Warrior Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
|
Hydration Station Resurrect three of your different highest Cost Taunt minions. |
Druid, Warrior | Rare | Spell | 10 | |||
|
I Know a Guy Discover a Taunt minion. Give it +1/+2. |
Warrior | Common | Spell | 1 | |||
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Iceblood Garrison At the end of your turn, deal 1 damage to all minions. Lasts 3 turns. |
Warrior | Rare | Spell | 2 | |||
|
Igneous Lavagorger Taunt Battlecry: Dredge. Gain Armor equal to its cost. |
Warrior | Common | Minion | 4 | 3 | 5 | |
|
Imbued Axe After your hero attacks, give your damaged minions +1/+2. Infuse (2): +2/+2 instead. |
Warrior | Common | Weapon | 3 | 2 | 3 | |
|
Imprisoned Gan'arg Dormant for 2 turns. When this awakens, equip a 3/2 Axe. |
Warrior | Common | Minion | 1 | 2 | 2 | |
|
Improve Morale Deal 1 damage to a minion. If it survives, add a Lackey to your hand. |
Warrior | Common | Spell | 1 | |||
|
In Formation! Add 2 random Taunt minions to your hand. |
Warrior | Common | Spell | 2 | |||
|
Inner Rage Deal 1 damage to a minion and give it +2 Attack. |
Warrior | Common | Spell | 0 | |||
|
Into the Fray Give all Taunt minions in your hand +2/+2. |
Warrior | Rare | Spell | 1 | |||
|
Inventor Boom Battlecry: Resurrect two different friendly Mechs that cost (5) or more. They immediately attack random enemies. |
Warrior | Legendary | Minion | 8 | 7 | 7 | |
|
Iron Hide Gain 5 Armor. |
Warrior | Common | Spell | 1 | |||
|
Iron Juggernaut Battlecry and Deathrattle: Shuffle a Mine into your opponent's deck. When drawn, explode for 10 damage. |
Warrior | Legendary | Minion | 6 | 6 | 5 | |
|
Ironclad Battlecry: If your hero has Armor, gain +2/+2. |
Warrior | Common | Minion | 3 | 2 | 4 | |
|
Ironforge Portal Gain 4 Armor. Summon a random 4-Cost minion. |
Warrior | Common | Spell | 4 | |||
|
Ivory Rook Battlecry: Discover a Taunt minion. Gain Armor equal to its Cost. |
Warrior | Rare | Minion | 4 | 4 | 3 | |
|
Jam Session Give a friendly minion +3/+3. Deal 1 damage to all other minions. Overload: (1) |
Shaman, Warrior | Common | Spell | 2 | |||
|
Jettison Discover a spell. Spend 2 Armor to Discover another. |
Warrior | Rare | Spell | 2 | |||
|
Jim Raynor Battlecry: Relaunch every Starship that you launched this game. |
Paladin, Shaman, Warrior | Legendary | Hero | 8 | |||
|
Kargath Bladefist Rush Deathrattle: Shuffle 'Kargath Prime' into your deck. |
Warrior | Legendary | Minion | 4 | 4 | 4 | |
|
Keeper of Flame Battlecry: Give all minions in your hand +3/+3. They are discarded in 3 turns. |
Warrior | Rare | Minion | 5 | 5 | 5 | |
|
Khaz'goroth Titan After this uses an ability, gain Immune this turn and attack a random enemy minon. |
Warrior | Legendary | Minion | 6 | 4 | 5 | |
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King Mosh Battlecry: Destroy all damaged minions. |
Warrior | Legendary | Minion | 7 | 9 | 7 | |
|
King's Defender Battlecry: If you have a minion with Taunt, gain +1 durability. |
Warrior | Rare | Weapon | 3 | 3 | 2 | |
|
Kobold Barbarian At the start of your turn, attack a random enemy. |
Warrior | Rare | Minion | 3 | 4 | 4 | |
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Kodohide Drumkit Deathrattle: Deal 2 damage to all minions. (Gain Armor while equipped to improve!) |
Warrior | Rare | Weapon | 4 | 3 | 2 | |
|
Kor'kron Elite Charge |
Warrior | Free | Minion | 4 | 4 | 3 | |
|
Kresh, Lord of Turtling Frenzy: Gain 8 Armor. Deathrattle: Equip a 2/5 Turtle Spike. |
Warrior | Legendary | Minion | 6 | 3 | 9 | |
|
Lab Patron The first time you gain Armor each turn, summon another Lab Patron. |
Warrior | Rare | Minion | 4 | 3 | 3 | |
|
Lady Ashvane Battlecry: Give all weapons in your hand, deck, and battlefield +1/+1. |
Warrior | Legendary | Minion | 5 | 5 | 5 | |
|
Last Stand Draw a Taunt minion. Manathirst (7): Double its stats. |
Warrior | Rare | Spell | 1 | |||
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Latorvian Armorer Battlecry: Deal 2 damage to an enemy minion. If it dies, gain 5 Armor. |
Warrior | Rare | Minion | 3 | 3 | 3 | |
|
Lesser Mithril Spellstone Summon one 5/5 Mithril Golem. (Equip a weapon to upgrade.) |
Warrior | Rare | Spell | 7 | |||
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Lift Off Draw 2 Terran cards. Summon a 2/1 Starship Piece with an effect when launched. |
Paladin, Shaman, Warrior | Common | Spell | 4 | |||
|
Light of the Phoenix Draw 2 cards. Costs (1) less for each damaged friendly character. |
Warrior | Common | Spell | 4 | |||
|
Line Cook Tradeable Taunt. When you draw this, get a copy of it. |
Hunter, Warrior | Common | Minion | 3 | 2 | 4 | |
|
Livewire Lance After your Hero attacks, add a Lackey to your hand. |
Warrior | Epic | Weapon | 3 | 2 | 2 | |
|
Lo'Gosh, Blood Fighter Fabled, Rush. Deathrattle: Summon a Blood Fighter from your hand. It gains +5/+5 and attacks a random enemy. |
Warrior | Legendary | Minion | 7 | 7 | 7 | |
|
Lord Barov Battlecry: Set the Health of all other minions to 1. Deathrattle: Deal 1 damage to all minions. |
Paladin, Warrior | Legendary | Minion | 3 | 3 | 2 | |
|
Lothar At the end of your turn, attack a random enemy minion. If it dies, gain +3/+3. |
Warrior | Legendary | Minion | 7 | 7 | 7 | |
|
Magnataur Alpha Also damage the minions next to whomever he attacks. |
Warrior | Epic | Minion | 4 | 5 | 3 | |
|
Malkorok Battlecry: Equip a random weapon. |
Warrior | Legendary | Minion | 7 | 6 | 5 | |
|
Man-at-Arms Battlecry: If you have a weapon equipped, gain +1/+1. |
Warrior | Common | Minion | 2 | 2 | 3 | |
|
Man the Cannons Deal 3 damage to a minion and 1 damage to all other minions. |
Warrior | Common | Spell | 2 | |||
|
Mawsworn Bailiff Taunt. Battlecry: If you have 4 or more Armor, gain +4/+4. |
Warrior | Common | Minion | 5 | 4 | 4 | |
|
Militia Commander Rush Battlecry: Gain +3 Attack this turn. |
Warrior | Rare | Minion | 4 | 2 | 5 | |
|
Minefield Deal 5 damage randomly split among all minions. |
Warrior | Common | Spell | 2 | |||
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Minotauren Rush Whenever this minion deals damage, gain that much Armor. |
Warrior | Rare | Minion | 6 | 5 | 5 |