Shaman Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
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Thrall, Deathseer Battlecry: Transform your minions into random ones that cost (2) more. |
Shaman | Legendary | Hero | 5 | |||
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Thrall's Gift Discover a temporary Lightning Storm, Hex, or Bloodlust. |
Shaman | Rare | Spell | 1 | |||
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Thunder Bluff Valiant Battlecry and Inspire: Give your Totems +2 Attack. |
Shaman | Rare | Minion | 5 | 3 | 6 | |
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Thunderhead After you play a card with Overload, summon two 1/1 Sparks with Rush. |
Shaman | Epic | Minion | 4 | 3 | 6 | |
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Thunderquake Deal 1 damage to all minions. Get a Static Shock. |
Shaman | Rare | Spell | 2 | |||
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Tidal Surge Lifesteal Deal 5 damage to a minion. |
Shaman | Common | Spell | 3 | |||
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Tidal Wave Lifesteal Deal 3 damage to all minions. |
Shaman | Common | Spell | 8 | |||
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Tidelost Burrower Battlecry: Dredge. If it's a Murloc, summon a 2/2 copy of it. |
Shaman | Common | Minion | 4 | 4 | 4 | |
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Tiny Toys Summon four random 5-Cost minions. Make them 2/2. |
Shaman | Epic | Spell | 6 | |||
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Tinyfin's Caravan At the start of your turn, draw a Murloc. |
Shaman | Rare | Minion | 2 | 1 | 3 | |
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Torghast Custodian Battlecry: For each enemy minion, randomly gain Rush, Divine Shield, or Windfury. |
Shaman | Rare | Minion | 8 | 6 | 10 | |
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Torrent Deal 8 damage to a minion. If you played a spell last turn, this costs (3) less. |
Shaman | Rare | Spell | 4 | |||
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Tortotem At the end of your turn, get a random minion with multiple minion types. |
Shaman | Rare | Minion | 1 | 0 | 3 | |
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Totally Totems Summon all FIVE?! basic Totems. Overload: (1) |
Shaman | Epic | Spell | 4 | |||
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Totem Cruncher Taunt Battlecry: Destroy your totems. Gain +2/+2 for each destroyed. |
Shaman | Epic | Minion | 4 | 2 | 3 | |
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Totem Golem Overload: (1) |
Shaman | Common | Minion | 2 | 3 | 4 | |
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Totem Goliath Deathrattle: Summon all four basic Totems. Overload: (1) |
Shaman | Epic | Minion | 5 | 5 | 5 | |
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Totemic Evidence Choose a basic Totem and summon it. Infuse (3 Totems): Summon all 4 instead. |
Shaman | Common | Spell | 1 | |||
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Totemic Might Give your Totems +2 Health. |
Shaman | Free | Spell | 0 | |||
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Totemic Reflection Give a minion +2/+2. If it's a Totem, summon a copy of it. |
Shaman | Common | Spell | 3 | |||
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Totemic Smash Deal 2 damage. Overkill: Summon a basic Totem. |
Shaman | Common | Spell | 1 | |||
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Totemic Surge Give your Totems +2 Attack. |
Shaman | Common | Spell | 0 | |||
|
Triangulate Discover a different spell from your deck. Shuffle 3 copies of it into your deck. |
Shaman | Rare | Spell | 2 | |||
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Trick Totem At the end of your turn, cast a random spell that costs (3) or less. |
Mage, Shaman | Rare | Minion | 2 | 0 | 3 | |
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Trusty Companion Give a minion +2/+3. If it has a minion type, draw one of that type. |
Shaman | Epic | Spell | 2 | |||
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Trusty Fishing Rod After your hero attacks, summon a 1-Cost minion from your deck. |
Hunter, Priest, Shaman | Common | Weapon | 3 | 1 | 2 | |
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Tunnel Trogg Whenever you Overload gain +1 Attack per locked Mana Crystal. |
Shaman | Common | Minion | 1 | 1 | 3 | |
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Turbulus Hunter Tourist. Battlecry: Give +1/+1 to all other Battlecry minions in your hand, deck, and battlefield. |
Shaman | Legendary | Minion | 3 | 3 | 3 | |
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Turn the Tides Give your hero +3 Attack this turn. Summon a 3/3 Elemental with Rush. Overload: (1) |
Shaman | Common | Spell | 3 | |||
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Tuskarr Totemic Battlecry: Summon a random basic Totem. |
Shaman | Common | Minion | 2 | 3 | 2 | |
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Typhoon Each minion gets shuffled into a random player's deck. |
Shaman | Rare | Spell | 10 | |||
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Ultraviolet Breaker Battlecry: Deal 3 damage to an enemy minion. Shuffle 3 Asteroids into your deck. |
Shaman | Common | Minion | 3 | 3 | 2 | |
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Ultraxion Battlecry: Herald your Colossal. Reduce Deathwing's Cost by (1). (Herald to improve!) |
Death Knight, Demon Hunter, Rogue, Shaman, Warlock, Warrior | Legendary | Enchantment | 6 | |||
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Unbound Elemental After you play a card with Overload, gain +1/+1. |
Shaman | Common | Minion | 3 | 3 | 4 | |
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Underbelly Angler After you play a Murloc, add a random Murloc to your hand. |
Shaman | Rare | Minion | 2 | 2 | 3 | |
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Unite the Murlocs Quest: Summon 8 Murlocs. Reward: Megafin. |
Shaman | Legendary | Spell | 1 | |||
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Unliving Champion Battlecry: If a friendly Undead died after your last turn, summon two 3/2 Zombies. |
Shaman | Common | Minion | 3 | 3 | 2 | |
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Unstable Evolution Transform a friendly minion into one that costs (1) more. Repeatable this turn. |
Shaman | Epic | Spell | 1 | |||
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Vessina While you're Overloaded, your other minions have +2 Attack. |
Shaman | Legendary | Minion | 4 | 2 | 6 | |
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Vitality Totem At the end of your turn, restore 4 Health to your hero. |
Shaman | Rare | Minion | 2 | 0 | 3 | |
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Vivid Spores Give your minions "Deathrattle: Resummon this minion." |
Shaman | Rare | Spell | 4 | |||
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Volcanic Thrasher Battlecry: Draw a Fire spell. Kindred: Give it Spell Damage +2. |
Shaman | Rare | Minion | 3 | 2 | 3 | |
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Volcano Deal 15 damage randomly split among all minions. Overload: (1) |
Shaman | Rare | Spell | 5 | |||
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Voltaic Burst Summon two 1/1 Sparks with Rush. Overload: (1) |
Shaman | Rare | Spell | 1 | |||
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Voodoo Hexxer Taunt Freeze any character damaged by this minion. |
Shaman | Rare | Minion | 5 | 2 | 7 | |
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Voodoo Totem At the end of your turn, get a random Shadow spell. |
Priest, Shaman | Common | Minion | 2 | 0 | 4 | |
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Wailing Vapor After you play an Elemental, gain +1 Attack. |
Shaman | Common | Minion | 1 | 1 | 3 | |
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Walking Fountain Lifesteal, Rush, Windfury |
Shaman | Common | Minion | 8 | 4 | 8 |