Big Priest Deck List Guide – Kobolds – January 2018

As if Priest wasn’t powerful enough in the last expansion, it just got a whole lot better in Kobolds and Catacombs! Currently, there are many viable Priest decks that you may encounter on the ladder. As of now, the most prominent Priest decks are Razakus Highlander Priest, Dragon Priest, and this deck itself – Big Priest! While each deck has its own strengths and caveats, Big Priest is more beginner friendly in comparison because its game plan is somewhat linear, and the options available to you are often straightforward.

When compared to other “big decks” in the expansion such as “EZ Big EZ Druid” and Big Recruit Warrior, Big Priest has a couple of advantages over them! First, Warrior and Druid both don’t have access to the “resurrect” mechanic, therefore when their minion dies, it’s gone for good! Secondly, Priest potentially has the fastest way for bringing out a heavy hitter naturally with Barnes followed by an Eternal Servitude, as the other two classes normally don’t have Barnes in their deck, thus they often have to wait to either ramp or play Gather Your Party on turn 6. Lastly, this deck has no real “insta-lose” matchups because of its wide versatile range of reactive tools with cards such as Shadow Word: Horror and Spirit Lash. Since the deck utilizes the “resurrect” mechanic, it does not need as many minions as other big decks! These slots can be filled with more reactive tools to combat against aggro!

Though the deck is still somewhat volatile because of its inconsistency, where you may find yourself having dead reactive hands without certain key cards such as Barnes and Shadow Essence against control matchups, it is still by far one of the most fun decks to play on ladder! Multiple players have consistently managed to hit high legend ranks with this deck!

Update: Big Priest – January 2018

Not much to change in Big Priest currently. The deck has gotten a bit less popular as the meta continues to settle.

Big Priest Card Choices

Holy Smite – A 1-mana spell that is really efficient in killing your enemy’s key 2-drop minions such as Sorcerer's Apprentice, Knife Juggler and Prince Keleseth, preventing the game from spinning out of control.

Pint-Size Potion – A potential deadly board clear when combined with Shadow Word: Horror, allowing you to clear minions with 5 attack or less, especially useful against Rogues, Paladins, and Mages – any class with Corridor Creeper!

Shadow Visions – A must have in this deck due to its versatile nature. You’re able to search for your reactive spells against an aggressive deck, and against a more control deck, you’re able to get your key resurrect cards, Shadow Essence and Eternal Servitude. The amount of value you can gain is immeasurable when you discover one of your resurrect spells! Keep in mind that against against a control deck, it may be wise to save your Shadow Visions until turn 5, so that you increase your chances of discovering Shadow Essence.

Shadow Word: Pain – A staple in almost any Priest deck. There is almost a target in every deck for Pain to get value out of!

Shadow Word: Death – An efficient removal for 3 mana, particularly useful against all the decks with Corridor Creeper or Spiteful Summoner.

Barnes – If Tempo Rogue has Prince Keleseth, then you have Barnes! Barnes on Turn 4 is insane against any deck archetype as it allows you to sometimes win the game outright! The best case scenario is pulling Y'Shaarj, Rage Unbound into another minion, but even a Obsidian Statue is a strong pull on a contesting the board.

Eternal Servitude – This deck wouldn’t be much of a Resurrect Priest if it couldn’t resurrect minions. After your minions have died, you can resurrect them for additional value and tempo! This card is insane in the late game, where you already have developed big minions. A 4 mana Ysera or Y'Shaarj, Rage Unbound is pretty good if you ask me.

Greater Healing Potion – Since you normally won’t be playing minions until the mid-late game, you are bound to take some damage. Greater Healing Potion is a great defensive mechanism to ensure that you’re alive by the time you play some minions.

Shadow Word: Horror – A great counter to Paladin’s Call to Arms, or any aggressive deck that likes to summon a bunch of small minions. Also works as a destructive board clear in combination with Pint-Size Potion on turn 5, where you call follow it up with Shadow Essence on turn 6.

Dragonfire Potion – A staple in any Priest deck, and aggro’s worst nightmare. This card can single-handedly clear a board. A kind reminder that Cobalt Scalebane is also a dragon, so it won’t be affected by this spell. It also has good synergy with Ysera and Emerald Drake as they’re both dragons.

Holy Fire – A seemingly odd pick in this deck at 6 mana. Although, it’s pretty great at dealing damage to 5-health minions such as Corridor Creeper and Cobalt Scalebane, allowing you to save health on your minions and apply more pressure.

Shadow Essence – This may seem inferior to Warrior’s Gather Your Party as the minion summoned is only a 5/5, but it works well the overall deck archetype. Normally, it isn’t the 5/5 that applies pressure and scares your opponent – it is when you resurrect it!

Lesser Diamond Spellstone – If you weren’t convinced enough of the deck’s potential in the last expansion, then this new card should do the job! This card can be massive after your opponent cleared your first wave of minions, especially if it’s upgraded. Keep in mind that the resurrection only works with distinct minions.

Psychic Scream – The long-awaited “insta-clear” board wipe that works excellently no matter what the board state is! Your opponent can have 7 minions on board while you have none, and within the snap of your virtual fingers, it’s gone – poof. It was as if you had a hidden reset button all along.

Shadowreaper Anduin – A strong tempo play against high-attack minions. The damage from your hero power also allows you to additionally pressure your opponents.

The Lich King – The MVP from the Knights of the Frozen Throne expansion. The amount of value that you can gain from this card alone is immeasurable. It’s a great pull from Barnes and a terrifying resurrect target.

Obsidian Statue – A nice defensive-orientated minion that allows you regain health, and with its insta-kill deathrattle effect, this card is an auto-include. If you managed to resurrect this, most aggro decks will just concede outright because of its stat-line and invaluable deathrattle.

Ysera – If a card’s text could be rewritten with just the word “value” on it, it would be Ysera. Because of its reoccurring effect, this minion has an invisible taunt, demanding your opponent to answer it in some fashion!

Y'Shaarj, Rage Unbound – Have you ever had games where your opponent played Barnes on turn 4 and it pulled Y'Shaarj, Rage Unbound, subsequently pulling a 10/10 copy, and you simply thought to yourself, “Well, that’s was a fun and interactive game.” as your mouse cursor hovers the bottom right corner? Well, it’s your turn to do the same! You’ve been through enough! It’s time for you to inflict the suppressed pain you’ve been enduring all this time onto others!

Big Priest Win Rates

Winrates provided by Metastats

Big Priest Mulligan Guide and Strategy

Similar to any other “big” deck in the meta, you don’t want to keep any minions in hand aside from Barnes, as it would reduce the deck’s overall effectiveness.

VS Fast Decks

Higher Priority (Keep every time)

Barnes, Holy Smite, Shadow Word: Pain – Against an aggressive deck, you want reactive spells that will mitigate your opponent’s board presence. You keep Barnes because of its high roll potential, which might give you more tools such as Ysera Awakens or Death and Decay. Holy Smite is useful against strong 2-health minions such as Sorcerer's Apprentice, Knife Juggler, Prince Keleseth. On the other hand, you want Shadow Word: Pain for 3-health minions such as Mana Wyrm and Southsea Captain.

Lower Priority (Keep only if certain conditions are met)

Pint-Size Potion, Shadow Word: Horror, Spirit Lash – It might be worth considering to keep the Pint-Size Potion + Shadow Word: Horror combo, so that you can curve your mana, and follow it up with Shadow Essence on turn 6. If you’re against an aggressive Paladin, then Shadow Word: Horror is a keep since most of their minions are 2 attack or less. Spirit Lash is also a keep against Tempo Rogue to counter their turn 1 Swashburglar, preventing the snowball from Southsea Captain.

VS Slow Decks

Higher Priority (Keep every time)

Barnes, Shadow Essence – Against a control deck, you want to be the aggressor, and apply constant pressure, so cards that would allow you to efficiently summon your minions are a good keep. The faster you’re able to bring out the big guns, the faster you are able to resurrect them, and hit them in the face!

Lower Priority (Keep only if certain conditions are met)

Eternal Servitude, Lesser Diamond Spellstone – If you already have some spells that summon minions, then it might be worth it to think a step ahead, and keep some cards that can resurrect them! If you have Barnes or Shadow Essence in your opening hand, then Eternal Servitude is a keep. You may also keep Lesser Diamond Spellstone if you have Shadow Essence in your starting hand, so that you can almost guarantee the buff for the late game.

Big Priest General Playstyle and Strategy

The general playstyle of the deck is rather straightforward. You summon your heavy hitters, then resurrect them once they die. Rinse and repeat!

Vs Aggro

When facing an aggro deck, you have only one job in the early game – to survive! You contest the board by constantly removing your opponent’s threats with cards such as Shadow Word: Pain and Holy Smite, so you prevent them from building a sizable board. Don’t worry if you take some damage in the process, because your deck is filled with healing, Spirit Lash and Greater Healing Potion.

Once you’ve reached the mid game, you should be able to stabilize, especially if you managed to pull a Obsidian Statue from Barnes or Shadow Essence. Trading as much as possible is good as it plays around certain cards like Vilespine Slayer and Sunkeeper Tarim. At this point, you regained control of the board, but now you just have to watch your health total, so you won’t get bursted down.

Vs Control

Most control-orientated decks in the meta consist of some combo elements, so you want to disrupt their game plan as much as possible. Against a Jade Druid, you want to prevent them from ramping and developing their Jade minions. Against a Cubelock, you want to delay them from playing their demons! You do so by pressuring them through your value-heavy minions that are summoned and resurrected efficiently through spells!

In the mid-game, try to out-tempo your opponent, and pressure their life total if possible. This means attacking face with your Y'Shaarj, Rage Unbound, so that you put them on a clock. However, make sure you don’t overextend on the board, and save your mass resurrection, Lesser Diamond Spellstone for when your opponent cleared your initial wave of minions.

Big Priest Card Replacements/Cards to Consider

Silence – A great tech card if you’re facing a lot of Cubelocks on ladder.

Potion of Madness – A great alternative to Holy Smite, but is less consistent as most players in higher ranks would often play around it.

Free From Amber – A more of a fun and gimmicky card, but can sometimes work well with your resurrect cards!

Flexible Slots: Shadowreaper Anduin, 1 Greater Healing Potion, 1 Spirit Lash, 1 Pint-Size Potion.

About the Author

NeverLucky is a competitive Hearthstone addict who enjoys losing to RNG in local tournaments (he’s secretly a masochist). He has over 3000 ranked wins with Warrior. Oh, and he also likes turtles.

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104 Comments

Discuss This Deck
  1. Pennp
    January 2, 2018 at 9:38 pm

    The problem with this deck is you can’t play it effectively until Barnes comes out. That could be turn 40 or it could be turn 4.

    Reply
    • Junebuck
      January 4, 2018 at 8:45 pm

      This simply isn’t true. You have enough removal in the deck that you can survive without playing any minions until you draw minions, and they aren’t limited to Barnes.

      Drawing Barnes doesn’t decide the match. It is a catalyst. Drawing it decides whether you win fast and easy with an early highroll, or whether you have to actually try to win the game over a long period of time.

      You have Shadow Essence. You have resurrect spells. And you have the minion cards themselves. You can most definitely play effectively and win without a Barnes draw.

      Reply
  2. BRD
    December 17, 2017 at 7:34 pm

    What do you guys think of Leeroy in the 5 spot?

    Reply
    • Agent
      December 20, 2017 at 6:49 pm

      No

      Reply
    • Leeroy
      January 1, 2018 at 10:41 pm

      Yes!

      Reply
  3. Klonos
    December 15, 2017 at 12:43 pm

    I think 1 psychic scream is enough on this deck. I also added 2 potion of madness and silence instead of spirit lash, is very good against aggro and against the mirror.

    Reply
    • Bruh
      December 16, 2017 at 8:43 pm

      the only problem with potion of madness is it will affect lesser diamond spellstone

      Reply
    • Kirito999
      December 20, 2017 at 10:17 pm

      Indeed too many voidlord around.

      Reply
  4. Advocaat
    December 14, 2017 at 9:27 am

    How important is Anduin in this deck? :O … He seems kinda out of his place to me…

    Reply
    • Uhnstable
      December 20, 2017 at 5:04 pm

      Have been playing without Anduin for the last 150 games, currently at 62% WR. Really not a necessity, you have plenty of removal + your statues.

      Reply
  5. Masterkno
    December 13, 2017 at 11:11 am

    Haha pulled out Barnes with shadow essence and used psychic stream to hand him over to my opponent 😀 i guess thats what op removal is for

    Reply
  6. Theta
    December 13, 2017 at 7:33 am

    I’m playing aggro paladin and I’m skeptical that this deck has a 22% win-rate against it.

    Reply
    • Evident - Site Admin
      December 13, 2017 at 12:49 pm

      There’s very few stats at the moment unfortunately, that percentage is based on only 60 games. It should start to get more accurate soon.

      Reply
  7. Ivan
    December 13, 2017 at 5:18 am

    I HATE this deck! turn 4 plays a 9 mana minion, and then re summon it 23857 times… it has no sense.

    Reply
    • Perry Manson
      December 19, 2017 at 3:28 am

      Thank god nobody plays this monster.

      Reply
  8. Captram77
    December 10, 2017 at 5:50 am

    Psychic scream not good for this deck…….you dont want to give your big minions, which you have so few of.

    Reply
    • Duh
      December 13, 2017 at 4:09 am

      The card is obvs used to remove your opponents minions when you have none. Use your brain please.

      Reply
  9. JegesmedvE
    November 27, 2017 at 6:19 am

    Thank you for uploading this deck , I have just made now from rank 15 to Legend , this is the first time hitting this rank.
    I’m really grateful for this , worked very well , especially from rank 8 and below !

    Reply
    • Evident - Site Admin
      December 9, 2017 at 1:19 pm

      So glad it worked out for you! Congrats on your Legend.

      Reply
  10. Mars
    November 1, 2017 at 10:53 pm

    thoughts on removing holy smite

    (add spirit lash? open to other suggestions -holy smite hasn’t done much for me thus far; although admittedly I’ve only piloted 5 games with the deck thus far).

    :: W/ shaman, rogue, mage, priest
    :: L/ hunter

    Reply
    • SEBO23
      November 2, 2017 at 11:43 am

      This deck has many regain health options (I would say insane amount of options if you compare it to other decks), you need smite to kill those 3/2 problematic minions on turn 2 and not waste your word pain too early. Smite plus reaper power is very strong play later in the game when you close to finish the game.

      Reply
  11. SEBO23
    October 28, 2017 at 10:14 am

    What you need in this deck is more consistency. If there’s no barnes in your hand (happens more often than you admit) there’s a big problem. I think free from amber should be disposed (it helps when you draw all minions from your deck – rare case) and mountain giant should be added. He could be played on turn 4 with coin (replacing barnes, but even stronger) or turn 5 without. Otherwise a lot of your matchups will be just doing nothing and watching your face being a target. What you prefer: 8 mana card that helps sometimes or 4-5 mana 8/8 that you can resurrect and gives you something very close to barnes effect? 🙂 Rhetorical question. 🙂 Regards BIGs. 🙂

    Reply
  12. DanTheMan
    September 21, 2017 at 3:18 am

    THIS DECK IS A FUCKING NIGHMARE.
    I just went like 7 loss in a row. even when I draw barnes…
    It seems people just have strong fucking removal now days,
    and It’s Only RNG, that is to say just sit for ten minutes and swallow shit.
    It’s gonna give me a heart attack… there is next to NO control whatsoever.

    Reply
    • DanTheMan
      September 21, 2017 at 3:24 am

      as for litch king spells, if u get ‘army of the dead’ just never play it… Don’t know the number of times that card just Fucked me completely because i was dumb enough to play it.

      Reply
      • Rainon
        September 22, 2017 at 4:41 am

        I don’t know if I can take you seriously when you chose to play “Army of the Dead” when using this deck…

        Reply
        • DanTheMan
          September 22, 2017 at 11:52 am

          I am saying not to play it…

          Reply
          • Ciats
            September 26, 2017 at 6:42 pm

            Army of Dead saved me many times against aggro. It’s best used when you’re falling behind on board and need to have something there otherwise you lose. I would only play it if I haven’t drawn any minions or just 1-2 at most.

    • warfish70
      September 27, 2017 at 6:55 am

      Indeed it is a F## nightmare, especially against tempo decks.
      No way you can get board control.

      Reply
    • milkmanas
      October 1, 2017 at 8:12 am

      same over here this deck is very good but blizzard playing games with us not giving top decks to win with their magical RNG

      Reply
  13. Jhearthstone
    September 13, 2017 at 3:06 pm

    If you dont have Barnes.. its posible to play this deck? or another minion to replace Barnes? Thanks

    Reply
    • Martian
      September 13, 2017 at 8:44 pm

      It’s not recommended.

      Reply
  14. sennaseven
    September 13, 2017 at 11:33 am

    Wow. Obsidian 5 times!! Buffed my hero right back up from early round loss. Fun.

    Reply
  15. Kalam
    September 10, 2017 at 5:50 am

    This deck us not ez big priest rename it to Barnes RNG. Overall fun deck but boring as hell.

    Reply
    • Maevine
      September 19, 2017 at 10:55 am

      “fun deck but boring as hell” lol….

      Reply
  16. ROB TOUR
    September 9, 2017 at 4:07 pm

    Loving this deck… not usually a priest player but this is right up my alley…. still learning it’s intricacies but it’s a ton of fun

    Reply
  17. Syyron
    September 8, 2017 at 2:45 am

    Is this Deck Worth to Craft im rank 18 atm i mean does it take much time to learn or is it hard?, and is it still worth to craft?

    Reply
    • M
      October 18, 2017 at 5:58 am

      No, it’s too dependent on RNG and Barnes is a Karazhan card.

      Also it’s really expensive if you haven’t noticed.

      Reply
  18. Allan
    September 5, 2017 at 10:40 pm

    Que gonna test this out

    Reply
  19. Myqj
    September 4, 2017 at 5:55 am

    tried this deck and kept struggling with too many spells rendering shadow visions nearly useless and not quite enough minions plus running out of health in the early game. so swapped mass dispel for another greater healing potion and took out silence and holy smite for two blood of the ancient ones. do you realise how many ways this deck has of summoning the ancient one? lol.

    Reply
    • Myqj
      September 4, 2017 at 9:59 am

      trying to decide if squeezing in a pair of Mirage callers for even more ancient one plays is worth the problems it would cause with the other synergies. so far I have decided not to risk it but it could be fun.

      Reply
      • Martian
        September 5, 2017 at 11:26 pm

        That’s fun! I’m skeptical that it would be more competitive than the regular version, but who knows? Way to innovate

        Reply
        • Myqj
          September 7, 2017 at 12:22 am

          decided to go for it and replace the two potions of madness but decided although Mirage callers are cheaper, faceless manipulators are more versatile. don’t know if the deck is better than the original but it is definitely fun.

          Reply
          • Myqj
            September 7, 2017 at 4:21 am

            ok, play tested it some more and realized 1) Shadowreaper Anduin just sits dead in my hand most of the time as it will do more harm to me than to my opponent. 2) free from amber is a luxury but not a necessity. and 3) with all the taunts, buffs, bubbles, and death rattles being played you were right about mass dispel. took out Shadowreaper Anduin and free from amber, put in two copies of mass dispel and it works much better now.

  20. Fred
    September 2, 2017 at 1:11 pm

    I have considered this deck, but cant afford lich king, or the dk, are they a must for the deck, or could i replace it with a mind control or second free from amber?

    Reply
    • Ted
      September 3, 2017 at 2:19 am

      DK is not necessary, but a nice to have against control decks. Lich King is the same. You are already heavily favoured against control anyway so it does not matter that much. If you try to improve your aggro/midrange match-ups I would advise to replace Lich King and DK with Smite and maybe another big taunt that can be pulled with Barnes and Shadow Essence.

      Reply
      • Fred
        September 8, 2017 at 1:24 pm

        Sry for late response, but thx alot, have had a lot of succes with the deck recently (Y)

        Reply
  21. dutchie
    August 31, 2017 at 6:55 pm

    Been playing for years and this was the first deck I’ve been able to make legend with. Went from 5 to 1 in one night. thanks for the awesome guide and deck!

    Reply
    • Evident - Site Admin
      August 31, 2017 at 7:01 pm

      Congrats!

      Reply
  22. eskape
    August 31, 2017 at 9:14 am

    Hello,

    Why you don’t play Rezza? She has Combo with Anduin

    Reply
    • Evident - Site Admin
      August 31, 2017 at 12:03 pm

      I assume you mean Raza? That card only works in highlander decks that contain 1 of each card.

      Reply
  23. MisterEpic
    August 28, 2017 at 6:18 pm

    Replacement for Ysera? I have medivh and prophet velen but they haven’t seemed to work to well.

    Reply
    • MachoJabroni
      August 31, 2017 at 8:32 pm

      Velen could work but he’s kinda niche, only effective with healing, Holy Smite, DK Hero Power or Dragonfire Potion. However, this could be helpful against decks like Jade Druid where a resurrected Velen using Eternal Servitude + DF Potion is a 10 mana clear board of most Jades, or even a 24 health Greater Healing Potion if you need that one extra turn against your opponent. I’d say put Velen in and if he’s not working then replace him with another big minion or a Thoughtsteal.

      Reply
    • marko
      September 4, 2017 at 4:26 am

      Best replacement for Ysera is def The Lich King

      Reply
  24. Oliver Howard
    August 24, 2017 at 4:15 pm

    Another fun swap out is Gruul – he can be fun when pulled out of Barnes of Shadow Essence

    Reply
  25. Joe
    August 24, 2017 at 2:08 am

    Devour mind is absolutely useless in this deck. There is never enough room to use it for card draw.

    Reply
  26. wthepig
    August 23, 2017 at 4:17 pm

    Me and a couple of friends have replaced Devour Mind and Lich King with Charged Devilsaur. Getting it from Shadow Essence gives you a 5/5 with charge that can hit face or attack a minion. Also I’ve ended games by attacking with Devilsaur, using shadow word: death on it, then using Eternal Servitude to attack again.

    So far we are liking the switch, my friends are sitting at rank 8 & 7 at the moment ( im at 14 cause i’m not as good as they are).

    Reply
    • Martian
      August 23, 2017 at 7:38 pm

      That’s actually really cool!

      Reply
      • Wthepig
        August 24, 2017 at 8:02 am

        yeah, give it a try and if you think its worthy enough, you could add it to substitutions.

        Reply
  27. Shaman
    August 22, 2017 at 5:02 am

    One of the worst decks i ever crafted. Everyone even on rank 15 shit on me. cause u do NOTHING for maybe ~ 7 turns….thats ridiculous. no barnes = u lost. cause u cant do shit.

    Reply
    • Togenburg
      August 29, 2017 at 12:17 am

      I’ve just hit rank 3 with this deck, one of the strongest decks in current meta
      but if u used to play sham u need to look for some easier deck

      Reply
    • Rainon
      September 23, 2017 at 2:18 am

      Yeah, I experienced that quite a bit so I decided to tech in mountain giants into the list.

      That way, in the event that you draw them early but have no meaningful plays, at least they can get discounted very quickly for a turn 4-5 (depending) 8/8 drop.

      Just a thought.

      Reply
  28. Pad
    August 22, 2017 at 3:09 am

    Tried this deck several times. Low winrate against fast decks like pirate warrior.

    Reply
    • _Blackbird
      August 23, 2017 at 12:22 pm

      I just won a game against pirate warrior, you really need to get the Obsidian Statue, and focus all your resources on that.

      Reply
  29. MisterEpic
    August 21, 2017 at 5:42 pm

    Replacement for obsidian statue and shadowreaper anduin?

    Reply
    • Martian
      August 21, 2017 at 7:14 pm

      Any of the cards from the substitution section would be good, but it’s hard to justify playing the deck without Obsidian Statue; aggro matchups will be hard. You could try the Velen/Malygos version if you have those cards.

      Reply
  30. Nah
    August 21, 2017 at 2:58 pm

    Hi guys any advice against, quest mage? Usually get the iceblock 1HP and then rape me with quest completed. I assume not enought pressure early game.

    Reply
    • Martian
      August 21, 2017 at 5:42 pm

      Just try to be as aggressive as possible. The only real way to increase your chances of winning that matchup would be to add Eater of Secrets to your deck, which would ruin your consistency against other decks.

      Reply
  31. Coffee24
    August 21, 2017 at 10:01 am

    I am running a modified version of this deck – instead of DK Anduin, I have Blood of the Ancient One, which can create some hilarious outcomes, especially against Jade Druid, which I seem to be facing a lot. I climbed from rank 15 to 12 with it – the only real trouble comes from quest mage and getting a dead draw or getting stuffed with a Barnes draw on Shadow Essence.

    Tons of fun.

    Feels like you’re eating crap for the first 4-5 turns, but Obsidians just swing the game in your favour so hard, especially against aggro, which in turn, feels SO good.

    Reply
  32. Marcus
    August 20, 2017 at 10:16 am

    I’ve played 8 games with this deck. Barnes has been the last minion in my deck 8 times.

    Reply
  33. Goktug
    August 20, 2017 at 2:54 am

    Anduin or nzoth? Which one is better in this deck

    Reply
    • Fred
      September 3, 2017 at 3:13 am

      You don’t want any Battlecry minions in this deck. N’Zoth is just a very weak minion if you don’t play it from hand.

      Reply
  34. Smokesignal
    August 19, 2017 at 4:43 pm

    The whining is epic.

    Reply
  35. 123
    August 19, 2017 at 4:42 pm

    No chance against Jade Druid.

    Reply
    • Name Required
      August 19, 2017 at 5:53 pm

      I did beat a Jade Druid with it. But he dragged me to the point where he had no more cards and used the jade spell to refill…

      Reply
    • Cruxkid
      August 28, 2017 at 9:57 pm

      I just won against a druid by resurrecting Ysera. He conceded turn 5

      Reply
  36. Goktug
    August 19, 2017 at 2:10 pm

    İs anduin dk good in this deck? I have it but ı think play with nzoth instead

    Reply
  37. Mcnugget
    August 19, 2017 at 8:42 am

    What a BS pay to win deck. There’s almost nothing you can do against this deck except get lucky AF with an aggro deck. Way to go blizzard.

    Reply
    • Bud
      September 3, 2017 at 3:14 am

      That’s why you see this deck in every tournament line-up. Because it is very strong and consistent.

      Reply
  38. Xenf
    August 18, 2017 at 4:31 pm

    As I don’t have Y’shaarj I added Nzoth to my list. I would greatly recommend adding him to the substations list cause getting 5 statues from Nzoth is incredible. Amazing deck dude, thanks for posting it. +1

    Reply
    • Xenf
      August 18, 2017 at 5:02 pm

      http://imgur.com/a/ZMk3X. – Nzoth bringing back 6 Obsidion Statues

      Reply
    • Xenf
      August 21, 2017 at 9:13 pm

      Nope, Yshaarj is definitely needed in this deck. Helps you snowball

      Reply
  39. Windex
    August 18, 2017 at 8:49 am

    I’ve been playing this deck for a bit. At first it was very difficult to win with, but last night it brought me from rank 8 to rank 3. No losses the entire way. I kept telling myself I would go to sleep as soon as I lost, but it just never happened. Maybe it was the night time meta. Maybe this deck is just amazing. I’m even missing one gargoyle and running prophet velan instead, which definitely feels subpar. Was awesome though!

    Reply
  40. Donell Matthewd
    August 18, 2017 at 4:48 am

    Replacement for Barnes?

    Reply
    • Martian
      August 18, 2017 at 2:30 pm

      Barnes is very important for this deck, without him you’re relying solely on Shadow Essence to cheat out your big minions, and best case scenario you’re only accelerating them by a turn or two. You could try running it without him, any of the cards listed in the substitution section would be suitable enough.

      Reply
  41. aa
    August 17, 2017 at 11:11 pm

    why not silence

    Reply
    • Martian
      August 18, 2017 at 2:31 pm

      Silence is good, it’s listed in the substitution section. To put in a silence card I would take out Spirit Lash or the second copy of Potion of Madness.

      Reply
  42. Oliver Howard
    August 17, 2017 at 2:34 pm

    I don’t get Devour Mind – I don’t think it’s ever helped me – it either pollutes my deck with low cost shitty minions that I don’t want to play in case they are killed, or it gives me junk spells. I rarely need card advantage, I just don’t get it. I’m also not a fan of running Free from Amber – again it pollutes your ‘death pool’ and is just too random.

    Reply
    • Ariel
      August 17, 2017 at 3:59 pm

      It’s a card for value control matchups that go into fatigue. It’s not going to be a good card to play versus aggro or midrange decks.

      Reply
    • Name Required
      August 19, 2017 at 6:04 pm

      I agree a 100% with both. Devour Mind never felt needed or useful and the Amber just brings randomness at the end of the curve. I run Holy Smite, Divine Spirit and Inner Fire. Gives a huge boost on Ysera or the statues. Also pumps the 5/5 copies so they don’t die right away…

      Reply
    • Squid
      August 20, 2017 at 7:35 am

      Agree with Devour Mind. I’m sometimes burning cards I’ve got so many. Last thing I want is 3 more of god knows what to confuse the deck. Love Free from Amber in this deck though. The amount of times I’ve drawn Obsidian from each of them in the same game makes them impossible to not have.

      Reply
  43. Ethon
    August 17, 2017 at 1:41 pm

    You mention that DK Anduin is replacable. With what could I replace him?

    Reply
    • Martian
      August 18, 2017 at 2:32 pm

      You could replace it with any of the cards listed in the substitution section.

      Reply
  44. afthartos
    August 17, 2017 at 10:30 am

    can lyra fit in this deck?

    Reply
    • Martian
      August 18, 2017 at 2:34 pm

      Lyra is much better with Radiant Elemental, and Radiant Elemental ruin Barnes and Shadow Essence. This deck is also missing Power Word: Shield and other spells that enable Lyra cheaply.

      Reply
  45. Xasad87
    August 17, 2017 at 9:08 am

    It’s cancer deck right now. You have control up to 4 drop. On that turn barns decides either this Priest will finish you off quickly or you have 6-7 rounds of total counter from your opponent. Do you have any deck that counters this riddiculus deck ?

    Reply
    • Oliver Howard
      August 17, 2017 at 2:45 pm

      It’s hilarious how whenever there’s a slightly popular deck, someone decides to call it ‘cancer’. This deck is not cancer – it is the complete opposite. It requires a fair bit of skill to pilot properly and can easily go horribly wrong. Pirate Warrior is the only deck that can (still) be considered cancer – it requires almost no skill on the part of the player, can very rarely go wrong and is insanely powerful. Big Priest is nothing like that.

      Reply
      • Xasad87
        August 18, 2017 at 4:53 am

        It’s cancer cause Barnes at 4 drop(3 with coin) can give you 1/1 Y’shaarj which will give you with a bit of luck another y’shaarj but this time it’s normal 10/10. And if you can kill that off which I doubt at that turn your oponent cancer priest will respawn this with 4 cost spell. You can still missplay this priest like everything in this game. Even warrior pirate is missplayed a lot of times. You can get with it to legend but guess what- not many can!

        Reply
        • Hashawashka
          August 19, 2017 at 8:08 am

          Totally agree, in addition the pirate warrior can be fighted against with some taunt minions, cheap removal or mid game minions. Turn 4 barnes-ysharj-ysharj/lich king… that its the 90% times that i faced this cancer deck. How the fuck you can deal with that?? and if u kill the threats… i dont know… maybe magically or with some satan’s pact they will revive them with eternal servitude and holy shit you can surrender right now. Come on, a monkey can play this, dont say “this deck needs skill to be played”.I think Barnes must go with Azure Drake as soon as possible. Its impossible to face it for the 90% of the meta decks.

          Reply
          • money
            August 21, 2017 at 5:06 am

            Having played this deck myself, as well as pretty much every other priest deck out there, I can tell you these kinda decks aren’t easy to pilot.

            If you are a good priest player, they are, but thats the point, you have to be good.

            Also, your “90%” claim ist totally outrageous. The situation you proclaimed happening 9 out of 10 times actually happens 1 out of 10 times, maybe less.

            There are also very convenient ways to out-control this deck. If you are good at piloting control-heavy decks.

            Sit down and play, learn to read turns and plan yours accordingly.

      • Godric
        August 21, 2017 at 10:51 pm

        When you play against a noob pirat warrior you feel it. So it also takes some skill, if he trades a lot… or wrong it could cost him the match on close battles.

        Everybody loves winning. So it only makes sense they craft the stronger decks. It’s not like this game is free or anything… if you have ~6000 dust, you can craft 1 deck each purchase…

        Reply
        • Perry Manson
          December 19, 2017 at 3:32 am

          well, pirates warrior is not anymore a noob deck, maybe is strong against “big priest” but right now there are stronger aggro decks, and a lot of new control, midrange and Tempo.

          Reply
      • Perry Manson
        December 19, 2017 at 3:57 am

        Pirates Warrior right now is a tier 3 deck. Zoo and aggro paladin is more dangerous right now, so stop talking about other player skills and focus on yours (if you still consider Pirates an issue we have a problem here:). Peace.

        Reply
    • Perry Manson
      December 19, 2017 at 3:51 am

      I hate this deck, but for now is not so popular to justify you calling it “cancer” (i hate this word in relation to Ccg game but hey I don’t make the rules) Jades were much more problematics and we survived right? well if you are matching a lot of these Jades are pretty effective but also Rin Warlock is, and actually, i don’t have any problems also with the tempo rogue. Losing against this deck is one of the most frustrating experiences in Hearthstone because you feel impotent. The deck destroy your early game, dominate the mid and crush you in the late game but if you use your removal too early you lose. If you summon the wrong minion you lose (for ex: Barnes>Ysera against aggro) if you don’t find a way to do the right amount of damage against other control decks you lose, is not an easy deck to manage.

      Reply

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