Cornelius Roame

Cornelius Roame

Cornelius Roame is a 6 Mana Cost Legendary Neutral Minion card from the Placeholder set!

Card Text

At the start and end
of each player's turn,
draw a card.

Flavor Text

Raised two perfectly normal daughters. Then one died and brought doom to Stormwind.

Type
Minion
Rarity
Legendary
Set
Placeholder
Class
Neutral
Cost
6
Attack
4
Health
5
Minion Type
Mechanics
Draw Cards
Artist
Rafael Zanchetin
Collectible
Yes
Rating
4.1/5 (349 votes)

13 Comments

  1. TimeWizard

    This is a great card to evolve my 5/5s from tiny toys into. Neutral draw 2, nice

    1. supergimpoman

      Ah, scary. Good point. Playing Shaman just got that much more challenging.

  2. Irish Seadog

    So... draws two cards minimum, and possibly a whole bunch more if he sticks... hand size issues could be the limiting factor here sometimes.

    1. Stonekeep

      2 at the least, 6 if he sticks for at least one turn.

      1. Irish Seadog

        Yup, seems pretty mad tbh. Are there any current draw engines which you'd say are comparable?

  3. Jourreson

    Interesting for sure, maybe not competetive, but nice to seen in game at all ;>

  4. guyopt

    - a Natural that draws 2 and must be removed otherwise it draws at least 4 more.
    - opponent can ignore this on empty board and mill you...
    - reminds me Aluneth

  5. EksSkellybur

    Card is Scary, so either destory it or protect it with your life, depending. 5 Stars.

  6. WingedCastaway

    Now that's some draw engine

  7. Loki777

    Having seen Tamsin and Cariel I have to assume this guy has some Jungle Fever.

  8. Fontaneli42

    I might be overvalueing this card, but I can see this been played in a aggro/midrange deck with lots of burn, just like Aluneth saw play in Secret Mage

  9. Sidus

    He's not even THAT understatted for the ability to draw 2. Will he tend to stick around often? No, but if he DOES stick it's a draw 6 which is absolutely absurd.

  10. irishkid200

    Aggro decks are foaming at the mouth waiting for this.... 6 mana 4/5 with pseudo-taunt that draws at least 2, and another 4 if it lives for your next turn...

Comments are closed.