Deathwing, Mad Aspect

Deathwing, Mad Aspect Card

Deathwing, Mad Aspect is a 8 Mana Cost Legendary Warrior Minion Dragon card from the Descent of Dragons set!

Card Text

Battlecry: Attack ALL other minions.

Flavor Text

Bite that one, bite that other one, claw this one, swallow that one whole....

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  1. Manfred
    January 2, 2020 at 6:28 am

    Give me a link to the music that plays when you play this card, or write the name of this composition.

  2. Talhian
    December 3, 2019 at 6:29 pm

    I personally love the card, art and all but whished to see a Neltharion version.

  3. EpicnessLord12
    November 21, 2019 at 11:11 am

    Deathwing + Commanding shout board clear combo? While you do have to collect both in your hand to pull it off, you don’t really lose a card since commanding shout draws you another.

  4. Lluadian
    November 6, 2019 at 7:47 pm

    Great card for a turn 10 board clear with shout there’s also the fact that this is almost same principle as warrior dropping a brawl. Of course if you have minions on board you could suicide them into enemy units to point this would either love or with shout every enemy would die if they were posted. It really isn’t hard for warrior to set up a board for this you could even run it in a controlish mech warrior. Most time when I play that deck my minions are for suiciding anyway or my boards clear.

  5. JoyDivision
    November 5, 2019 at 7:49 am

    Hm. Reads like it will attack all other minions simultaneously (read: deal 12 to each other minion). Which he definitely won’t do.

    My question then is: With which minions does he start? Your own? Your opponent’s? Random attacks?

  6. Jed
    November 3, 2019 at 8:56 pm

    Dagern angerer
    Om nom nom board yummy hehehe

  7. Takkke3
    November 2, 2019 at 8:10 am

    Better twisting nether with combo potential and even better tempo play on turn 8 with near empty board 4.5/5

  8. Sm1ng
    November 2, 2019 at 5:49 am

    it’s nice when it’s an empty board…

  9. EksSkellybur
    November 2, 2019 at 5:28 am

    It’s good to see you again, Buddy.

    You could argue that this is a just either another version of Brawl but as a Minion, or even a worse version of King Mosh, back at Un’Goro, were Deathwing is bashing its head against everything until it dies. However, with the help of War Master Voone, you can choose how many Mad Deathwings you want. They are now so many AOE Removal Spells for Warrior that now he doesn’t know how much or even WHAT warrior wants anymore, in terms of Control. In terms of something like Dragon warrior though, we have Rejoiced. Just Picture it as a Late-Game Brawl with a Mix of King Mosh. And Yes, once it touches poisonious, it just instantly dies. 4 Stars.

  10. Thraben
    November 2, 2019 at 3:15 am

    It’s really hard to make up any excuse as to why this card wouldn’t be 5/5. Warrior has absolutely no problem getting into turn 8 right now and it also has some of the best dragon synergies in the game atm. The only thing that can render this card useless is stuff like freeze trap and poisonous minions which aren’t very common things and are mostly locked behind two classes.

    Against aggro decks this is almost like a better twisting nether. Against mid-range decks it can clear 2-5 minions and against control it’s a big threat that can’t really be dealt with damage spells. With 10 mana this comboes nicely with commanding shout to kill everything under 13 health.

    It’s not meta defining by any means but there’s no real reason not to include this in most Warrior decks. Heck imagine copying this with War master Voone and playing them on turn 8 and 9, there is very little the opponent can do to keep up. There’s also the Boomship and what not. 5/5 IMO. I can’t think of anything that suggests otherwise.

    • Jazen attano
      November 2, 2019 at 4:33 am

      in case you missed this little detail it says “all minions” including your own, so when you play this he goes ham on all minions, this is why i think this card is terrible and should be not played from hand

      • Thraben
        November 2, 2019 at 11:52 am

        Oh damn I didn’t realize that.. That does change quite a bit to be honest. Not that big of a deal in a control deck though.

        Guess that makes it less likely to be in every mid-range/control decks then. 4/5

      • Nickus89
        November 3, 2019 at 2:50 am

        And how often does warrior has minions in his board? Control version not that often. It is insane board clear or big treat kind of card.

      • Tricklas
        November 6, 2019 at 11:44 pm

        Yaeh just trade your minions before playing this

  11. Cursore1610
    November 2, 2019 at 2:26 am

    This is a really fun iteration of Deathwing! I am not assured about the sheer power of the card, but it really captures the flavour of Deathwing, I believe. Right now I don’t think there is a deck that actually wants to play this: could be used as a big removal option for control warrior, which could start running the dragon package from rastakhan.

  12. Ccas023
    November 2, 2019 at 12:10 am

    Would have been good with evolve for shaman. Pity that it will be rotating out.

    • PitLord
      November 2, 2019 at 2:22 am

      Well, mutate it’s still here so mogu+mutate=Deathwing 😀

  13. Fareh
    November 1, 2019 at 8:17 pm

    Ir your opp has 7 * 10/10, this kills all of them or just 2 and then dies?

    • Thraben
      November 2, 2019 at 3:21 am

      It will keep attacking until it dies so it kills two in this case. With 10 mana you can do commanding shout and play Deathwing to clear anything under 13 health though.

      There’s a huge amount of possible boards it can clear. The only thing that hard counters it is freeze trap and poisonous minions.

  14. Decycle
    November 1, 2019 at 7:14 pm

    This is like a volcano except it costs 8mana

    • Thraben
      November 2, 2019 at 3:22 am

      It also affects only the enemy board, doesn’t overload you and might leave you with a 12/0-12 minion on board depending on how much it clears. It’s way better than volcano.

      • Tamerlein
        November 2, 2019 at 9:31 am

        ALL minions. All as in your own. It’s why this card will be awkward in any sort of tempo deck, and control decks don’t really need a big pile of stats. It essentially is another brawl, which is still good.

    • Warpten
      November 3, 2019 at 6:43 am

      This is like a volcano except it costs 8mana
      if volcano summoned a 12/12 when cast on an empty board
      and if it summoned a 12/6 when cast against a 6/6
      and if it could kill 3 yseras
      so basically it’s nothing like a volcano

      you have to look at it like a 8mana 12/12 with rush+

  15. Electronick
    November 1, 2019 at 5:34 pm

    It’s an 8 mana 12/12. That’s insane. Control warrior wants this card.

  16. Spidermannerdlikeme
    November 1, 2019 at 4:56 pm

    Might be in big warrior, you could potentially recruit this, oddly enough the Deathwing from Old Gods would work well with this as it summons it from your hand, although getting it off the lackey might be helpful if your opponent has a giant board

    • Thraben
      November 2, 2019 at 3:26 am

      Why in any scenario would you want to recruit this? It’s a 12/12 for 8 that attacks all enemy minions, naturally you’re going to want to play this from your hand. Even summoning this with Boomship is bad compared to playing it from your hand.

      Also… You don’t need to build a deck like Big Warrior around this, almost every warrior deck that isn’t aggro will want to play this. It’s too great of value to not include it in most decks.

  17. Jazen attano
    November 1, 2019 at 3:59 pm

    this card is just bad if it was at least “all enemy minions” it would be less terible, my poor deathwing what have they done to you

    • MrAranak
      November 1, 2019 at 7:59 pm

      I don’t know about that, combine it with commanding shout on turn 10 he doesnt die and you get all those damaged procs for stuff like berserker in addition to wiping most enemy boards.