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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
A Light in the Darkness
Discover a minion. Give it +1/+1.
Paladin Common Spell 2
Aberrant Berserker
Enrage: +2 Attack.
Neutral Common Minion 4 3 5
Abominable Bowman
Deathrattle: Summon a random friendly Beast that died this game.
Hunter Epic Minion 7 6 7
Abyssal Enforcer
Battlecry: Deal 3 damage to all other characters.
Warlock Common Minion 7 6 6
Academic Espionage
Shuffle 10 cards from your opponent's class into your deck. They cost (1).
Rogue Epic Spell 4
Acherus Veteran
Battlecry: Give a friendly minion +1 Attack.
Neutral Common Minion 1 2 1
Acidmaw
Whenever another minion takes damage, destroy it.
Hunter Legendary Minion 7 4 2
Acolyte of Agony
Lifesteal
Priest Common Minion 3 3 3
Adaptation
Adapt a friendly minion.
Paladin Common Spell 1
Addled Grizzly
After you summon a minion, give it +1/+1.
Druid Rare Minion 3 2 2
Air Elemental
Can't be targeted by spells or Hero Powers.
Shaman Common Minion 1 2 1
Alexstrasza's Champion
Battlecry: If you're holding a Dragon, gain +1 Attack and Charge.
Warrior Rare Minion 2 2 3
Alley Armorsmith
Taunt Whenever this minions deals damage, gain that much Armor.
Warrior Rare Minion 5 2 7
Alleycat
Battlecry: Summon a 1/1 Cat.
Hunter Common Minion 1 1 1
Aluneth
At the end of your turn, draw 3 cards.
Mage Legendary Weapon 6 0 3
Am'gam Rager
Neutral Common Minion 3 1 5
Ancestor's Call
Put a random minion from each player's hand into the battlefield.
Shaman Epic Spell 4
Ancestral Knowledge
Draw 2 cards. Overload: (2)
Shaman Common Spell 2
Ancient Harbinger
At the start of your turn, put a 10-Cost minion from your deck into your hand.
Neutral Epic Minion 6 4 6
Ancient of Blossoms
Taunt
Neutral Common Minion 6 3 8
Ancient Shieldbearer
Battlecry: If your C'Thun has at least 10 Attack, gain 10 Armor.
Warrior Rare Minion 7 6 6
Anima Golem
At the end of each turn, destroy this minion if it's your only one.
Warlock Epic Minion 6 9 9
Animated Berserker
After you play a minion, deal 1 damage to it.
Warrior Common Minion 1 1 3
Annoy-o-Module
Magnetic Divine Shield Taunt
Paladin Rare Minion 4 2 4
Annoy-o-Tron
Taunt, Divine Shield
Neutral Common Minion 2 1 2
Anodized Robo Cub
Taunt. Choose One - +1 Attack; or +1 Health.
Druid Common Minion 2 2 2
Anomalus
Deathrattle: Deal 8 damage to all minions.
Mage Legendary Minion 8 8 6
Antique Healbot
Battlecry: Restore 8 Health to your hero.
Neutral Common Minion 5 3 3
Anub'arak
Deathrattle: Return this to your hand and summon a 4/4 Nerubian.
Rogue Legendary Minion 9 8 4
Arcane Artificer
Whenever you cast a spell, gain Armor equal to its Cost.
Mage Common Minion 1 1 2
Arcane Blast
Deal 2 damage to a minion. This spell gets double bonus from Spell Damage.
Mage Epic Spell 1
Arcane Dynamo
Battlecry: Discover a spell that costs (5) or more.
Neutral Rare Minion 6 3 4
Arcane Keysmith
Battlecry: Discover a Secret and put it into the battlefield.
Mage Epic Minion 4 2 2
Arcane Nullifier X-21
Taunt Can't be targeted by spells or Hero Powers.
Neutral Rare Minion 4 2 5
Arcane Tyrant
Costs (0) if you've cast a spell that costs (5) or more this turn.
Neutral Epic Minion 5 4 4
Arcanologist
Battlecry: Draw a Secret from your deck.
Mage Common Minion 2 2 3
Archbishop Benedictus
Battlecry: Shuffle a copy of your opponent's deck into your deck.
Priest Legendary Minion 7 4 6
Archmage Arugal
Whenever you draw a minion, add a copy of it to your hand.
Mage Legendary Minion 2 2 2
Arfus
Deathrattle: Add a random Death Knight card to your hand.
Neutral Legendary Minion 4 2 2
Argent Horserider
Divine Shield Charge
Neutral Common Minion 3 2 1
Argent Lance
Battlecry: Reveal a minion in each deck. If yours costs more, +1 Durability.
Paladin Rare Weapon 2 2 2
Argent Watchman
Can't attack. Inspire: Can attack as normal this turn.
Neutral Rare Minion 2 2 4
Armored Warhorse
Battlecry: Reveal a minion in each deck. If yours costs more, gain Charge.
Neutral Rare Minion 4 5 3
Arrogant Crusader
Deathrattle: If it's your opponent's turn, summon a 2/2 Ghoul.
Paladin Rare Minion 4 5 2
Astral Communion
Gain 10 Mana Crystals. Discard your hand.
Druid Epic Spell 4
Astral Rift
Add 2 random minions to your hand.
Mage Rare Spell 2
Astral Tiger
Deathrattle: Shuffle a copy of this minion into your deck.
Druid Epic Minion 4 3 5
Astromancer
Battlecry: Summon a random minion with a Cost equal to the number of cards in your hand.
Mage Epic Minion 7 5 5