Rise of Shadows Card List
There will be 135 new cards coming in Rise of Shadows expansion. Below you will find a full list of the currently revealed cards, along with many sorting options. If you are curious which cards have released most recently, you can sort by Date in the field right next to the Filter button!
Like most expansions, Rise of Shadows will have a fairly standard rarity breakdown. Two Legendaries for each class, with the likelihood of five neutral ones making that 23 in total. Each class will also get two epics, three rares, and three common cards!
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Call to Adventure Draw the lowest Cost minion from your deck. Give it +2/+2. |
Paladin | Rare | Spell | 3 | |||
Portal Keeper Battlecry: Shuffle 3 Portals into your deck. When drawn, summon a 2/2 Demon with Rush. |
Neutral | Rare | Minion | 4 | 5 | 2 | |
Whirlwind Tempest Your minions with Windfury have Mega-Windfury. |
Neutral | Epic | Minion | 8 | 6 | 6 | |
Lightforged Blessing Twinspell Give a friendly minion Lifesteal. |
Paladin | Common | Spell | 2 | |||
Duel! Summon a minion from each player's deck. They fight! |
Paladin | Epic | Spell | 5 | |||
Exotic Mountseller Whenever you cast a spell, summon a random 3-Cost Beast. |
Neutral | Rare | Minion | 7 | 5 | 8 | |
Mutate Transform a friendly minion into a random one that costs (1) more. |
Shaman | Common | Spell | 0 | |||
Mad Summoner Battlecry: Fill each player's board with 1/1 Imps. |
Neutral | Rare | Minion | 6 | 4 | 4 | |
Recurring Villain Deathrattle: If this minion has 4 or more Attack, resummon it. |
Neutral | Rare | Minion | 5 | 3 | 6 | |
Spellbook Binder Battlecry: If you have Spell Damage, draw a card. |
Neutral | Common | Minion | 2 | 3 | 2 | |
Oblivitron Deathrattle: Summon a Mech from your hand and trigger its Deathrattle. |
Hunter | Legendary | Minion | 6 | 3 | 4 | |
Improve Morale Deal 1 damage to a minion. If it survives, add a Lackey to your hand. |
Warrior | Common | Spell | 1 | |||
Darkest Hour Destroy all friendly minions. For each one, summon a random minion from your deck. |
Warlock | Epic | Spell | 6 | |||
Eccentric Scribe Deathrattle: Summon four 1/1 Vengeful Scrolls. |
Neutral | Common | Minion | 6 | 6 | 4 | |
EVIL Cable Rat Battlecry: Add a Lackey to your hand. |
Neutral | Common | Minion | 2 | 1 | 1 | |
Travelling Healer Divine Shield Battlecry: Restore 3 Health. |
Neutral | Common | Minion | 4 | 3 | 2 | |
Big Bad Archmage At the end of your turn, summon a random 6-Cost minion. |
Neutral | Epic | Minion | 10 | 6 | 6 | |
Azerite Elemental At the start of your turn, gain Spell Damage +2. |
Neutral | Epic | Minion | 5 | 2 | 7 | |
Burly Shovelfist Rush |
Neutral | Common | Minion | 9 | 9 | 9 | |
Dalaran Crusader Divine Shield |
Neutral | Common | Minion | 5 | 5 | 4 | |
Violet Warden Taunt Spell Damage +1 |
Neutral | Common | Minion | 6 | 4 | 7 | |
Heroic Innkeeper Taunt. Battlecry: Gain +2/+2 for each other friendly minion. |
Neutral | Common | Minion | 8 | 4 | 4 | |
Violet Spellsword Battlecry: Gain +1 Attack for each spell in your hand. |
Neutral | Common | Minion | 4 | 1 | 6 | |
Rafaam's Scheme Summon 1 1/1 Imp. (Upgrades each turn!) |
Warlock | Common | Spell | 3 | |||
Arcane Fletcher Whenever you play a 1-Cost minion, draw a spell from your deck. |
Hunter | Epic | Minion | 4 | 3 | 3 | |
Arcane Servant |
Neutral | Common | Minion | 2 | 2 | 3 | |
Underbelly Ooze After this minion survives damage, summon a copy of it. |
Neutral | Rare | Minion | 7 | 3 | 5 | |
Dimensional Ripper Summon 2 copies of a minion in your deck. |
Warrior | Rare | Spell | 10 | |||
Hench-Clan Sneak Stealth |
Neutral | Common | Minion | 3 | 3 | 3 | |
Mana Reservoir Spell Damage +1 |
Neutral | Common | Minion | 2 | 0 | 6 | |
Hunting Party Copy all Beasts in your hand. |
Hunter | Rare | Spell | 5 | |||
Eager Underling Deathrattle: Give two random friendly minions +2/+2. |
Warlock | Rare | Minion | 4 | 2 | 2 | |
Soldier of Fortune Whenever this minion attacks, give your opponent a Coin. |
Neutral | Common | Minion | 4 | 5 | 6 | |
Flight Master Battlecry: Summon a 2/2 Gryphon for each player. |
Neutral | Common | Minion | 3 | 3 | 4 | |
Dr. Boom's Scheme Gain 1 Armor. (Upgrades each turn!) |
Warrior | Common | Spell | 4 |