Blackwater Behemoth is a 7 Mana Cost Legendary Priest Minion Beast card from the Voyage to the Sunken City set!
Colossal +1 Lifesteal
Flavor TextWhat's a Blackwater Behemoth's favorite meal? Fish n' Ships.
Blackwater Behemoth Additional Information
Cards Relating to Blackwater Behemoth
Type: Minion - Cost: 2 - Attack: 1 - Health: 4
At the end of your turn, force a random enemy minion to attack the Blackwater Behemoth.
Thats pretty weak. Heal 8 at turn 8.
I mean if you play it against anything aggressive you win since you are pretty much guaranteed to heal for 8 and have an obnoxious minion to remove since ~7 health is a hard breakpoint. The issue is getting there.
I do find it funny the absolute horrendous anti-synergy between this and the draw 2 spell in the same set.
Edit: don’t feel like sifting through all the cards that will be post rotation, but I can imagine this sees play in questline priest solely because there aren’t really any better 8s.
This card will be good against aggro if you can manage to survive , + 8 hp and remove a threat would be game ending.
Against control, this would be pretty good also if you consider you make a 2 for 1 if opponent leave a minion on the board.
However this card isn’t extremely strong or game-breaking, but the power level is good enough right after rotation.
You need to protect the token somehow to get max value, overall the card is ok, but not broken. 3/5.
I’m thinking a vandar control priest maybe?
It’s decent. Not amazing, but you can probably get at least +8 HP out of this thing, it’s got a normal sized body, and does have that small token along with it. It doesn’t exactly shine in a particular department but seems to have fairly good utility at what it does. If it had some particular synergy it could be quite good.