Violet Spellsword

Violet Spellsword

Violet Spellsword is a 4 Mana Cost Common Neutral Minion card from the Rise of Shadows set!

Card Text

Battlecry: Gain +1 Attack
for each spell in your hand.

Flavor Text

If you have to wield a spell and a sword, then neither is performing to expectation.

Type
Minion
Rarity
Common
Set
Rise of Shadows
Class
Neutral
Cost
4
Attack
1
Health
6
Minion Type
Mechanics
Artist
Luke Mancini
Collectible
Yes

14 Comments

  1. EksSkellybur

    No. We tried it with Mastermind or whatever it was called from Ratakan's Rumble, and we forgot that card Existed. and so will this card. 1 sta-- Actually, you know what? Priest with Inner Fire and Divine Spirit.

    Alright fine, 3 Stars, but PURLY because of Divine Spirit Priest.

    1. xopods

      You can't judge this set's cards by the current meta, because set rotation always means a giant drop in overall power, and Blizzard has made it clear that this year's sets won't be as OP as Year of the Mammoth.

      1. Scarecrow72

        You need 3 spells in your hand to make this card decent, and a heavy-spell deck doesn't need strong board presence. It's just bad

        1. xopods

          Small Spell Mage will 100% be a thing with this set, and that's an archetype that specifically builds a large board presence using spells.

    2. luca

      theres much better low-cost targets than this if you want to divine inner fire. eg. twilight drake

    3. Lluadian

      Divine spirit priest wouldn't bother with this since there's a 2 cost 0/6 making a possible turn 5 12/12.

  2. xopods

    Dunno why this is being rated low. With two spells in hand you get a 3/6, which is average for 4 mana. Any more than that and you'll get good value. Seems like it should be a good fit for any spell-heavy midrange deck with card draw, such as small spell Mage.

    Spend turns 1-3 developing your hand. Turn 4, play this to bait out removal. Turn 5, go nuts with Questing Adventurer or whatever.

  3. Jed

    Probably can’t get enough spells consistently to be worth

    1. xopods

      You can't consistently have three or more spells in hand?

  4. DukeStarswisher

    How is this rated so low? All you need is two spells in hand to make it playable (4 mana 9 stats). Any more and it leans toward broken. I think this is the sleeper card of the set!

  5. Lluadian

    Mage and Hunter are the prime targets to run this heck any deck running twin spells can get away with this card since it takes 2 uses before spell leaves your hand.

  6. Taznak

    What kind of deck is likely to have a bunch of spells in hand by turn 4? Control decks; they like spells, and they tend to hoard cards in hand. If you're a control deck with a bunch of cards in hand... why exactly are you playing this instead of Twilight Drake or Mountain Giant? 2/5

  7. petem1911

    Now it looks like a good time to bring out the Banana buffon. Turn 3 play the buffoon to gain 2 spells plus potential 2 others in your hand then turn 4 play a 4 mana 5/6, then coin, buff 1/1 to 6/7

  8. Hawk819

    If Big Spell, or Secret, Mage makes a comeback. This card is going to be very bad surprise for someone facing off against a mage deck.

Comments are closed.