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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Endtime Survivor
Taunt. Battlecry: If your hero took damage this turns, gain +3/+3.
Warlock, Warrior Common Minion 5 5 6
Enter the Lost City
Quest: Survive 10 turns. Reward: Latorvius, Gaze of the City.
Warrior Legendary Spell 1
Envoy of the End
Taunt Battlecry: Herald your Colossal.
Death Knight, Demon Hunter, Rogue, Shaman, Warlock, Warrior Common Minion 5 5 4
Erupting Volcano
Deal 3 damage randomly split among enemies. If you've played a Fire spell this turn, deal 3 more.
Warrior Rare Location 3
Eternal Toil
Deal 1 damage to a minion. If it survives, draw a card. If it dies, summon a random 1-Cost minion.
Warlock, Warrior Rare Spell 1
Eternium Rover
Whenever this minion takes damage, gain 2 Armor.
Warrior Common Minion 1 1 3
EVIL Quartermaster
Battlecry: Add a Lackey to your hand. Gain 3 Armor.
Warrior Common Minion 3 2 3
Exarch Akama
After this attacks, all other friendly minions can attack again (except Exarch Akama).
Warrior Legendary Minion 5 3 6
Execute
Destroy a damaged enemy minion.
Warrior Common Spell 1
Expedition Sergeant
Battlecry: The next Draenei you play immediately attacks a random enemy.
Warrior Rare Minion 3 3 4
Explore Un'Goro
Replace your deck with copies of "Discover a card."
Warrior Epic Spell 2
Feat of Strength
Give a random Taunt minion in your hand +5/+5.
Warrior Rare Spell 3
Festeroot Hulk
After a friendly minion attacks, gain +1 Attack.
Warrior Rare Minion 5 2 7
Fierce Monkey
Taunt
Warrior Common Minion 3 3 4
Fiery War Axe
Warrior Common Weapon 2 3 2
Fire Plume's Heart
Quest: Play 7 Taunt minions. Reward: Sulfuras.
Warrior Legendary Spell 1
Fireworker
Deathrattle: Summon two 1/1 Boom Bots. WARNING: Bots may explode.
Warrior Rare Minion 5 5 5
Fleshshaper
Taunt. Battlecry: If you have 5 or more Armor, summon a copy of this.
Warrior Common Minion 6 3 8
Food Fight
Summon a 0/6 Entrée for your opponent. When it dies, summon a minion from your deck.
Hunter, Warrior Epic Spell 4
Fool's Bane
Unlimited attacks each turn. Can't attack heroes.
Warrior Common Weapon 5 3 4
For Glory!
Draw 2 cards. Costs (1) less for each minion your opponent controls.
Warrior Common Spell 5
Forge of Souls
Draw 2 weapons from your deck.
Warrior Common Spell 2
Forged in Flame
Destroy your weapon, then draw cards equal to its attack.
Warrior Common Spell 2
Fortify
Gain 3 Armor. Deal damage equal to your Armor to an enemy minion.
Warrior Common Spell 3
Frightened Flunky
Taunt Battlecry: Discover Taunt minion.
Warrior Common Minion 2 2 3
From the Depths
Reduce the Cost of the bottom five cards in your deck by (3), then Dredge.
Warrior Rare Spell 3
Frothing Berserker
Whenever a minion takes damage, gain +1 Attack.
Warrior Rare Minion 3 2 4
Frozen Buckler
Gain 10 Armor. At the start of your next turn, lose 5 Armor.
Warrior Epic Spell 2
Furious Furnace
Magnetic Also damages minions next to whomever this attacks.
Warrior Epic Minion 2 1 3
Galakrond, the Unbreakable
Battlecry: Draw 1 minion. Give it +4/+4. (Invoke twice to upgrade.)
Warrior Legendary Hero 7
Garrosh's Gift
Discover a temporary Execute, Shield Block, or Brawl.
Warrior Rare Spell 1
Gather Your Party
Recruit a minion.
Warrior Rare Spell 6
Gemstudded Golem
Taunt Can only attack if you have 5 or more Armor.
Warrior Common Minion 6 5 9
General Vezax
Rush Battlecry: Gain 4 Armor. Deathrattle: Lose 4 Armor to resummon this.
Warrior Legendary Minion 7 7 6
Geosculptor Yip
At the end of your turn, summon a random minion with Cost equal to your Armor (up to 10).
Warrior Legendary Minion 8 4 8
Ghost
Stealth. Battlecry: If you're building a Starship, destroy the lowest-Cost card in your opponent's hand.
Paladin, Shaman, Warrior Common Minion 4 6 2
Gladitorial Combat
Summon a random minion from your deck. Summon a 5/5 Tiger with Stealth for your opponent.
Warrior Epic Spell 5
Glory Chaser
After you play a Taunt minion, draw a card.
Warrior Common Minion 3 4 3
Gorehowl
Attacking a minion costs 1 Attack instead of 1 Durability.
Warrior Epic Weapon 7 7 1
Grimestreet Informant
Battlecry: Discover a Hunter, Paladin, or Warrior card.
Hunter, Paladin, Warrior Rare Minion 2 2 2
Grimestreet Pawnbroker
Battlecry: Give a random weapon in your hand +1/+1.
Warrior Rare Minion 3 3 3
Grimestreet Smuggler
Battlecry: Give a random minion in your hand +1/+1.
Hunter, Paladin, Warrior Common Minion 3 2 4
Grimy Gadgeteer
At the end of your turn give a random minion in your hand +2/+2.
Warrior Common Minion 3 4 3
Grommash Hellscream
Charge Has +6 Attack while damaged.
Warrior Legendary Minion 8 4 9
Guard Duty
Summon a random 6, 4, and 2-Cost Taunt minion.
Warrior Common Spell 7
Guard the City
Gain 3 Armor. Summon a 2/3 Naga with Taunt.
Warrior Common Spell 2
Hack the System
Quest: Attack 5 times with your hero. Reward: Anraphet's Core.
Warrior Legendary Spell 1
Hamm, the Hungry
Druid Tourist Taunt. At the end of your turn, eat a minion in the enemy's deck to gain +2/+2.
Warrior Legendary Minion 6 3 3