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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Florist
At the end of your turn, reduce the cost of a Nature spell in your hand by (1).
Neutral Common Minion 2 2 3
Flowrider
Battlecry: If you're OverloadedDiscover a spell from your deck.
Shaman Common Minion 1 2 1
Flustered Librarian
Has +1 Attack for each Imp you control.
Warlock Common Minion 1 1 3
Flying Machine
Windfury
Neutral Common Minion 3 1 4
Foe Reaper 4000
Also damages the minions next to whomever he attacks.
Neutral Legendary Minion 8 6 9
Fogsail Freebooter
Battlecry: If you have a weapon equipped, deal 2 damage.
Neutral Rare Minion 2 2 2
Footman
Taunt Adjacent minion are Immune while attacking.
Neutral Rare Minion 4 2 5
Forbidden Ancient
Battlecry: Spend all your Mana. Gain +1/+1 for each mana spent.
Druid Epic Minion 1 1 1
Force-Tank MAX
Divine Shield
Neutral Common Minion 8 7 7
Forensic Duster
Battlecry: Your opponent's minions cost (1) more next turn.
Neutral Common Minion 3 3 4
Forest Guide
At the end of your turn, both players draw a card.
Druid Rare Minion 4 1 6
Forest Warden Omu
Spellburst: Refresh your Mana Crystals.
Druid Legendary Minion 6 5 4
Forgotten Animatronic
At the end of your turn, destroy a minion with less Attack than this.
Neutral Common Minion 5 4 6
Forlorn Stalker
Battlecry: Give all minions with Deathrattle in your hand +1/+1.
Hunter Rare Minion 3 4 2
Former Champ
Battlecry: Summon a 5/5 Hotshot.
Neutral Common Minion 5 1 1
Forsaken Lieutenant
Stealth. After you play a Deathrattle minion, become a 2/2 copy of it with Rush.
Rogue Epic Minion 2 2 2
Fortune Teller
Taunt Battlecry: Gain +1/+1 for each spell in your hand.
Priest Common Minion 5 3 3
Fossil Fanatic
After your hero attacks, draw a Fel spell.
Demon Hunter Common Minion 2 2 2
Fossilized Devilsaur
Battlecry: If you control a beast, gain Taunt.
Neutral Common Minion 8 8 8
Fossilized Kaleidosaur
Battlecry: Gain two random bonus effects. Excavate a treasure.
Paladin Rare Minion 4 3 4
Foul Egg
Deathrattle: Summon a 3/3 Undead Chicken.
Neutral Common Minion 1 0 2
Foxy Fraud
Battlecry: Your next Combo card this turn costs (2) less.
Rogue Common Minion 2 3 2
Framester
Battlecry: Shuffle 3 'Framed' cards into the opponent's deck. When drawn, they Overload for (2).
Shaman Rare Minion 3 3 3
Frantic Hippogryph
Rush. Honorable Kill: Gain Windfury.
Neutral Common Minion 5 3 7
Frazzled Freshman
Priest Common Minion 1 1 4
Free Spirit
Battlecry and Deatharttle: Your Hero Power gains 1 more Armor this game.
Druid Epic Minion 1 1 2
Freebird
Charge Battlecry: Gain +1/+1 for each other Freebird you've played this game.
Neutral Epic Minion 4 2 2
Frenzied Felwing
Costs (1) less for each damage dealt for your opponent this turn.
Neutral Rare Minion 4 3 3
Frequency Oscillator
Battlecry: The next Mech you play costs (1) less.
Neutral Common Minion 1 2 1
Freya, Keeper of Nature
Choose One - Duplicate your hand; or Summon copies of all other friendly minions.
Druid Legendary Minion 8 4 6
Friendly Bartender
At the end of your turn, restore 1 Health to your hero.
Neutral Common Minion 2 2 3
Frightened Flunky
Taunt Battlecry: Discover Taunt minion.
Warrior Common Minion 2 2 3
Frigid Snobold
Spell Damage +1
Neutral Common Minion 4 2 6
Frizz Kindleroost
Battlecry: Reduce the Cost of Dragons in your deck by (2).
Neutral Legendary Minion 4 5 4
Frost Elemental
Battlecry: Freeze a character.
Neutral Common Minion 6 5 5
Frost Giant
Costs (1) less for each time you used your Hero Power this game.
Neutral Epic Minion 10 8 8
Frost Queen Sindragosa
Colossal +2 After an enemy minion is Frozen, destroy it.
Death Knight Legendary Minion 7 6 6
Frostfin Chomper
Battlecry: If you played an Elemental last turn, summon three 1/1 Murlocs.
Shaman Rare Minion 3 2 3
Frostsaber Matriarch
Taunt. Costs (1) less for each Beast you've summoned this game.
Druid Epic Minion 7 4 5
Frostweave Dungeoneer
Battlecry: Draw a spell. If it's a Frost spell, also summon two 1/1  Elementals that Freeze.
Mage Rare Minion 3 2 3
Frostwolf Grunt
Taunt
Neutral Free Minion 2 2 2
Frostwolf Warlord
Battlecry: Gain +1/+1 for each other friendly minion on the battlefield.
Neutral Free Minion 5 4 4
Frostwolf Warmaster
Costs (1) less for each card you've played this turn.
Neutral Rare Minion 4 3 3
Frothing Berserker
Whenever a minion takes damage, gain +1 Attack.
Warrior Rare Minion 3 2 4
Frozen Crusher
After this minion attacks, Freeze it.
Neutral Rare Minion 5 8 8
Frozen Mammoth
This is Frozen until you cast a Fire spell.
Neutral Epic Minion 4 6 7
Frozen Shadoweaver
Battlecry: Freeze an enemy.
Neutral Common Minion 3 4 3
Fungal Enchanter
Battlecry: Restore 2 Health to all friendly characters.
Neutral Common Minion 3 3 3