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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Beetlemancy
Choose One - Gain 12 Armor; or Summon two 3/3 Beetles with Taunt.
Druid Rare Spell 5
Behemoth Mask
Set a minion's stats to 8/10 and give it Lifesteal. Force a random enemy minion to attack it.
Priest Rare Spell 7
Belligerent Gnome
Taunt Battlecry: If your opponent has 2 or more minions, gain +1 Attack.
Neutral Rare Minion 2 1 4
Bellowing Flames
Deal 5 damage to a minion. Forge: Then deal 5 damage split among all enemy minions.
Warrior Common Spell 3
Bellringer Sentry
Battlecry and Deathrattle: Put a Secret from your deck into the battlefield.
Paladin Rare Minion 4 3 4
Beneath the Grounds
Shuffle 3 Ambushes into your opponent's deck. When drawn, you summon a 4/4 Nerubian.
Rogue Epic Spell 3
Benevolent Banker
Battlecry: Discover a spell from your deck. Quickdraw: Enemy deck instead.
Priest Epic Minion 3 2 4
Benevolent Djinn
At the end of your turn, restore 3 Health to your hero.
Paladin Common Minion 3 2 4
Beryllium Nullifier
Magnetic Can't be targeted by spells or Hero Powers.
Warrior Epic Minion 7 4 8
Best in Shell
Tradeable Summon two 2/7 Turtles with Taunt.
Druid Common Spell 6
Bestial Madness
Give +1 Attack to all minions in your hand, deck, and battlefield.
Hunter Rare Spell 2
Bestial Wrath
Give a Beast +2 Attack and Immune this turn.
Hunter Epic Spell 1
Betrayal
Force an enemy minion to deal its damage to the minions next to it.
Rogue Common Spell 2
Bewitched Guardian
Taunt Battlecry: Gain +1 Health for each card in your hand.
Druid Rare Minion 5 4 1
Bibliomite
Battlecry: Choose a card in your hand to shuffle into your deck.
Demon Hunter Common Minion 2 5 4
Big Bad Voodoo
Give a friendly minion "Deathrattle: Summon a random minion that costs (1) more."
Shaman Epic Spell 2
Big Dreams
Summon the highest Cost Beast from your hand. It goes Dormant for 2 turns.
Hunter Rare Spell 5
Big Game Hunter
Tradeable Battlecry: Destroy a minion with an Attack of 7 or more.
Neutral Epic Minion 4 4 2
Big Ol' Whelp
Battlecry: Draw a card.
Neutral Common Minion 5 5 5
Big-Time Racketeer
Battlecry: Summon a 6/6 Ogre.
Neutral Common Minion 6 1 1
Bilefin Tidehunter
Battlecry: Summon a 1/1 Ooze with Taunt.
Neutral Common Minion 2 2 1
Binding Heal
Restore 5 Health to a minion and your hero.
Priest Common Spell 1
Biology Project
Each player gains 2 Mana Crystals.
Druid Common Spell 1
Bioluminescence
Give your minions Spell Damage +1.
Shaman Epic Spell 4
Biopod
Deathrattle: Deal damage equal to this minion's Attack to a random enemy. Starshi Piece
Hunter Rare Minion 2 2 2
Birdwatching
Discover a minion from your deck. Give all copies of it +2/+1 (wherever they are).
Hunter, Priest, Shaman Rare Spell 2
Bite
Give your hero +4 Attack this turn and 4 Armor.
Druid Rare Spell 4
Biteweed
Combo: Gain +1/+1 for each other card you've played this turn.
Rogue Epic Minion 2 1 2
Bitterbloom Knight
Battlecry: Imbue your Hero Power.
Neutral Common Minion 2 2 3
Black Cat
Spell Damage +1 Battlecry: If your deck has only odd-Cost cards, draw a card.
Mage Common Minion 3 3 3
Black Hole
Destroy all minions except Demons.
Warlock Epic Spell 8
Black Morass Imposter
Each turn this is in your hand, transform it into a random 2-Cost minion that gains Spell Damage +1.
Mage Rare Minion 2 2 2
Blackhowl Gunspire
Can't Attack. Whenever this takes damage, deal 3 damage to a random enemy.
Warrior Legendary Minion 7 3 8
Blackjack Stunner
Battlecry: If you control a Secret, return a minion to its owner's hand. It costs (2) more.
Rogue Rare Minion 1 1 2
Blackrock 'n' Roll
Give all minions in your deck Attack and Health equal to their cost.
Warrior Legendary Spell 5
Blackscale Brute
Taunt. Battlecry: If you have a weapon equipped, summon a 5/6 Naga with Rush.
Warrior Rare Minion 7 5 6
Blacksmithing Hammer
Tradeable After you Trade this, gain +2 Durability.
Warrior Rare Weapon 4 5 1
Blackwald Pixie
Battlecry: Refresh your Hero Power.
Neutral Common Minion 3 3 4
Blackwater Behemoth
Colossal +1 Lifesteal
Priest Legendary Minion 7 8 10
Blackwater Cutlass
Tradeable After you Trade this, reduce the cost of a spell in your hand by (1).
Rogue Common Weapon 1 2 2
Blackwing Corruptor
Battlecry: If you're holding a Dragon, deal 5 damage.
Neutral Common Minion 5 5 4
Blackwing Technician
Battlecry: If you're holding a Dragon, gain +1/+1.
Neutral Common Minion 3 2 4
Blade Dance
Deal damage equal to your hero's Attack to 3 random enemy minions.
Demon Hunter Rare Spell 3
Blade Flurry
Destroy your weapon and deal its damage to all enemy minions.
Rogue Rare Spell 2
Blade of C'Thun
Battlecry: Destroy a minion. Add its Attack and Health to C'Thun's (wherever it is).
Rogue Epic Minion 7 4 4
Bladed Cultist
Combo: Gain +1/+1.
Rogue Common Minion 1 1 2
Bladed Lady
Rush Costs (1) if your hero has 6 or more attack.
Demon Hunter Rare Minion 6 6 6
Blademaster Okani
Battlecry: Secretly choose to Counter the next minion or spell your opponent plays while this is alive.
Neutral Legendary Minion 4 2 6