Dimensional Ripper

Dimensional Ripper Card

Dimensional Ripper is a 10 Mana Cost Rare Warrior Spell card from the Rise of Shadows set!

Card Text

Summon 2 copies of a minion in your deck.

Flavor Text

The first dimensional ripper had a point.
The second fell flat.
The THIRD one really started to take shape!

Leave a Reply


  1. Ryguy5111
    April 5, 2019 at 6:49 pm

    Recruit on crack

  2. Kolid344
    April 3, 2019 at 9:39 am

    I think blizzard hate warriors 🙂 Weakest class – first: 4 mana armor card, after that this crap. Team 5 is just terrible.

  3. JustYourAveragePayToWin
    April 2, 2019 at 2:20 pm

    This doesn’t have enough support as of right now. Big warrior needs to be bigger (Haha, but I’m serious) This card needs more things in warrior that synergize with this, and right now, it doesn’t have that. 2.5/5

  4. The Walrus
    April 2, 2019 at 9:22 am

    Am I the only one that’s looking at it as a sort of anti-anti-combo card? Your opponent plays unseen saboteur and gives you two minions if it hits this. Granted there’s not really any warrior combos that involve spells so your opponent would have no reason to use the saboteur against a warrior matchup, plus it involves running whar will otherwise be a dead card. I say 2/5 if nothing else I bet we will see a couple good memes come from this

  5. Penoyer79
    April 2, 2019 at 8:56 am

    i think you all are sleeping on this card.

  6. JackandJazz
    April 2, 2019 at 5:15 am

    Awesome sinergy with new Big Bad Archimage. 2 stars is underrated. Can be really good in some metas.

    • Scarecrow72
      April 2, 2019 at 10:24 am

      I think this would be awesome if the Recruit package from K&C wasn’t rotating out. Without Big Warrior support this seems kinda useless

      • JackandJazz
        April 2, 2019 at 6:16 pm

        We still hace to see 50cards (some oriented to big warrior) we Will ser if this works

  7. Jed
    April 2, 2019 at 3:56 am

    Too big no consistency that’s about it

  8. Minti
    April 2, 2019 at 3:14 am

    Well 10 mana for double 10 drops seems OK value. Not as much as 7 mana summon 4 big minions. But it fits the archetype. It will not be competitive with the big priest decks in the rotation. Even with the new version of wall priest. The 8 mana rag card however is crucial for this to be usefull. Until it gets reprinted i do not see this working smoothly for you. We already have bomb warrior and dragon warrior and mech warrior. And this does not work great for any of them compared to th e1 mana get 3 mech. Or get 2 dragons that are usually big stated minions. Or pulling understated battlecry minions that do not give you bombs. This card is just out of this expansion :). And it is not that fast enough to work againts OTK as most people mention.

  9. Taznak
    April 2, 2019 at 2:08 am

    I’m somewhat optimistic about this card. Yes, Recruit Warrior was never that good… but Recruit Warrior was a control deck at a time Control decks were being crowded out by combo decks, and the Control Mirror often had you facing down the infinite value of Bloodreaver Gul’dan, Deathstalker Rexxar or Frost Lich Jaina.

    I don’t think Warrior necessarily has all the cards to support a Recruit-style deck right now (it really needs a weapon replacement for Blood Razor IMO), but I do think a Recruit-style deck could work out during the Year of the Dragon, with Boomship still around.

    I’m less worried about the 10-mana cost on Warrior than on other classes, since Warrior can afford to just leave enemy minions unanswered on the board for a little while by virtue of their armor reserves. 3/5

  10. S3bastian
    April 2, 2019 at 1:10 am

    Maybe they are about to print something like that: “The next spell you cast this turn costs armor instead of mana”

  11. Yosh12
    April 1, 2019 at 11:40 pm

    Dont think it has enough synergy for constructed. Maybe wild but i doubt it. Its a no from me dawg

  12. Ruhzi
    April 1, 2019 at 10:20 pm

    2 gather your party
    1 woecleaver
    1 boomship
    2 of this card

    6 cards for recruit warrior

    • Alkhatim7
      April 2, 2019 at 12:05 am

      but recruit warrior sucks because of the lack for good minions. the only minions I’d want to recruit are grommash, darius and akali, maybe the 2/2 welp if i’m playing mech warrior

      • Penoyer79
        April 2, 2019 at 8:55 am

        Zilliax, Amani Warbear, big taunts, good death rattles, malygos, deathwing… anything big, anything with a good deathrattle….

        • Alkhatim7
          April 2, 2019 at 9:34 am

          maly doesn’t benefit a warrior, deathwing is unplayable if you couldn’t hit a recruit on him, what good deathrattle minions? I can’t think of any, kairne maybe?

    • EksSkellybur
      April 2, 2019 at 1:42 am

      Woecleaver and Gather your Party don’t exist anymore unless it’s wild

  13. EksSkellybur
    April 1, 2019 at 9:57 pm

    Now I know that a lot of players don’t like this card very much, but just Remember that Big Warrior used to be a thing along with Boomship, and boy were they scary in that meta. So when people have gaven this card 2 Stars, I believe it’s becuase from what I can tell, is that “Big Warrior Meta is Dead” as of in the current meta that we are in. Another factor to take is that Big Warrior had also lost a lot of it’s power from 2-3 Cards: Bloodrazor, Reckless Flurry and maybe Unidentified shield. With that said, The Boomship itself is going to be Retiring as well in a Year’s time, and it’s going to be interesting what Warrior is going to do at that time, but that’s a Long road to take, we barely just managed to almost start the Rise of Shadows.

    So with all that said of people trashing this card for whatever apparent reason, Will Big Warrior or Boomship Warrior make a comeback because of Dimensional Ripper? Find out in about 1-6+ Weeks give or take.

  14. Nickus89
    April 1, 2019 at 9:25 pm

    This is obviously intended for big warrior archetype that uses tons of spells and weapons in the early game and big minions in the mid to late game. Problem is, pure big warrior never really worked and on top of it, it is lossing a ton of support cards in gather your party and woeclever. The plus for this card is that it summons 2 copies of such big minions and the fact that those minions still remain in the deck to be played later on. We still need a few warrior cards and the second legendary, so if there is some extra support, it can be decent.

  15. AryannaLao20
    April 1, 2019 at 8:27 pm

    What were they thinking about when they made this card?

  16. Decycle
    April 1, 2019 at 8:19 pm

    Trash in constructed & arena

  17. Paranoid
    April 1, 2019 at 8:19 pm

    Oh yeah Blood of the Ancient One

  18. Decycle
    April 1, 2019 at 8:19 pm

    Ten mana summon two firefies lol

  19. JadeBuddha
    April 1, 2019 at 8:07 pm

    Here’s what I want to see in a highlight video:

    Cast Dimensional Ripper, summoning 2 copies of Archmage Vargoth, each of which recasts Dimensional Ripper…

    Not a practical card at all, but goofy enough that people will definitely be experimenting with it.

  20. Hawk819
    April 1, 2019 at 7:58 pm

    It could work in a Rush Warrior, but I doubt it. If this card is meant as a last ditch effort to win, then it fails in that capacity. It could draw two charge Minions, but. . . . it’s too RNG dependent. 2/5 in my book.

    • Hawk819
      April 1, 2019 at 8:01 pm

      On another note: Hey, Blizzard, why not reduce the cost of this card? That way it could be more useful. Say 6-7 cost will make it work. Just sayin’

      • Rosfh
        April 1, 2019 at 11:14 pm

        have you lost your mind? if you build your deck around this you can get value similar to ultimate infestation but straight to board. and warrior has no problem controlling till turn 10. imagine like oondasta, amani war bear, devisaur and gromm, or a dragon package with Voom. if you hit dragonlord and ysera its basically over and there are tons of taunts in dragons. . gotta remember the deathknights are gone, endgame will go back to huge minions and with baku and genn, the texture of value decks will change. the aggro decks won’t be able to curve perfect every game thanks to baku anymore. depending on the control tools, this is the real deal, all it takes is one good warrior sweep in addition to brawl. imagine if they drop something like duskbreaker

  21. MockRock
    April 1, 2019 at 7:50 pm

    Big Warrior was never that great and is losing the vast majority of the tools it did have, we’re going to need to see a LOT more tools for the deck to survive in any way. And this is too expensive and RNG-reliant to be used in a combo role. Not seeing it, maybe if the rest of the Warrior cards are all mind-blowingly powerful Big Warrior support we may see Dimensional Ripper this expansion, but I highly doubt it. It’s a strong effect in the right context, but that’s a very specific context that I don’t think will exist anytime soon.

  22. Omnitarian
    April 1, 2019 at 7:06 pm

    Remember when Warrior had Gather Your Party AND Woecleaver AND The Boomship all in standard, and Big Warrior was still an off-meta deck? This will need way way more support to ever be a thing, is what I’m saying. Otherwise it will be relegated to only the most slow and grindy and value-based Metas. Even then you’ll need harsh buildaround requirements and some luck.

    Weird that there’s so many Big/Recruit sorta cards this expansion. Are they seeing them as playing some particular role in the Specialist format? Or did they just feel like revisiting the theme?

  23. Superband
    April 1, 2019 at 6:31 pm

    card has potential. if not usable with the expansion, then the next one could have some support for it

  24. Lluadian
    April 1, 2019 at 6:29 pm

    Um wow this is rather scary when it works and sucks when it fails. Can only imagine this tagging say Akali the rhino and possibly pull the real Akali get a 10/10 8 cost. Of course this card requires a specific deck build around or way to add cards to deck. It would have to tag at minimum a 5 cost minion to possibly break even.

    • Lluadian
      April 1, 2019 at 6:32 pm

      I’m noticing. Trend though all these big cost spells and we get. Neutral that can make opponent play a random spell from their hand. It seems like set ups to punish people for playing saboteur.

    • TardisGreen
      April 1, 2019 at 7:55 pm

      This card will never work because it will never see competitive play.

      • Ruhzi
        April 1, 2019 at 10:22 pm

        Good explanation, TardisGreen

      • Lluadian
        April 2, 2019 at 1:14 am

        And yet a card never has to be competitive to see play for some a card that looks really crappy becomes a challenge to your skills as a player to win with it. Don’t need much more evidence than to look through YouTube for videos. The fact that we have unseen saboteur brings in small possibility this could be triggered by opponent and that card will be experimented with.

  25. Pyronion
    April 1, 2019 at 6:28 pm

    How would you even combo with this card in Warrior?
    Turn 299: Hope Grommash survives a turn somehow.
    Turn 300: Elekk + Banker + Banker
    Turn 301: This card + Inner Rage + Inner Rage = 24 DMG
    And after that hope the four extra Grommash-es are enough?

  26. Stormer236
    April 1, 2019 at 6:26 pm

    A high cost spell that depends on having more high cost minions and hoping not to draw the minions by turn 10…. Seems awesome! 5 stars! But srsly. If it works, it would be in a very slow meta I think

  27. Goldenpantss
    April 1, 2019 at 6:20 pm

    There’s too many anti combo cards for this to work now isn’t there?

    • MeerkatJonny
      April 1, 2019 at 7:01 pm

      Too many combo breakers for it to work in a dirty OTK deck? Hopefully.

      But not so many that it couldn’t work in a dedicated control deck. There are of course other problems preventing this from working in a control deck.