Warrior Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
|
Lo'Gosh, Blood Fighter Fabled, Rush. Deathrattle: Summon a Blood Fighter from your hand. It gains +5/+5 and attacks a random enemy. |
Warrior | Legendary | Minion | 7 | 7 | 7 | |
|
Lo'Gosh's Last Stand Give a minion "Deathrattle: Summon a random minion from your hand." |
Warrior | Common | Spell | 5 | |||
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Lord Barov Battlecry: Set the Health of all other minions to 1. Deathrattle: Deal 1 damage to all minions. |
Paladin, Warrior | Legendary | Minion | 3 | 3 | 2 | |
|
Lothar At the end of your turn, attack a random enemy minion. If it dies, gain +3/+3. |
Warrior | Legendary | Minion | 7 | 7 | 7 | |
|
Magnataur Alpha Also damage the minions next to whomever he attacks. |
Warrior | Epic | Minion | 4 | 5 | 3 | |
|
Malkorok Battlecry: Equip a random weapon. |
Warrior | Legendary | Minion | 7 | 6 | 5 | |
|
Man-at-Arms Battlecry: If you have a weapon equipped, gain +1/+1. |
Warrior | Common | Minion | 2 | 2 | 3 | |
|
Man the Cannons Deal 3 damage to a minion and 1 damage to all other minions. |
Warrior | Common | Spell | 2 | |||
|
Mawsworn Bailiff Taunt. Battlecry: If you have 4 or more Armor, gain +4/+4. |
Warrior | Common | Minion | 5 | 4 | 4 | |
|
Militia Commander Rush Battlecry: Gain +3 Attack this turn. |
Warrior | Rare | Minion | 4 | 2 | 5 | |
|
Minefield Deal 5 damage randomly split among all minions. |
Warrior | Common | Spell | 2 | |||
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Minotauren Rush Whenever this minion deals damage, gain that much Armor. |
Warrior | Rare | Minion | 6 | 5 | 5 | |
|
Misfire Deal 3, 2, and 1 damage to random minions. Quickdraw: Choose the targets. |
Warrior | Epic | Spell | 2 | |||
|
Molten Blade Transforms into a new weapon when in hand that changes each turn. |
Warrior | Rare | Weapon | 1 | 1 | 1 | |
|
Molten Breath Deal 5 damage to a minion. If you're holding a Dragon, gain 5 Armor. |
Warrior | Rare | Spell | 4 | |||
|
Mor'shan Elite Taunt. Battlecry: If your hero attacked this turn, summon a copy of this. |
Warrior | Epic | Minion | 5 | 4 | 4 | |
|
Mortal Strike Deal 4 damage. If you have 12 or less Health, deal 6 instead. |
Warrior | Rare | Spell | 4 | |||
|
Mountainfire Armor Deathrattle: If it's your opponent's turn, gain 6 Armor. |
Warrior | Rare | Minion | 3 | 4 | 3 | |
|
Muensterosity Taunt. At the end of your turn, summon an Elemental with stats equal to this minion's. |
Hunter, Warrior | Common | Minion | 9 | 6 | 9 | |
|
Nablya, the Watcher Battlecry: Summon copies of your damaged minions. Give the copies Rush. |
Warrior | Legendary | Minion | 6 | 5 | 7 | |
|
Needlerock Totem At the end of your turn, gain 2 Armor and draw a card. |
Shaman, Warrior | Common | Minion | 2 | 0 | 2 | |
|
Nellie, the Great Thresher Colossal +1 Battlecry: Discover 3 Pirates to crew Nellie's Ship! |
Warrior | Legendary | Minion | 7 | 5 | 5 | |
|
New Heights Increase your maximum Mana by 3 and gain an empty Mana Crystal. |
Druid, Warrior | Epic | Spell | 3 | |||
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Nitroboost Poison Give a minion +2 Attack. Corrupt: And your weapon. |
Rogue, Warrior | Common | Spell | 2 | |||
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Number Cruncher Rush, Taunt Choose Thrice - Gain +2 Attack; or +2 Health. |
Druid, Warrior | Rare | Minion | 4 | 2 | 1 | |
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N'Zoth's First Mate Battlecry: Equip a 1/3 Rusty Hook. |
Warrior | Common | Minion | 1 | 1 | 1 | |
|
Obsidian Destroyer At the end of your turn, summon a 1/1 Scarab with Taunt. |
Warrior | Common | Minion | 7 | 7 | 7 | |
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Obsidiansmith Battlecry: Dredge. If it's a minion or a weapon, give it +1/+1. |
Warrior | Rare | Minion | 2 | 3 | 2 | |
|
Odyn, Prime Designate Battlecry: For the rest of the game, after your hero gainst Armor, they gain that much Attack for that turn. |
Warrior | Legendary | Minion | 8 | 8 | 8 | |
|
Ogre Warmaul 50% chance to attack the wrong enemy. |
Warrior | Common | Weapon | 3 | 4 | 2 | |
|
Omega Assembly Discover a Mech. If you have 10 Mana Crystals, keep all 3 cards. |
Warrior | Rare | Spell | 1 | |||
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Omega Devastator Battlecry: If you have 10 Mana Crystals, deal 10 damage to a minion. |
Warrior | Epic | Minion | 4 | 4 | 5 | |
|
Ominous Nightmares Choose One - Deal 1 damage to all minions; or Give a damaged minion +2/+2. |
Warrior | Common | Spell | 1 | |||
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Onyxian Drake Taunt Battlecry: Deal damage equal to your Armor to an enemy minion. |
Warrior | Common | Minion | 4 | 4 | 5 | |
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Orgrimmar Aspirant Inspire: Give your weapon +1 Attack. |
Warrior | Common | Minion | 3 | 3 | 3 | |
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Ornery Direhorn Taunt Battlecry: Adapt. |
Warrior | Common | Minion | 6 | 6 | 6 | |
|
Outrider's Axe After your hero attacks and kills a minion, draw a card. |
Warrior | Rare | Weapon | 4 | 3 | 3 | |
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Overlord Saurfang Battlecry: Resurrect 2 friendly Frenzy minions. Deal 1 damage to all other minions. |
Warrior | Legendary | Minion | 7 | 5 | 4 | |
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Overlord's Whip After you play a minion, deal 1 damage to it. |
Warrior | Common | Weapon | 3 | 2 | 4 | |
|
Part Scrapper Lose up to 5 Armor. Your next Mech costs that much less. |
Warrior | Common | Spell | 2 | |||
|
Plague of Wrath Destroy all damaged minions. |
Warrior | Rare | Spell | 5 | |||
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Playmaker After you play a Rush minion, summon a copy of it with 1 Health remaining. |
Warrior | Epic | Minion | 3 | 4 | 3 | |
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Power Slider Rush Battlecry: Gain +1/+1 for each minion type you've played this game. |
Warrior | Rare | Minion | 3 | 2 | 3 | |
|
Precursory Strike Deal 3 damage. If you're holding a minion that costs (5) or more, draw a minion. |
Warrior | Common | Spell | 2 | |||
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Protect the King! For each enemy minion, summon a 1/1 Pawn with Taunt. |
Warrior | Rare | Spell | 3 | |||
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Provoke Tradeable Choose a friendly minion. Enemy minions attack it. |
Warrior | Epic | Spell | 0 | |||
|
Public Defender Taunt |
Warrior | Common | Minion | 2 | 0 | 7 | |
|
Punch Card Give your hero +3 Attack and "Also damages adjacent minions" this turn. |
Hunter, Warrior | Rare | Spell | 3 |