There will be 135 new cards coming in Rastakhan’s Rumble expansion. Below you will find a full list of the currently revealed cards, along with many sorting options. If you are curious which cards have released most recently, you can sort by Date in the field right next to the Filter button!

Like most expansions, Rastakhan’s Rumble will have a fairly standard rarity breakdown. Two Legendaries for each class, with the likelihood of five neutral ones making that 23 in total. Each class will also get two epics, three rares, and three common cards!


Mana Cost








Name Class Rarity Type
Ice Cream Peddler
Battlecry: If you control a Frozen minion, gain 8 Armor.
Neutral Epic Minion 4 3 5
Stolen Steel
Discover a weapon (from another class).
Rogue Common Spell 2
Battlecry: If you played 2 spells this turn, deal 2 damage.
Shaman Common Minion 1 2 1
Has Spell Damage +2 while damaged.
Neutral Common Minion 2 2 3
Battlecry: Silence an enemy minion with Taunt.
Neutral Rare Minion 2 2 1
Serpent Ward
At the end of your turn, deal 2 damage to the enemy hero.
Neutral Rare Minion 2 0 2
Scarab Egg
Deathrattle: Summon three 1/1 Scarabs.
Neutral Common Minion 2 0 2
Regeneratin' Thug
At the start of your turn, restore 2 Health to this minion.
Neutral Common Minion 4 3 5
Rumbletusk Shaker
Deathrattle: Summon a 3/2 Rumbletusk Breaker.
Neutral Common Minion 4 3 2
Helpless Hatchling
Deathrattle: Reduce the Cost of a Beast in your hand by (1).
Neutral Common Minion 1 1 1
Gurubashi Offering
At the start of your turn, destroy this and gain 8 Armor.
Neutral Epic Minion 1 0 2
Former Champ
Battlecry: Summon a 5/5 Hotshot.
Neutral Common Minion 5 1 1
Drakkari Trickster
Battlecry: Give each player a copy of a random card from their opponent's deck.
Neutral Epic Minion 3 3 4
Dozing Marksman
Has +4 Attack while damaged.
Neutral Common Minion 2 0 4
Booty Bay Bookie
Battlecry: Give your opponent a Coin.
Neutral Rare Minion 2 3 3
Auchenai Phantasm
Battlecry: This turn, your healing effects deal damage instead.
Priest Epic Minion 2 3 2
Arena Treasure Chest
Deathrattle: Draw 2 cards.
Neutral Common Minion 4 0 4
Arena Patron
Overkill: Summon another Arena Patron.
Neutral Rare Minion 5 3 3
Deal 4 damage to a damaged minion.
Warrior Common Spell 1
Dragon Roar
Add 2 random Dragons to your hand.
Warrior Common Spell 2
Halazzi, the Lynx
Battlecry: Fill your hand with 1/1 Lynxes that have Rush.
Hunter Legendary Minion 5 3 2
Arena Fanatic
Battlecry: Give all minions in your hand +1/+1.
Neutral Common Minion 4 2 3
Spirit of the Lynx
Stealth for 1 turn. Whenever you summon a Beast, give it +1/+1.
Hunter Rare Minion 3 0 3
Dragonmaw Scorcher
Battlecry: Deal 1 damage to all other minions.
Neutral Common Minion 5 3 6
Mosh'ogg Enforcer
Taunt Divine Shield
Neutral Common Minion 8 2 14
Half-Time Scavenger
Stealth Overkill: Gain 3 Armor.
Neutral Common Minion 4 3 5
Serrated Tooth
Deathrattle: Give your minions Rush.
Rogue Common Weapon 1 1 3
Banana Buffoon
Battlecry: Add 2 Bananas to your hand.
Neutral Common Minion 3 2 2
Cheaty Anklebiter
Lifesteal Battlecry: Deal 2 damage.
Neutral Common Minion 2 2 1
Battlecry: Deal 5 damage to your hero.
Paladin Common Weapon 1 2 2
Blood Troll Sapper
After a friendly minion dies, deal 2 damage to the enemy hero.
Warlock Common Minion 7 5 8
Flash of Light
Restore 4 Health. Draw a card.
Paladin Common Spell 2
Destroy a minion. Costs (1) less for each minion you control.
Warlock Common Spell 8
Ornery Tortoise
Battlecry: Deal 5 damage to your hero.
Neutral Common Minion 3 3 5
Deal 4 damage to a minion. If you played an Elemental last turn, this costs (1).
Mage Rare Spell 4
Battlecry: Transform your Treants into 5/5 Ancients.
Druid Epic Minion 5 4 4
Krag'wa, the Frog
Battlecry: Return all spells you played last turn to your hand.
Shaman Legendary Minion 6 4 6
The Beast Within
Give a friendly Beast +1/+1, then it attacks a random enemy minion.
Hunter Epic Spell 1
Mass Hysteria
Force each minion to attack another random minion.
Priest Rare Spell 5
Bloodsail Howler
Rush Battlecry: Gain +1/+1 for each other Pirate you control.
Rogue Rare Minion 2 1 1
Spirit of the Rhino
Stelath for 1 turn. Your Rush minions are Immune the turn they're summoned.
Warrior Rare Minion 1 0 3
Mojomaster Zihi
Battlecry: Set each player to 5 Mana Crystals.
Neutral Legendary Minion 6 5 5
Battlecry: Cast all of the spells you've played this game (targets chosen randomly).
Hunter Legendary Hero 10
Splitting Image
Secret: When one of your minions is attacked, summon a copy of it.
Mage Epic Spell 3
Snapjaw Shellfighter
Whenever an adjacent minion takes damage, this minion takes it instead.
Neutral Epic Minion 5 3 8
Mark of the Loa
Choose One - Give a minion +2/+4 and Taunt; or Summon two 3/2 Raptors.
Druid Rare Spell 4
Mosh'Ogg Announcer
Enemies attacking this have a 50% chance to attack someone else.
Neutral Epic Minion 5 6 5
Restore 3 Health.
Priest Common Spell 0