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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Decimator Olgra
Battlecry: Gain +1/+1 for each damaged minion, then atack all enemies.
Warrior Legendary Minion 6 3 7
Deepminer Brann
Battlecry: If your deck has no duplicates, your Battlecries trigger twice for the rest of the game.
Warrior Legendary Minion 6 2 4
Defias Cannoneer
After your hero attacks, deal 2 damage to a random enemy twice.
Warrior Common Minion 3 3 3
Detonation Juggernaut
Taunt. Battlecry: Give Taunt minions in your hand +2/+2.
Warrior Common Minion 4 3 4
Devastate
Deal 4 damage to a damaged minion.
Warrior Common Spell 1
Dimensional Ripper
Summon 2 copies of a minion in your deck.
Warrior Rare Spell 10
Direhorn Hatchling
Taunt Deathrattle: Shuffle an 8/12 Direhorn with Taunt into your deck.
Warrior Rare Minion 5 4 6
Disruptive Spellbreaker
At the end of your turn, your opponent discards a spell.
Warrior Epic Minion 5 4 6
Doctor Krastinov
Rush When this minion attacks, your weapon gains +1/+1.
Rogue, Warrior Legendary Minion 5 4 4
Don Han'Cho
Battlecry: Give a random minion in your hand +5/+5.
Hunter, Paladin, Warrior Legendary Minion 5 5 5
Dr. Boom, Mad Genius
Battlecry: For the rest of the game, your Mechs have Rush.
Warrior Legendary Hero 7
Dr. Boom's Scheme
Gain 1 Armor. (Upgrades each turn!)
Warrior Common Spell 4
Dragon Roar
Add 2 random Dragons to your hand.
Warrior Common Spell 2
Drum Soloist
Taunt Battlecry: If you control no other minions, gain +2/+2 and Rush.
Warrior Common Minion 5 5 5
Drywhisker Armorer
Battlecry: For each enemy minion, gain 2 Armor.
Warrior Common Minion 2 2 2
Dyn-o-matic
Battlecry: Deal 5 damage randomly split among all minions except Mechs.
Warrior Rare Minion 5 3 4
E.T.C., God of Metal
After a friendly Rush minion attacks, deal 2 damage to the enemy hero.
Warrior Legendary Minion 2 1 4
Embers of Strength
Summon two 1/2 Guards with Taunt. Manathirst (6): Give them +1/+2.
Warrior Rare Spell 2
Emberscale Drake
Battlecry: If you're holding a Dragon, gain 5 Armor.
Warrior Rare Minion 5 5 5
Eternium Rover
Whenever this minion takes damage, gain 2 Armor.
Warrior Common Minion 1 1 3
EVIL Quartermaster
Battlecry: Add a Lackey to your hand. Gain 3 Armor.
Warrior Common Minion 3 2 3
Execute
Destroy a damaged enemy minion.
Warrior Common Spell 1
Explore Un'Goro
Replace your deck with copies of "Discover a card."
Warrior Epic Spell 2
Feat of Strength
Give a random Taunt minion in your hand +5/+5.
Warrior Rare Spell 3
Festeroot Hulk
After a friendly minion attacks, gain +1 Attack.
Warrior Rare Minion 5 2 7
Fierce Monkey
Taunt
Warrior Common Minion 3 3 4
Fiery War Axe
Warrior Common Weapon 2 3 2
Fire Plume's Heart
Quest: Play 7 Taunt minions. Reward: Sulfuras.
Warrior Legendary Spell 1
Fireworker
Deathrattle: Summon two 1/1 Boom Bots. WARNING: Bots may explode.
Warrior Rare Minion 5 5 5
Fleshshaper
Taunt. Battlecry: If you have 5 or more Armor, summon a copy of this.
Warrior Common Minion 6 3 8
Fool's Bane
Unlimited attacks each turn. Can't attack heroes.
Warrior Common Weapon 5 3 4
Forge of Souls
Draw 2 weapons from your deck.
Warrior Common Spell 2
Forged in Flame
Destroy your weapon, then draw cards equal to its attack.
Warrior Common Spell 2
Frightened Flunky
Taunt Battlecry: Discover Taunt minion.
Warrior Common Minion 2 2 3
From the Depths
Reduce the Cost of the bottom five cards in your deck by (3), then Dredge.
Warrior Rare Spell 3
Frothing Berserker
Whenever a minion takes damage, gain +1 Attack.
Warrior Rare Minion 3 2 4
Frozen Buckler
Gain 10 Armor. At the start of your next turn, lose 5 Armor.
Warrior Epic Spell 2
Furious Furnace
Magnetic Also damages minions next to whomever this attacks.
Warrior Epic Minion 2 1 3
Galakrond, the Unbreakable
Battlecry: Draw 1 minion. Give it +4/+4. (Invoke twice to upgrade.)
Warrior Legendary Hero 7
Garrosh's Gift
Discover a temporary Execute, Shield Block, or Brawl.
Warrior Rare Spell 1
Gather Your Party
Recruit a minion.
Warrior Rare Spell 6
Gemstudded Golem
Taunt Can only attack if you have 5 or more Armor.
Warrior Common Minion 6 5 9
General Vezax
Rush Battlecry: Gain 4 Armor. Deathrattle: Lose 4 Armor to resummon this.
Warrior Legendary Minion 7 7 6
Geosculptor Yip
At the end of your turn, summon a random minion with Cost equal to your Armor (up to 10).
Warrior Legendary Minion 8 4 8
Glory Chaser
After you play a Taunt minion, draw a card.
Warrior Common Minion 3 4 3
Gorehowl
Attacking a minion costs 1 Attack instead of 1 Durability.
Warrior Epic Weapon 7 7 1
Grimestreet Informant
Battlecry: Discover a Hunter, Paladin, or Warrior card.
Hunter, Paladin, Warrior Rare Minion 2 2 2
Grimestreet Pawnbroker
Battlecry: Give a random weapon in your hand +1/+1.
Warrior Rare Minion 3 3 3