30 am

          Really? I played on 3 accounts and I always got that damn Warrior DK Lol.

      • BenjoM
        September 15, 2017 at 8:17 am

        Ya of course! I rolled a few from packs, got that random one from the first mission and crafted a few, but I still need Rogue and Warrior. I just can’t decided if they’re worth it or not.

  21. Blackthorn
    September 14, 2017 at 10:33 am

    Should i throw away Finja ? I am guessing it’s safe cause now with the nerf to warleader i don’t think it will see significant play…the biggest value the card could bring into play was to draw the warleaders into the battlefield…It might not be a 100% disenchant but in my case by throwing him away i have the dust to make another legendary,so it’s worth it imo..

    • Roffle - Author
      September 14, 2017 at 4:17 pm

      I’d wait and see how things are affected by the partch. The Warleader nerf is certainly substantial, but it’s hard to predict how the meta will be affected by change.

      • Blackthorn
        September 14, 2017 at 11:39 pm

        I now rembered that I also have the Hunter DK which i might throw away because hunter is my least favorite class in HS..By d/e him I can make the Rogue DK because i main rogue and maybe craft Lich King…so that d/e is worth it,right?

        • Rotesfeuer
          September 15, 2017 at 5:20 am

          If you dust the Hunter DK, there is a chance that you can draw him again. I would keep him cause of the “new” legendary rule in packs that you wont draw doubles.

        • BenjoM
          September 15, 2017 at 8:20 am

          I don’t know if Rogue DK is worth it but if that’s your main than craft it for sure. Lich King is a safe craft. Hunter DK is super fun to play but if you don’t like that class and are strapped for dust then disenchant.

  22. Jarmizon
    September 11, 2017 at 1:54 am

    great guide- i use it a lot!
    but i think you should update it cause lately both Kazakus and Raza the Chained are much more competitive then they were before KFT.
    and Archmage Antonidas doesn’t find himself in secret mage, so its better to correct the link above

  23. EXtinct
    September 1, 2017 at 10:02 pm

    What should I craft with dust I got from golden millhouse manastorm? any suggestions

    • Evident - Site Admin
      September 2, 2017 at 9:05 am

      It really depends on what you have.

    • Jowser
      September 4, 2017 at 12:29 am

      Non-golden Millhouse Manastorm

    • BenjoM
      September 15, 2017 at 8:21 am

      I think that any DK (whichever class you prefer) is safe to craft. Almost every deck will include the DK.

  24. Appleseed4k
    August 23, 2017 at 9:21 pm

    I remember getting the black knight as my first and second legendary (played back in tgt). I was kinda dissapointed that my I got a duplicate so soon but at least it wasn’t an insta-dust like lorewalker or millhouse. Of course back then taunts weren’t really that big so I almost never used him except for a random 7 legendary paladin deck (which I still regret making). Fast forward and he’s actually seeing some play with all the lich kings running around.

  25. Cellz
    August 23, 2017 at 2:47 pm

    Should I d/e my golden awaken the maker, golden hunter quest and golden thalnos?

    I already have the normal ones and my current dust is around 3k++. Got a number of top decks already ie jade druid, token druid, murloc paladin, evolve shaman, miracle rogue, tempo warrior. I was thinking of crafting yshaarj for big priest or lyra and anduin dk for highlander priest.

    • Cellz
      August 23, 2017 at 2:56 pm

      Was also thinking to craft black knight or deathwing bit dunno if its worth it or not

      • MooPenguin32
        August 23, 2017 at 7:55 pm

        I’ve been thinking about crafting Black Knight myself. Last time I thought about it was when Old Gods was released. It fell out of favor. I wonder if the same will happen here. The last niche Legendary I crafted was Harrison Jones during Old Gods. I don’t regret it, but I haven’t really been playing it either. Hate for the same to happen with Black Knight.

        • Roffle - Author
          August 23, 2017 at 8:19 pm

          Great point/reminder. This is the reason both Harrison Jones and The Black Knight were left out of the Best to Craft list. Both are great cards when the meta suits them but, like you said, fall in and out of favor quite often. It’s easy to get caught up in the way things are at present, but when you’re spending 1600 dust on a card, you want to get long term value out of your craft.

      • Evident - Site Admin
        August 23, 2017 at 8:30 pm

        I mean Black Knight is a decent craft right now but he isn’t vital. Deathwing is very fringe for the most part, so that’s more of how much you’d want him. It depends if you care about Golden cards honestly, I might not disenchant a golden Thalnos because he gets quite a bit of use. The other two might not see much play, so I’d consider disenchanting those.

  26. BlueyesOwl
    August 23, 2017 at 11:48 am

    Deathwing, Grommash, Greenskin, Jaraxxus, Cairne, warrior’s quest, Kalimos, Elise, pyros, mage’s quest, frost jaina, thrall, uther are near unplayable in both formats (only exception is Greenskin but isn’t a must to craft for Pirates).
    Same goes for N’Zoth, Ragnaros Lightlord, Y’Shaarj and Yogg-Saron.
    Some of them above can only be crafted if you want to play specific deck(s) buuut…
    To loose 1200 dust (if you dischant the return dust is just 400 !!! ) for e.g. Y’Shaarj is very optimistic. Only one deck use this legendary and it’s tier3 (Big Priest, a very expensive deck).
    FROZEN THRONE META has 4 tier1 decks and other 4 tier2 decks. So, probably it’s safe to craft cards for those decks… Unless we are talking about cards that can be found anyware(and that must be a priority to any player) in some decks for e.g. Black knight is worthy indeed and is a must for almost any deck as an anti-taunt card.

    Overall, I think this article will make many people regret if they going to follow this article’s opinion about those legendaries. Especially if there are people that don’t give a lot of money for this game (e.g. newbies, f2p players, etc).

    • Dragonlord Kolaghan
      August 24, 2017 at 1:32 am

      Please learn the game before talking about it. Great advice, roffle! Thanks

      • BlueyesOwl
        August 24, 2017 at 8:15 am

        If that goes to me, I have no intention to prove anything.
        I will only say that I’m playing competitive (mean rank5 to legend every single season) this game since closed beta…
        Believe what you want to it’s your matter.
        I just wrote my thoughts to the author’s article…


  27. SgtWingHead
    August 22, 2017 at 11:54 am

    I hate Patches. Dusted mine, never felt better!
    Can’t stand how many decks it worms its way into, and where it has no place being.

  28. PnutButtrSandwich
    August 22, 2017 at 12:25 am

    Very helpful! I will also wait for the safe to dust Legendaries list.

  29. Toast Rider
    August 21, 2017 at 7:04 pm

    Would you say Finja is a required craft for murloc Paladin? I’m just short of having the resources to make the deck and I’m weighing between crafting him and Tirion.

    • Roffle - Author
      August 21, 2017 at 7:21 pm

      Finja is easily one of my favorite cards in the game right now and definitely good in the deck, but I wouldn’t say he’s necessary for the deck.

      Justsaiyan even had a list recently that opted to play without him.


    • Govid
      August 22, 2017 at 6:23 pm

      I don’t have Finja the Flying star nor Wickerflame Burnbristle. Which one should I craft for midrange paladin ? I have the Curator, Tirion, Tarim and the all murloc package. It seems like Finja is more important first.

  30. Watership
    August 21, 2017 at 2:22 pm

    It’s interesting to see you include 7 of the 9 DK legendaries in your list. What was your thoughts when excluding the other two (especially Valeera)?

    P.S. Love the site, it just looks so clean. It’s the only Hearthstone deck site I use.

    • Roffle - Author
      August 21, 2017 at 2:42 pm

      Unlike Quests, most DKs seems to be quite strong (initially at least). Some of the play rates may be skewed due to the recency of the expansion, but statistics seem to indicate most are at least worth consideration for crafting.

      As our list indicates, the exception is Valeera and Garrosh, both of which have a negative in deck and played win rate. Jaina also has a negative in deck win rate, but a positive played, likely due to decks being built around her. We’ll monitor the relative power of all Death Knights (and KFT Legendaries), but it seems these two are having trouble finding a spot in competitive play.

    • Alsozatch
      August 21, 2017 at 3:19 pm

      imo garrosh death knight hero sucks. the hero power is barely passable.. by the time I play the hero I’d much rather have armor up. I see the hero power as a downgrade in most cases, so its hardly worth it for a 9 cost shadow mourne.

      • Alsozatch
        August 21, 2017 at 3:24 pm

        and by that time your 4/3 weapon won’t do much against the larger minions they will start to play like savannah highmane, tirion fordring, the lich king.

        I’n a deck where you want the new hero power, I’m sure you will already be running fiery war axes and blood razors, so shadowmourne is no where near enough of an upgrade for 9 mana. It’s not hard to see why garrosh isnt used

      • Advocaat
        August 21, 2017 at 7:14 pm

        Honestly none of them hero cards is a safe craft at the moment. All DKs look well on paper but in reality they are just ‘meh’ … The only DK that is worth crafting right now is priest.

        • J.J. Robuniki
          August 22, 2017 at 12:50 am

          How is Malfurion “meh”?
          I can see why you’d call Gul’dan “meh”, since he is 10 mana (but still amazing) but Malfurion is a 10/10.

          • Advocaat
            August 22, 2017 at 4:26 am

            Malfurion is the most ‘meh’ in my opinion. I also play him but he’s easily replacable in any deck.. only good because druid’s good

      • jj ivanov
        September 3, 2017 at 6:25 am

        Yeah i got it from the free solo adventure, but i amin warrior and i was actually pretty happy of getting it… tempo warrior is cool and there’s like 40 different enrage cards that the hero power supports. it isn’t bad at all, warlock dk and valeera are worse

  31. Noviceengineer8
    August 21, 2017 at 12:11 pm

    How viable is Taunt Warrior right now? Doesn’t look like a good craft if the deck is unplayable

    • Roffle - Author
      August 21, 2017 at 1:17 pm

      The Warrior quest was discussed when we were coming up with this guide. The card completely enables a deck archetype that is capable of being powerful. With the sea of Jade Druids right now, it is struggling, but should that die down and we see a return to aggressive strategies it could easily return to form.

  32. Advocaat
    August 21, 2017 at 11:31 am

    I don’t think Malfurion DK is a good craft. It’s easily one of the worst hero cards. He’s only played because druid is very strong right now. All druid decks are playable without him though. The card itself does almost nothing. It’s not bad but definitely not mandatory.

    • adezero
      August 21, 2017 at 1:40 pm

      malfurion is arguably one of the best DKs. it has nothing to do with druid popularity.

      • Roffle - Author
        August 21, 2017 at 2:34 pm

        I agree. Flexibility is an important factor in card games and Malfurion provides that. Not to mention that it’s already easier for Druids to play high-costs cards, but at 7 mana, Malfruion comes out much earlier than most other DKs.

      • Advocaat
        August 21, 2017 at 7:10 pm

        The hero power is almost a non factor because in most turns you don’t have enough mana to play it. It’s basically summon two scarabs/spiders for 7 mana which isn’t rly that good… It’s a solid card but all of druids’ decks are perfectly playable without him right now.

        • Moltar
          August 21, 2017 at 7:32 pm

          Wat, constant fiery war axe or 3 armor is real good.

        • EPOCH
          August 21, 2017 at 11:55 pm

          Its best actually you are the only person arguing that its bad! Check comments and statistics!!!
          Lets see druid struggles against aggro decks most of all.
          and here we have 7 mana for 5 armor which helps a lot and 2 scarabs with taunt 2x 1/5 also great against aggro. And even if this is not enough you have value for hero power next turn:
          1. 2 mana for 3 attack is like fiery war axe which is good!
          2. 2 mana for 3 armor is also good , its upgraded version of warrior hero power.

          So just stop that useless demagogy and learn the game then talk!

          • Advocaat
            August 22, 2017 at 12:27 pm

            I don’t think I have to “learn the game” since I hit legend almost every month for years… It’s not like FWA. It’s only 1 charge of FWA. Nobody would play a 4 mana Fiery War Axe. The card itself isn’t bad, don’t get me wrong. But it’s not important to have to make those druid decks viable. It’s just a solid card choice that can be easily replaced by another solid tech card. So no, definitely not worth crafting as much as presented.

  33. Thoras
    August 21, 2017 at 9:50 am

    “Hold my Beer”, … crafting Actionmaster Beardo for Paladin 😀

    • Roffle - Author
      August 21, 2017 at 11:48 am

      I casted a Wild Tournament this past weekend in which one of the players successfully pulled off this combo. It was beautiful.

  34. Chicrala
    August 21, 2017 at 9:18 am

    Mate, Reno is not from Mean Streets =)

    • Chicrala
      August 21, 2017 at 9:19 am

      Awesome guide by the way!

    • d4d1
      August 21, 2017 at 9:33 am

      read the text clearly and you will find your error

      • Evident - Site Admin
        August 21, 2017 at 9:47 am

        Yeah, I have to admit I thought it was an error when I first saw that too.

        Edit: I added a word so it would be more clear.


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