Scorch

Scorch

Scorch is a 4 Mana Cost Rare Mage Spell card from the Rastakhan's Rumble set!

Card Text

Deal 4 damage to a
minion. Costs (1) if you
played an Elemental
last turn.

Flavor Text

The hoof. The hoof. The hoof is on fire.

Type
Spell
Rarity
Rare
Set
Rastakhan's Rumble
Class
Mage
Cost
4
Spell School
Fire
Minion Type
Mechanics
Damage Minion
Artist
Zoltan Boros
Collectible
Yes

28 Comments

  1. Nidnam1252

    Wing Blast for Mage... neat

    1. BlackKnight

      Actually, I think this is better. because, first, you don't have to trade one of your minions to activate it. Second, you can easily compo it with Cosmic Anomaly or Celestial Emissary which is a 1 mana fireball to a minion. Great card 5/5

  2. politzo

    its more accessible than wing blast cus you dont have to trade off a minion/kill something you just have to had kept your elemental chain going seems like a 5/5 to me

  3. Lluadian

    Such an easy card to trigger wonder what will happen after rotation since will lose the biggest support Firefly.

  4. Camel

    Worse version of wing blast for a class that has oodles more removal. Looks overrated already

  5. Liam

    That Tauren looks oddly content considering it's getting roasted alive

  6. Sxhmify

    Might be good in arena. Wouldn't have impact on standard

  7. guyopt

    4 stars? no...
    this card is so bad, frost bolt is laughing when sees this card.

  8. GlosuuLang

    I would be surprised if this were any good. Mage already has very efficient removal that can even go face. I can't see this being better than Frostbolt. And it can't go in a mostly-spells mage deck since this requires Elementals to be played in order to be any good. Something different would have been if this could go face, but alas... 1/5 stars.

  9. Taznak

    My first impression is that I don’t like this at all. Current versions of Elemental Mage play something like 2 spells (Book of Specters), 1 Hero Card (Jaina) and 27 minions- and the reason you play so many minions and so few spells is twofold, it lets you keep your elemental chain going and minimizes bad Book of Specters results.

    Now, I think the deck can make room for two more spells in both copies of Elemental Evocation, because it’s just that good. But this? I don’t see this fitting into the current Elemental Mage archetype at all.

    Come April 2019, when a bunch of the cards of Elemental Mage rotate out of Standard, we might see a new version of Elemental Mage that wants this card. But for now, 2/5.

    1. Soxaldinho

      Possibly some sort of Even Elemental Mage? Unlikely, as losing lots of odd cards wouldn't be outweighed by the reduced ping cost. But would fit very nicely into said deck.

  10. DracoSlayer12

    Is anyone going to use Shaman or Pally anymore?

    0/2s and 1/1s make very good overkill triggers.

    1. Jonnymeerkat

      Strange that you brought up this issue on this card.

    2. brandon

      well only 11 cards card have overload and even of those 11 I not seen any that are deck defining so I going go with yes it will be used less often then magnetic was used in the last set as it the same # of cards as the minions with the key word magnetic last round. and magnetic could be used on any mech to make it stronger and had some discover opportunities

  11. ResidentStandard

    Might as well play Fireball, bad card won't see any play 1/5

  12. Jed

    So what happens when 90% of the elementals are gone?

    1. Frozen

      4 mana deal 4 damage to a minion

      Lol, what kind of question is that. What would happen?

      1. Jed

        It’s was a joke about how bad this card will be soon

    2. brandon

      there are only 31 elementals in the game right now that mage can use ( for most cases). When the rotation happens that drops to 9. That assumes no elementals get added at all in the next set. That means 70.97 % of the elementals are gone not 90%

  13. Colin

    Does the cost reduction make this worth playing over 2 copies of Fireball? Or would this just be Fireball 3-4? I can't tell.

    1. GameDJJD

      If you are a control deck this card is for you, because it's a cheap removal. A Tempo Deck would play Fireball, because this spell can't hit face.

    2. AlmostGenius

      Fireball is a 6 direct dmg to anyone , this is 4 dmg only on a minion it will never be worth playing it over 2 copies of FIreball so maybe in some hard control u would replace it but would you actually replace fireball or something else?

    3. Yorshk

      Most elemental mage decks don't run fireball but they could add scorch

    4. brandon

      fireball dose 6 not 4 and can go face this can not

      1. Lluadian

        Fireball also cost 4 to go face or hit minion this more often than not will cost only 1 since alot of elemental mages play at least one elemental every turn.

  14. Polkka

    I think the card is good it removes Hench-clan tug and you can ping or play a minion. Seems good to me.

  15. Wind

    I like this card! The old version of Elemental Mage use many spell cards and I think it can come back. 1 mana for 4 damage is good for controlling the board.

  16. Soup And Salad

    I'd hold off on Scorch just because Wing Blast ended up doing next to nothing, and this is a less generic version of that. Combine that with how Elemental Mage really likes playing Book of Specters right now, more spells is not something the deck exactly wants.

    If Rumble Elemental Mage favor's Elemental Invocation's Tempo over the value of Book of Specters, I'm still not sure the deck would play it. Frostbolt, while costing more and doing one less damage in the optimal situation, can damage the opposing Hero, and if it can't kill a minion, can functionally take it off the board for a turn.

    I did see someone proposing one of the Spell Damage +2 Elementals for a mini Blazecaller, but an Elemental deck would not want to play those cards.

    I do want a Wing Blast to be playable without warping a format around it, but Scorch will not be that.

Comments are closed.