Minion Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Fight Promoter Battlecry: If you control a minion with 6 or more Health, draw two cards. |
Neutral | Epic | Minion | 6 | 4 | 4 | |
Filletfighter Battlecry: Deal 1 damage. |
Rogue | Common | Minion | 1 | 3 | 1 | |
Finja, the Flying Star Stealth Whenever this attacks and kills a minion, summon 2 Murlocs from your deck. |
Neutral | Legendary | Minion | 5 | 2 | 4 | |
Fire Breather Battlecry: Deal 2 damage to all minions except Demons. |
Warlock | Rare | Minion | 4 | 4 | 3 | |
Fire Elemental Battlecry: Deal 4 damage. |
Shaman | Common | Minion | 6 | 6 | 5 | |
Fire Fly Battlecry: Add a 1/2 Elemental to your hand. |
Neutral | Common | Minion | 1 | 1 | 2 | |
Fire Hawk Battlecry: Gain +1 Attack for each card in your opponent's hand. |
Neutral | Common | Minion | 3 | 1 | 3 | |
Fire Plume Harbinger Battlecry: Reduce the Cost of Elementals in your hand by (1). |
Shaman | Rare | Minion | 2 | 1 | 1 | |
Fire Plume Phoenix Battlecry: Deal 3 damage. |
Neutral | Common | Minion | 4 | 3 | 3 | |
Firebrand Spellburst: Deal 4 damage randomly split among all enemy minions. |
Mage | Common | Minion | 3 | 3 | 4 | |
Fireguard Destroyer Battlecry: Gain 1-4 Attack. Overload: (1) |
Shaman | Common | Minion | 4 | 3 | 6 | |
Firemancer Flurgl After you play a Murloc, deal 1 damage to all enemies. |
Shaman | Legendary | Minion | 4 | 2 | 3 | |
Firetree Witchdoctor Battlecry: If you're holding a Dragon, Discover a Spell. |
Neutral | Rare | Minion | 2 | 2 | 2 | |
Firework Elemental Battlecry: Deal 3 damage to a minion. Corrupt: Deal 12 instead. |
Mage | Common | Minion | 5 | 3 | 5 | |
Fireworker Deathrattle: Summon two 1/1 Boom Bots. WARNING: Bots may explode. |
Warrior | Rare | Minion | 5 | 5 | 5 | |
Fireworks Tech Battlecry: Give a friendly Mech +1/+1. If it has Deathrattle, trigger it. |
Hunter | Rare | Minion | 2 | 2 | 1 | |
First Blade of Wrynn Divine Shield Battlecry: Gain Rush if this has at least 4 Attack. |
Paladin | Epic | Minion | 4 | 3 | 5 | |
Fishflinger Battlecry: Add a random Murloc to each player's hand. |
Neutral | Common | Minion | 2 | 3 | 2 | |
Fishy Flyer Rush. Deathrattle: Add a 4/3 Ghost with Rush to your hand. |
Neutral | Common | Minion | 4 | 4 | 3 | |
Fizzy Elemental Rush Taunt |
Druid | Rare | Minion | 9 | 10 | 10 | |
Fjola Lightbane Whenever you target this minion with a spell, gain Divine Shield. |
Neutral | Legendary | Minion | 3 | 3 | 4 | |
Flag Runner Whenever a friendly minion dies, gain +1 Attack. |
Demon Hunter | Common | Minion | 3 | 1 | 6 | |
Flame Behemoth Battlecry: Get two random Magnetic Mechs. They cost (2) less. |
Neutral | Legendary | Minion | 6 | 4 | 5 | |
Flame Imp Battlecry: Deal 3 damage to your hero. |
Warlock | Common | Minion | 1 | 3 | 2 | |
Flame Juggler Battlecry: Deal 1 damage to a random enemy. |
Neutral | Common | Minion | 2 | 2 | 3 | |
Flame Leviathan Rush When you draw this, deal 2 damage to all characters except Mechs. |
Mage | Legendary | Minion | 7 | 7 | 7 | |
Flame Revenant After you summon an Elemental, give it +1/+1. |
Neutral | Common | Minion | 2 | 2 | 3 | |
Flametongue Totem Adjacent minions have +2 Attack. |
Shaman | Minion | 2 | 0 | 3 | ||
Flamewaker After you cast a spell, deal 2 damage randomly split among all enemies. |
Mage | Rare | Minion | 3 | 2 | 4 | |
Flamewreathed Faceless Overload: (2) |
Shaman | Common | Minion | 4 | 7 | 7 | |
Fleethoof Pearltusk Rush Corrupt: Gain +4/+4. |
Neutral | Common | Minion | 5 | 4 | 4 | |
Flesh Behemoth Taunt Deathrattle: Draw another Undead and summon a copy of it. |
Neutral | Rare | Minion | 9 | 4 | 8 | |
Flesh Giant Costs (1) less for each time your hero's Health changed during one of your turns. |
Priest, Warlock | Epic | Minion | 10 | 8 | 8 | |
Flesheating Ghoul Whenever a minion dies, gain +1 Attack. |
Neutral | Common | Minion | 3 | 3 | 3 | |
Fleshshaper Taunt. Battlecry: If you have 5 or more Armor, summon a copy of this. |
Warrior | Common | Minion | 6 | 3 | 8 | |
Flight Master Battlecry: Summon a 2/2 Gryphon for each player. |
Neutral | Common | Minion | 3 | 3 | 4 | |
Flightmaster Dungar Battlecry: Choose a flightpath and go Dormant. Awaken with a bonus when you complete it! |
Neutral | Legendary | Minion | 3 | 3 | 3 | |
Flik Skyshiv Battlecry: Destroy a minion and all copies of it (wherever they are). |
Rogue | Legendary | Minion | 6 | 4 | 4 | |
Flint Firearm Battlecry: Get a random Quickdraw card. If you play it this turn, repeat this. |
Neutral | Legendary | Minion | 2 | 2 | 3 | |
Floating Watcher Whenever your hero takes damage on your turn, gain +2/+2. |
Warlock | Common | Minion | 5 | 4 | 4 | |
Flobbidinous Floop While in your hand, this is a 3/4 copy of the last minion you played. |
Druid | Legendary | Minion | 4 | 3 | 4 | |
Floecaster Costs (2) less for each Frozen enemy. |
Mage | Common | Minion | 6 | 5 | 5 | |
Floppy Hydra Deathrattle: Shuffle a copy of this into your deck with permanently doubled Attack and Health. |
Neutral | Rare | Minion | 3 | 2 | 4 | |
Florist At the end of your turn, reduce the cost of a Nature spell in your hand by (1). |
Neutral | Common | Minion | 2 | 2 | 3 | |
Flowrider Battlecry: If you're Overloaded, Discover a spell from your deck. |
Shaman | Common | Minion | 1 | 2 | 1 | |
Flustered Librarian Has +1 Attack for each Imp you control. |
Warlock | Common | Minion | 1 | 1 | 3 | |
Flying Machine Windfury |
Neutral | Common | Minion | 3 | 1 | 4 | |
Foe Reaper 4000 Also damages the minions next to whomever he attacks. |
Neutral | Legendary | Minion | 8 | 6 | 9 |