Warrior Card List
Name | Class | Rarity | Type | ![]() |
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Akali, the Rhino Rush, Overkill: Draw a Rush minion and give +5/+5. |
Warrior | Legendary | Minion | 8 | 5 | 5 | |
Alexstrasza's Champion Battlecry: If you're holding a Dragon, gain +1 Attack and Charge. |
Warrior | Rare | Minion | 2 | 2 | 3 | |
Alley Armorsmith Taunt Whenever this minions deals damage, gain that much Armor. |
Warrior | Rare | Minion | 5 | 2 | 7 | |
Ancharrr After your hero attacks, draw a Pirate from your deck. |
Warrior | Legendary | Weapon | 3 | 2 | 2 | |
Ancient Shieldbearer Battlecry: If your C'Thun has at least 10 Attack, gain 10 Armor. |
Warrior | Rare | Minion | 7 | 6 | 6 | |
Animated Berserker After you play a minion, deal 1 damage to it. |
Warrior | Common | Minion | 1 | 1 | 3 | |
Arathi Weaponsmith Battlecry: Equip a 2/2 weapon. |
Warrior | Common | Minion | 4 | 3 | 3 | |
Arcanite Reaper |
Warrior | Free | Weapon | 5 | 5 | 2 | |
Armagedillo Taunt At the end of your turn, give all Taunt minions in your hand +2/+2. |
Warrior | Legendary | Minion | 6 | 4 | 7 | |
Armored Goon Whenever your hero attacks, gain 5 Armor. |
Warrior | Common | Minion | 6 | 6 | 7 | |
Armorsmith Whenever a friendly minion takes damage, gain 1 Armor. |
Warrior | Rare | Minion | 2 | 1 | 4 | |
Athletic Studies Discover a Rush minion. Your next one costs (1) less. |
Warrior | Common | Spell | 1 | |||
Awaken! Invoke Galakrond. Deal 1 damage to all minions. |
Warrior | Common | Spell | 3 | |||
Axe Flinger Whenever this minion takes damage, deal 2 damage to the enemy hero. |
Warrior | Common | Minion | 4 | 2 | 5 | |
Barricade Summon a 2/4 Guard with Taunt. If it's your only minion, summon another. |
Paladin, Warrior | Common | Spell | 4 | |||
Bash Deal 3 Damage. Gain 3 Armor. |
Warrior | Common | Spell | 3 | |||
Battle Rage Draw a card for each damaged friendly character. |
Warrior | Common | Spell | 2 | |||
Beryllium Nullifier Magnetic Can't be targeted by spells or Hero Powers. |
Warrior | Epic | Minion | 7 | 4 | 8 | |
Blackhowl Gunspire Can't Attack. Whenever this takes damage, deal 3 damage to a random enemy. |
Warrior | Legendary | Minion | 7 | 3 | 8 | |
Bladed Gauntlet Has Attack equal to your Armor. Can't attack heroes. |
Warrior | Epic | Weapon | 2 | 0 | 2 | |
Bladestorm Deal 1 damage to all minions. Repeat until one dies. |
Warrior | Epic | Spell | 3 | |||
Blastmaster Boom Battlecry: Summon two 1/1 Boom Bots for each Bomb in your opponent's deck. |
Warrior | Legendary | Minion | 7 | 7 | 7 | |
Blood Razor Battlecry and Deathrattle: Deal 1 damage to all minions. |
Warrior | Common | Weapon | 4 | 2 | 2 | |
Blood To Ichor Deal 1 damage to a minion. If it survives, summon a 2/2 Slime. |
Warrior | Rare | Spell | 1 | |||
Blood Warriors Add a copy of each damaged friendly minion to your hand. |
Warrior | Epic | Spell | 3 | |||
Bloodboil Brute Rush Costs (1) less for each damaged minion. |
Warrior | Rare | Minion | 7 | 5 | 8 | |
Bloodhoof Brave Taunt Enrage: +3 Attack. |
Warrior | Common | Minion | 4 | 2 | 6 | |
Bloodsail Cultist Battlecry: If you control a Pirate, give your weapon +1/+1. |
Warrior | Rare | Minion | 3 | 3 | 4 | |
Bloodsail Deckhand Battlecry: The next weapon you play costs (1) less. |
Warrior | Common | Minion | 1 | 2 | 1 | |
Bloodsworn Mercenary Battlecry: Choose a damaged friendly minion. Summon a copy of it. |
Warrior | Epic | Minion | 3 | 2 | 2 | |
Bolster Give your Taunt minions +2/+2. |
Warrior | Common | Spell | 2 | |||
Bomb Wrangler Whenever this minion takes damage, summon a 1/1 Boom Bot. |
Warrior | Rare | Minion | 3 | 2 | 3 | |
Bonechewer Raider Battlecry: If there is a damaged minion, gain +1/+1 and Rush. |
Warrior | Common | Minion | 3 | 3 | 3 | |
Boom Squad Discover a Lackey, Mech and Dragon. |
Warrior | Common | Spell | 1 | |||
Bouncing Blade Deal 1 damage to a random minion. Repeat until a minion dies. |
Warrior | Epic | Spell | 3 | |||
Brass Knuckles After your hero attacks, give a random minion in your hand +1/+1. |
Warrior | Epic | Weapon | 4 | 2 | 3 | |
Brawl Destroy all minions except one. (chosen randomly) |
Warrior | Epic | Spell | 5 | |||
Bring It On! Gain 10 Armor. Reduce the Cost of minions in your opponent's hand by (2). |
Warrior | Epic | Spell | 2 | |||
Bulwark of Azzinoth Whenever your hero would take damage, this loses 1 Durability instead. |
Warrior | Legendary | Weapon | 3 | 1 | 4 | |
Bumper Car Rush Deathrattle: Add two 1/1 Riders with Rush to your hand. |
Warrior | Rare | Minion | 2 | 1 | 3 | |
Ceremonial Maul Spellburst: Summon a Student with Taunt and stats equal to the spell's Cost. |
Paladin, Warrior | Epic | Weapon | 3 | 2 | 2 | |
Charge Give a friendly minion Charge. It can't attack heroes this turn. |
Warrior | Free | Spell | 1 | |||
Cleave Deal 2 damage to two random enemy minions. |
Warrior | Free | Spell | 2 | |||
Clockwork Goblin Battlecry: Shuffle a Bomb into your opponent's deck. When drawn, it explodes for 5 damage. |
Warrior | Rare | Minion | 3 | 3 | 3 | |
Coerce Destroy a damaged minion. Combo: Destroy any minion. |
Rogue, Warrior | Rare | Spell | 3 | |||
Commanding Shout Your minions can't be reduced below 1 Health this turn. Draw a card. |
Warrior | Rare | Spell | 2 | |||
Commencement Summon a minion from your deck. Give it Taunt and Divine Shield. |
Paladin, Warrior | Rare | Spell | 7 | |||
Cornered Sentry Taunt. Battlecry: Summon three 1/1 Raptors for your opponent. |
Warrior | Rare | Minion | 2 | 2 | 6 |