Expansions Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
|
Dream Rager Elusive |
Neutral | Common | Minion | 3 | 5 | 1 | |
|
Dreamboat Battlecry: Restore 3 Health to all other friendly minions. Gain +1/+1 for each one Overhealed. |
Priest | Rare | Minion | 2 | 1 | 2 | |
|
Dreambound Disciple Battlecry and Deathrattle: Your next Hero Power costs (0). |
Druid | Rare | Minion | 3 | 3 | 3 | |
|
Dreambound Raptor After you play a minion, give it a random Bonus Effect. |
Neutral | Common | Minion | 1 | 2 | 1 | |
|
Dreaming Drake Taunt Corrupt: Gain +2/+2. |
Druid | Common | Minion | 3 | 3 | 4 | |
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Dreampetal Florist At the end of your turn, reduce the Cost of a random minion in your hand by (7). |
Druid | Epic | Minion | 7 | 4 | 4 | |
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Dreamplanner Zephrys Battlecry: Choose a Travel Tour to get two potentially perfect cards from it. |
Neutral | Legendary | Minion | 3 | 3 | 2 | |
|
Dreamwarden Taunt. Battlecry: If there is a card in your deck that didn't start there, draw it and gain +2/+2. |
Paladin | Epic | Minion | 4 | 3 | 4 | |
|
Dreamway Guardians Summon two 1/2 Dryads with Lifesteal. |
Druid | Rare | Spell | 2 | |||
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Dredger Staff Battlecry: Give minions in your hand +1 Health. |
Neutral | Common | Minion | 1 | 1 | 2 | |
|
Drek'Thar Battlecry: If this costs more than every minion in your deck, summon one of those minions. |
Neutral | Legendary | Minion | 4 | 4 | 4 | |
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Drilly the Kid Battlecry, Quickdraw, and Deathrattle: Excavate a treasure. |
Rogue | Legendary | Minion | 4 | 4 | 3 | |
|
Drink Server Deathrattle: Get a random Drink spell (it has 3 uses!) |
Neutral | Common | Minion | 2 | 2 | 2 | |
|
Drone Deconstructor Battlecry: Get a 1/1 Magnetic Sparkbot with a random bonus effect. |
Neutral | Common | Minion | 1 | 1 | 2 | |
|
Drown Put an enemy minion on the bottom of your deck. |
Priest | Rare | Spell | 4 | |||
|
Druid of Regrowth Rewind Battlecry: Cast 2 random Nature spells. |
Druid | Common | Minion | 6 | 3 | 5 | |
|
Druid of the Fang Battlecry: If you have a Beast, transform this minion into a 7/7. |
Druid | Common | Minion | 5 | 4 | 4 | |
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Druid of the Plains Rush Frenzy: Transform into a 6/7 Kodo with Taunt. |
Druid | Epic | Minion | 7 | 7 | 6 | |
|
Druid of the Reef Choose One - Transform into a 3/1 Shark with Rush; or a 1/3 Turtle with Taunt. |
Druid | Common | Minion | 1 | 1 | 1 | |
|
Druid of the Saber Choose One - Charge; or +1/+1 and Stealth. |
Druid | Common | Minion | 2 | 2 | 1 | |
|
Druid of the Scythe Choose One: Transform into a 4/2 with Rush or a 2/4 with Taunt. |
Druid | Common | Minion | 3 | 2 | 2 | |
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Druid of the Swarm Choose One - Transform into a 1/2 with Poisonous; or a 1/5 with Taunt. |
Druid | Rare | Minion | 2 | 1 | 2 | |
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Drum Circle Choose One - Summon five 2/2 Treants or Give your minions +2/+4 and Taunt. |
Druid | Rare | Spell | 7 | |||
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Drum Soloist Taunt Battlecry: If you control no other minions, gain +2/+2 and Rush. |
Warrior | Common | Minion | 5 | 5 | 5 | |
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Drygulch Jailor Deathrattle: Add 3 Silver Hand Recruits to your hand. |
Paladin | Common | Minion | 2 | 1 | 1 | |
|
Dryscale Deputy Battlecry: The next time you draw a spell, get a copy of it. |
Neutral | Common | Minion | 2 | 2 | 2 | |
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Drywhisker Armorer Battlecry: For each enemy minion, gain 2 Armor. |
Warrior | Common | Minion | 2 | 2 | 2 | |
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Dubious Purchase Draw 3 cards. Combo: Destroy a random enemy minion. |
Rogue | Common | Spell | 4 | |||
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Duel! Summon a minion from each player's deck. They fight! |
Paladin | Epic | Spell | 5 | |||
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Dun Baldar Bridge After you summon a minion, give it +2/+2. Lasts 3 turns. |
Paladin | Rare | Spell | 4 | |||
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Dun Baldar Bunker At the end of your turn, draw a Secret and set its Cost to (1). Lasts 3 turns. |
Hunter | Rare | Spell | 2 | |||
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Dune Sculptor After you cast a spell, add a random Mage minion to your hand. |
Mage | Rare | Minion | 3 | 3 | 3 | |
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Dunemaul Shaman Windfury, Overload: (1) 50% chance to attack the wrong enemy. |
Shaman | Rare | Minion | 4 | 5 | 4 | |
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Dunk Tank Deal 4 damage. Corrupt: Then deal 2 damage to all enemy minions. |
Shaman | Rare | Spell | 4 | |||
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Durnholde Imposter Each turn this is in your hand, transform it into a random 3-Cost minion that gains Poisonous. |
Hunter | Common | Minion | 3 | 3 | 3 | |
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Duskbat Battlecry: If your hero took damage this turn, summon two 1/1 Bats. |
Warlock | Common | Minion | 3 | 2 | 4 | |
|
Duskboar |
Neutral | Common | Minion | 2 | 4 | 1 | |
|
Duskbreaker Battlecry: If you're holding a Dragon, deal 3 damage to all other minions. |
Priest | Rare | Minion | 4 | 3 | 3 | |
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Duskfallen Aviana On each player's turn, the first card played costs (0). |
Druid | Legendary | Minion | 5 | 3 | 7 | |
|
Duskhaven Hunter Stealth Each turn this is in your hand, swap its Attack and Health. |
Hunter | Rare | Minion | 3 | 2 | 5 | |
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Dust Bunny Battlecry and Deathrattle: Add a random piece of junk to your hand (a Coin, Rock, Banana, or Knife). |
Rogue | Rare | Minion | 3 | 3 | 2 | |
|
Dwarf Planet Fill your board with random 2-Cost minions that attack random enemies. |
Warrior | Epic | Spell | 10 | |||
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Dwarven Archaeologist After you Discover a card, reduce it cost by (1). |
Neutral | Epic | Minion | 3 | 3 | 3 | |
|
Dwarven Sharpshooter Your Hero Power can target minions. |
Hunter | Common | Minion | 1 | 1 | 3 | |
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Dyn-o-matic Battlecry: Deal 5 damage randomly split among all minions except Mechs. |
Warrior | Rare | Minion | 5 | 3 | 4 | |
|
E.M.P. Operative Battlecry: Destroy a Mech. |
Neutral | Epic | Minion | 5 | 3 | 3 | |
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E.T.C., Band Manager While building your deck, assemble a band of 3 cards. Battlecry: Discover one! |
Neutral | Legendary | Minion | 4 | 4 | 4 | |
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E.T.C., God of Metal After a friendly Rush minion attacks, deal 2 damage to the enemy hero. |
Warrior | Legendary | Minion | 2 | 1 | 4 |